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1UP Dragon Age 2 Preview


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#26
Zhijn

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Nope! I refuse to belive BioWare is turning DA into a third person action hack-n-slash rpg (especially on the PC).

/whispers to self- they wouldnt. nono!. negative, hell no!. its only a demo, its only a demo!.

Modifié par Zhijn, 24 juillet 2010 - 01:49 .


#27
Brockololly

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slimgrin wrote...

@ brockololly

Just as TW2 combat looks to be vastly improved by the devs taking a cue from Arkham Asylum, I would hope its possible to make fighting seem more responsive and fluid in DA2 without turning it into cheesy hack and slash.


Sure, I loved Arkham Asylum's combat- its loads of fun. But would I necessarily want that direction for DA? My whole issue with where it seems DA is headed is that its losing that old school RPG aesthetic- from the combat, silent PC and everything else. Some changes are fine, but my impression thus far is that they're rebooting DA and making radical changes.

Origins has a unique feel as a game today, because no one else is making old school RPGS like that anymore. And Origins sold well- so why change everything into a more generic, homogenized game? Thats not entirely fair to say, as we've not even seen gameplay yet, but thats just my impression from everything thus far, and judging by the other articles out on the internet, many people feel the same way. Its up to BioWare to prove the doubters wrong....

#28
pmaura

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Bioware is dead. With EA know owning them, they may have had the rights to create dragon age but now they have lost it to a buch of jask ass's.

No more origin stories, no more complex dialog trees in the words of 1up ' so much for the rebirth of the western rpg' say hello to to 'ninja gaiden'

did dragon age sell so poorly that you needed to through away the mold. Do the founders of bioware the ones that created BG even care anymore that they simplify there games down to just nothing.

I new biowares reighn would not last long.

My only hope is that Dragon Age 2 is about 1 year away from release and that tech demo was just that. And come on a name like Hawke

what happened to the comany and writers who used names like these, http://dragonage.wik...wiki/Characters

I bet we have companions like Pwn, IKickASS and SUCKiT.

#29
Bobad

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pmaura wrote...

Bioware is dead. With EA know owning them, they may have had the rights to create dragon age but now they have lost it to a buch of jask ass's.

No more origin stories, no more complex dialog trees in the words of 1up ' so much for the rebirth of the western rpg' say hello to to 'ninja gaiden'

did dragon age sell so poorly that you needed to through away the mold. Do the founders of bioware the ones that created BG even care anymore that they simplify there games down to just nothing.

I new biowares reighn would not last long.

My only hope is that Dragon Age 2 is about 1 year away from release and that tech demo was just that. And come on a name like Hawke

what happened to the comany and writers who used names like these, http://dragonage.wik...wiki/Characters

I bet we have companions like Pwn, IKickASS and SUCKiT.


I'll remain optimistic until we have confirmation.

#30
DPB

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pmaura wrote...

what happened to the comany and writers who used names like these, http://dragonage.wik...wiki/Characters

I bet we have companions like Pwn, IKickASS and SUCKiT.


I'm concerned too, but you're blowing things way out of proportion here. The writing team from DAO is still intact, that much we already know.

#31
Shepard Lives

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Truth be told, I don't really care about the combat. It gets boring very quickly. After my second playthrough I went through combat with the dev console. Story and characters are all that matters to me.

#32
Guest_slimgrin_*

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It remains to be seen if this 'peak at a time' style of marketing is going to hurt or help game sales in the long run. For now, it just seems to be freaking a lot of people out.

Anyone from Bioware care to comment on this?

Modifié par slimgrin, 24 juillet 2010 - 02:05 .


#33
MoSa09

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Bobad wrote...

I'll remain optimistic until we have confirmation.


I'll doubt there will be confirmation. What do you expect: "yeah, we restarted the franchise and turned it into a hack n'slash kind of game". Even if this is true, no one from BioWare would be allowed to say such things. They all have to stick to marketing.

And i wouldn't trust GI either. They struck a deal with BioWare to be the only ones who can exclusively promote DA 2, so i won't expect any kind of criticism or anything else than "this is sooo awesome" coming from them.

Until much more information, vids and screenshots are released and some more independent mags had the chance to build their own opinion, you have to stick with what limited informations there are.

shepard_lives wrote...

Truth be told, I don't really care about the combat. It gets boring very quickly. After my second playthrough I went through combat with the dev console. Story and characters are all that matters to me.


It seems BioWare thinks differently. If you look at the current marketing, its all about improved graphics and bloody combat. But the same was also true for Origins and Awakening and every dlc. I do wonder why. I had the impression that most of the people here play Origins because of story and characters. Instead, the games and its additions are sold like people only care about combat and shiny graphics. I do wonder why, it seems like on of the two if wrong...

Modifié par MoSa09, 24 juillet 2010 - 02:13 .


