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#76
Behindyounow

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I don't care how it plays, as long the story is still good, I can make my character and the gameplay is fun.

#77
Johnson45

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Bobad wrote...

Arttis wrote...

Johnson45 wrote...

I don't like the sound of that tbh :|


Kordaris wrote...
The console gamers were confused what they were fighting, so Bioware simplified it, making a better game ?


Funny, I'm a console gamer, and believe it or not I never got confused in DA:O...

same here.


Same here as well, if some console owners needed it simplified what do we get next?, prominent this way up stickers on the disc?

Image IPB



But wait! The money spent on the stickers could've went into physx!!!!!!!!

#78
Marionetten

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Rubbish Hero wrote...

Pc version will have lots of console crap mentality melded in, regardless of supposed combat system. It's why you have Shepard and stupid wheel, works well with thumb sticks.

Pretty much. People thinking that the consoles will have no impact on the PC version are just fooling themselves.

I don't even want to imagine just how many zots BioWare wasted on this new console combat system.

#79
joriandrake

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The irony is as far I can see even majority of console players of DA1 hate what happens to DA2

#80
adi4444

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i tell you all evrything that they say about this game is true!!! whay bioware is silent? think ..

becuse its all true! what they can say? just stay silent...(and hope that we will buy this action game with some rpg elemnts-to moke us rpg funs)



what a let down...a greate company that the rpg genre make them what they are today..

and insted to keep that unike style of rpg genre they wants to be more mainstreem to make more mony..(even that dao prove that ther are still great numbers of fans to rpg genre)!!the company who return rpg genre to the market..call that an old school?!? sahm for them..i am very disapointed

that will be your downfall bioware you will became a company like all the ather out ther..and make action games like evry1 else..i hope da2 will fail for that reason..

#81
Aratham Darksight

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Brockololly wrote...

I have the utmost faith in Gaider, Chee, Kirby and the writers for DA. I'm not worried about that (at least until we start getting info on whether its an Awakening style dialogue system...).
Its just that everything else about DA, from the art style, narrative structure, voiced PC, combat and more all seem to be changing- but for what reason? To make a better game?

You really don't see why these were changed? Didn't you read the reactions to Origins? Ever since the first trailer was shown at the 2008 (I think) E3, comments sections and previews everywhere have been full of people complaining that the game "looks generic", is a LotR ripoff and proof "that Bioware lost its touch". I think there has literally been no piece of DA:O media released that didn't get remarks about how "bland" it looked. I would not be surprised to hear that these same people are now raging loudly that "cartoony graphics" hurt their manly sensibilities.

Didn't you see the countless reviews and whiny forum threads right here, that talked about how Origins "took a step back" from ME with its silent protagonist, without ever acknowledging the advantages of such an approach, or that their beloved Fallout 3 also had no player VO?

I'm not completely happpy with all the changes they made, but I can absolutely see why they made them.

As for the narrative structure, well, that's the work of the writing team we both trust. For me, it's a welcome breath of fresh air and the thing that has me most excited about DA2.

#82
Arttis

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You know DA:O for the pc got near perfect scores.
While console did not.I think the console will just be brought up near that.
Or does all that console hate make you think that cheapens the PC version?

Modifié par Arttis, 24 juillet 2010 - 03:18 .


#83
AntiChri5

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pmaura wrote...

They are revamping the game, origins allowed you to create your own story, by your very admission by limiting our character choice it allows them to control the story. which means its not RPG its a linear story.


Im not sure we could call a tweak to the combat system on two of the three platforms "revamping" the game, but sure go ahead. Origins never allowed you to create your own story, there were still limits, they were simply hidden better. Limiting background choices does not limit the actual choices we make in the actual game, we had a one hour Origin which had a lot of potential but ended up feeling somewhat gimmicky. Since the only choice taken out of our hands is race, do you then mean that not being able to select your race disqualifies the game from being an RPG?

pmaura wrote...

The name Hawke sounds dumb. and generic they had to do this becuase EA decided voice overs is the way to go.


Its nice that you know the inner workings of the corporation. Care to share your source? Im willing to bet the name was one of many pitched by the writers......the same ones we had for Origins. I happen to think Cousland sounds pretentious. So does Aeducan.

pmaura wrote...

Bioware and EA have not come out at all to defend anything yet either as far as I am concerened they are dumbing down the game according to IGN and 1up. and rushing a sequel to boost EA bottom line


Have you had a look around the forums? I can point you to several dev quotes that directly contradict at least one of the things you have said.

The infamous "dumbing down" i keep hearing about with every game.........they have already said pc combat will be just as tactical.

Rushing a sequel? Im with you on this one. Before Awakening i would have been merely uncomfortable with the deadline. Now im worried.

Modifié par AntiChri5, 24 juillet 2010 - 03:19 .


#84
flem1

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The narrative structure was DA:O's biggest flaw.

#85
fchopin

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Behindyounow wrote...

I don't care how it plays, as long the story is still good, I can make my character and the gameplay is fun.



We care how it plays.
 
If you are in to story only then watch a film.

#86
joriandrake

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fchopin wrote...

Behindyounow wrote...

I don't care how it plays, as long the story is still good, I can make my character and the gameplay is fun.



