munananustaja wrote...
i don't want pausing and fighting strategically is an option, i want it's a must.
Umm?
Yes, one of the big changes for Dragon Age 2 is that the combat has been
revamped (or stripped back, depending on how you look at it) -- turning
it into a much more hack-n-slash type of game when playing as a Knight.
This is all done through a closer third-person perspective than the
first game; think Ninja Gaiden,
and how you hacked through dozens of enemies, blood spilling everywhere
-- now replace ninjas with darkspawn, and you have the basic idea
behind DA2.
Great. they are indeed making a God of War combat clone

Curt Schilling announced his RPG is doing the same thing "Oblivion w/ God of War Combat"
here is a tip, I ALREADY PLAYED GOD OF WAR 3X (4 if you count PSP)
God of War combat is PLAYED OUT. Darksiders anyone? How many people bought that game? It's not a bad game, but the bottom line is once you played God of War 3x, the combat gets VERY BORING>
RPGs, true RPGs have depth, strategy, challenge, tactics, allow for min maxing and party building.
The best hack and slash gameplay is the true hack and slash game genre like
Champions of Norrath / Baldur's Gate Dark AllianceGameplay like God of War or Devil May Cry is NOT hack and slash isometric RPG, that is pure action air combo "stylish action" JPN anime cheese fest.