#34
Bobad

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MoSa09 wrote...

Bobad wrote...

I'll remain optimistic until we have confirmation.


I'll doubt there will be confirmation. What do you expect: "yeah, we restarted the franchise and turned it into a hack n'slash kind of game". Even if this is true, no one from BioWare would be allowed to say such things. They all have to stick to marketing.

And i wouldn't trust GI either. They struck a deal with BioWare to be the only ones who can exclusively promote DA 2, so i won't expect any kind of criticism or anything else than "this is sooo awesome" coming from them.

Until much more information, vids and screenshots are released and some more independent mags had the chance to build their own opinion, you have to stick with what limited informations there are.


Oh I'll remain optimistic even without dev confirmation until launch to be honest, regardless of baseless conjecture, poor or contractually obliged journalism.

#35
pitchblaq

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Why not trust the community members here who have had the same hands-on experience as 1UP at the Con, yet haven't noted any such genre-abandoning disparities between Dragon Age: Origins and Dragon Age II?

Modifié par pitchblaq, 24 juillet 2010 - 02:11 .


#36
Danjaru

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I found DA:O's combat one of the best things about the game, played through it with Nightmare on all four playthroughs and it felt very rewarding to micro manage 4 players to do good combinations of crowd controlling, damage, debuffing and whatnot to win difficult battles. Would hate to see that turned into Hack'n'slash.



Don't get me wrong, I like some Hack'n'slash and twitch based combat (kinda like ME2) but when playing Dragon Age I want the gameplay of Dragon Age and not some hybrid that was created to appease the masses.

#37
MarchWaltz

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Is it going to turn into Bayonetta?

Dont get me wrong, I like Bayonetta, but I want dragon age to remain dragon age.

#38
Morroian

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Danjaru wrote...

I found DA:O's combat one of the best things about the game, played through it with Nightmare on all four playthroughs and it felt very rewarding to micro manage 4 players to do good combinations of crowd controlling, damage, debuffing and whatnot to win difficult battles. Would hate to see that turned into Hack'n'slash.
.


Its been confirmed elsewhere that this was the console version they were reviewing, which is going to be more hack and slash, but they've already said combat on the PC will remain as tactical as it was in DAO.

#39
MoSa09

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pitchblaq wrote...

Why not trust the community members here who have had the same hands-on experience as 1UP at the Con, yet haven't noted any such genre-abandoning disparities between Dragon Age: Origins and Dragon Age II?


Because the community is divided, and i do not know them in person.

There are the ones who are angry beyond words, and engage themselves in accusations, insults like BioWare murdered their family and now regard everything BioWare said or does is EVIL, EVIL, EVIL and just bad.

On the other hand, there are the ones who seem to be part of some BioWare cult and have indestructible faith that BioWare is run by Angels who can never fail and jump at every dev post "oh [insert dev name here], you're so awesome, don't get bothered by the haters, we all so much love and we buy everything you do cause we're sure its awesome".

I trust none of them, to be honest, and between all those flaming among then, its hard to distinguish the ones who are either positive or negative with reason and have build a solid opinion i would trust.

#40
Arttis

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switching to pc may be the thing i need to do.
good thing i am getting a new pc and origins game.I like hack n slash but i really rather they improve the small bits of combat that made it feel clunky and thats it.
I will see how fun the PC is before any final decision.

Modifié par Arttis, 24 juillet 2010 - 02:23 .


#41
pmaura

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I have to admit they may have the same writres but with coming up with the main character called hawke, just sounds like they spent 2 minutes coming up with names.

The focus on ninja gaiden style action is stupid.

Why they have decided to revamp and reboot this game is beyond me except they figure lets just make a game real quick becuase we need cash and lets use a name with a lot of capital behind it, which EA does because they have forecasted lower earnings next quarter so they need to boost there stock price.

With Dragon Age Orgins, he had multiple origin stories with multiple classes which made for alot of complex interactions and posibilties.

Now we have one one choice for a charcter origin, Hawke only 3 choices max for diablog and we no what are choice will dictate.

I take it Dragon Age 2 is going to Called Dragon Age 2: Simplicity

#42
Aratham Darksight

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This demo sure seems to be making a lot of bad impressions. Well, it's just two bad impressions so far, but still... not good for Bioware.

On the other hand, weren't the console versions of Origins also described as being "like an action game" by a lot of people, journalists included? We've had a few console players here look at the description of the new system and remark that it sounds just like the old one to them.

Also, this now the second preview that talks about Orcs and Goblins. What's with that?

#43
pmaura

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MoSa09 wrote...

pitchblaq wrote...

Why not trust the community members here who have had the same hands-on experience as 1UP at the Con, yet haven't noted any such genre-abandoning disparities between Dragon Age: Origins and Dragon Age II?


Because the community is divided, and i do not know them in person.

There are the ones who are angry beyond words, and engage themselves in accusations, insults like BioWare murdered their family and now regard everything BioWare said or does is EVIL, EVIL, EVIL and just bad.

On the other hand, there are the ones who seem to be part of some BioWare cult and have indestructible faith that BioWare is run by Angels who can never fail and jump at every dev post "oh [insert dev name here], you're so awesome, don't get bothered by the haters, we all so much love and we buy everything you do cause we're sure its awesome".

I trust none of them, to be honest, and between all those flaming among then, its hard to distinguish the ones who are either positive or negative with reason and have build a solid opinion i would trust.


Its not that Bioware is evil its that bioware is not bioware anymore its EA and EA is a crap company

#44
Guest_Kordaris_*

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Lucy_Glitter wrote...

Wishpig wrote...

Lucy_Glitter wrote...

Why does no one think a voiced PC is a radical change?


because it really isn't...


Why do you think that? I think it's a pretty big change. I mean, first game silent PC, now we have full on VO. That's a huge change money and design wise.


Indeed. Instead of mutilple choices we have now a hack and slash console combat game. But you got a VO! Surely the plot and RPG elements can be sacrificied for that.

#45
Arttis

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Aratham Darksight wrote...

This demo sure seems to be making a lot of bad impressions. Well, it's just two bad impressions so far, but still... not good for Bioware.

On the other hand, weren't the console versions of Origins also described as being "like an action game" by a lot of people, journalists included? We've had a few console players here look at the description of the new system and remark that it sounds just like the old one to them.

Also, this now the second preview that talks about Orcs and Goblins. What's with that?

It depends on a few things.I liked that they changed some of the things but the references they make worry me to how the combat might turn out like.*me being one of the console players saying it sounds the same*Would need to see a vid of gameplay to be absolutely sure.

#46
Guest_Kordaris_*

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Aratham Darksight wrote...
Also, this now the second preview that talks about Orcs and Goblins. What's with that?


The console gamers were confused what they were fighting, so Bioware simplified it, making a better game ?

#47
Shepard Lives

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MoSa09 wrote...

shepard_lives wrote...

Truth be told, I don't really care about the combat. It gets boring very quickly. After my second playthrough I went through combat with the dev console. Story and characters are all that matters to me.


It seems BioWare thinks differently. If you look at the current marketing, its all about improved graphics and bloody combat. But the same was also true for Origins and Awakening and every dlc. I do wonder why. I had the impression that most of the people here play Origins because of story and characters. Instead, the games and its additions are sold like people only care about combat and shiny graphics. I do wonder why, it seems like on of the two if wrong...


I'm going to be optimistic here- the marketing is because they can't show the hidden dephts of a character or the story twists in a demo (nor would we want them to, right?), not to mention because that's what most people go for in a game: well-rendered entrails.

I have nothing but faith in the writing team. They will not fail.

#48
Arttis

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Kordaris wrote...

Aratham Darksight wrote...
Also, this now the second preview that talks about Orcs and Goblins. What's with that?


The console gamers were confused what they were fighting, so Bioware simplified it, making a better game ?

No one confirmed those were darkspawn i think.SO since they look so different they assumed.

#49
Lyssistr

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 So far, I've only supported DA2 -graphics excluded- because no real evidence that it would be hack & slash existed. If what the previewer says is true,

 BioWare took notes to evolve Dragon Age 2 into what it is currently shaping up to be... a much more combat driven action game. So much for the rebirth of the Western RPG. 


 big changes for Dragon Age 2 is that the combat has been revamped (or stripped back, depending on how you look at it) -- turning it into a much more hack-n-slash type of game when playing as a Knight


and the reviewer is not full of bull -which may be the case, the ign preview mentioned allot about turn based combat-, why on earth did they make DA2 hack & slash when Diablo III is just around the corner? I mean if it's a fantasy hack & slash the choice for most people is quite obvious and personally I wouldn't want Bio to get Blizzardized.

 Me thinks the devs owe to their fans to step in and say if this is still a game with the mechanics people expect or a hack & slash.

#50
Brockololly

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I have the utmost faith in Gaider, Chee, Kirby and the writers for DA. I'm not worried about that (at least until we start getting info on whether its an Awakening style dialogue system...).

Its just that everything else about DA, from the art style, narrative structure, voiced PC, combat and more all seem to be changing- but for what reason? To make a better game?

I'm just genuinely confused why BioWare is making what seem to be such wholesale changes to DA, given that Origins was a commercial and critical success. Its one thing to iterate, improve and build off of what made the first game successful, but its baffling to me why they seem intent on radically changing so much of the elements people loved in Origins. Maybe the changes will be for the better, but the way the changes have thus far been presented, it reminds me way too much of ME2's build up- focus on the combat and graphics and ignore the RPG elements.