We care how it plays.
 
If you are in to story only then watch a film.

hm, to be fair I think what he seeks are visual novels

#87
Arttis

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fchopin wrote...

Behindyounow wrote...

I don't care how it plays, as long the story is still good, I can make my character and the gameplay is fun.



We care how it plays.
 
If you are in to story only then watch a film.

same thing i told my bro.All he says is he wants the story.If you want story and nothing else watch a movie or read a book.
If you like the story of these games...plenty of vids on youtube that show it all.

#88
Lyssistr

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 I'll wait a little for a PC version preview, if it's says different things, I'll buy. If not, and things remain:

BioWare took notes to evolve Dragon Age 2 into what it is currently shaping up to be... a much more combat driven action game. So much for the rebirth of the Western RPG.


I'll stick to my belief that releasing a fantasy hack & slash concurrently with Diablo III is plain silly and skip DA2 for the obvious choice, Diablo III.

The thing is that Mass Effect is a trilogy and there's incentive to grab Mass Effect 3 even if's an action game, there's a conclusion to a story line there, not to mention that Mass Effect is sci-fi and I can't see anything but SW:TOR competing it in the near future. 

 I don't mind at all, playing Hawke, changing all characters from DAO nor the new dialogue system per se, in fact I like these changes as standalone changes. But if the gameplay experience changes in combination with all the above, DA2 is not really a sequel, it's a very different game in Dragon Age universe and there is little incentive to buy that. Making a fantasy hack & slash when Diablo III is around the corner is dumb, as simple as that.

#89
MoSa09

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Aratham Darksight wrote...

You really don't see why these were changed? Didn't you read the reactions to Origins? Ever since the first trailer was shown at the 2008 (I think) E3, comments sections and previews everywhere have been full of people complaining that the game "looks generic", is a LotR ripoff and proof "that Bioware lost its touch". I think there has literally been no piece of DA:O media released that didn't get remarks about how "bland" it looked. I would not be surprised to hear that these same people are now raging loudly that "cartoony graphics" hurt their manly sensibilities.

Didn't you see the countless reviews and whiny forum threads right here, that talked about how Origins "took a step back" from ME with its silent protagonist, without ever acknowledging the advantages of such an approach, or that their beloved Fallout 3 also had no player VO?

I'm not completely happpy with all the changes they made, but I can absolutely see why they made them.

As for the narrative structure, well, that's the work of the writing team we both trust. For me, it's a welcome breath of fresh air and the thing that has me most excited about DA2.


but Origins still sold well, and it got plenty of Awards and was praised along the way. I agree, you will always have people complaining. Despite the many complaints, it could not have been that bad, otherwise we won't get to see a sequel. So why (probably) changing the formula that established that success in the first place.

I agree Mass Effect is a great game as well. But simply merging to great games to receive a super awesome game might not work. I think Bioshock 2 is a great game as well. But i'd never wanna play Dragonshock. Each game has its merits and flaws, and tweaking is improving while keeping what made it uique and successful intact.

#90
brent2605

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What the heck is up with the orcs and goblins comments? This is the second article that has mentioned it.Has Bioware added orcs and goblins to dragon age which I highly doubt or are the people writing the articles just idiots who don't know what they talking about?

#91
Darkshore

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I'm hoping that the people writing the articles are not so uninformed about the game that they do not know what a darkspawn is. So maybe there is a new threat? Something to think about I suppose, and I'm not liking the hack n slash changes in combat...

#92
Ichika

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brent2605 wrote...

What the heck is up with the orcs and goblins comments? This is the second article that has mentioned it.Has Bioware added orcs and goblins to dragon age which I highly doubt or are the people writing the articles just idiots who don't know what they talking about?

Probably darkspawn but they don't know how to describe it I guess. :P Writing Genlock or something wouldn't be ideal since people who haven't played DAO would be like "huh?"

#93
Aratham Darksight

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joriandrake wrote...

hm, to be fair I think what he seeks are visual novels

Bioware should totally try their hand at a visual novel. It'd be a cheap, low-risk project, easily portable to any platform without having to compromise any functionality.

#94
joriandrake

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Ichika wrote...

brent2605 wrote...

What the heck is up with the orcs and goblins comments? This is the second article that has mentioned it.Has Bioware added orcs and goblins to dragon age which I highly doubt or are the people writing the articles just idiots who don't know what they talking about?

Probably darkspawn but they don't know how to describe it I guess. :P Writing Genlock or something wouldn't be ideal since people who haven't played DAO would be like "huh?"


this is true, perhaps the most accurate non-DA description of darkspawn would be "undead Tolkien orcs" based on their appearance, atleast for majority of them

#95
joriandrake

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Aratham Darksight wrote...

joriandrake wrote...

hm, to be fair I think what he seeks are visual novels

Bioware should totally try their hand at a visual novel. It'd be a cheap, low-risk project, easily portable to any platform without having to compromise any functionality.


I would buy it, be it for teen or adult audience

#96
R.U.N

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It's quite early to make a final assessment, but seriously if you want to go all out ''mainstream'' and even DA:O was pretty mainstream to me, then why even bother to make a new RPG-franchise?



Why not make it a shooter or sports game in the first place?


#97
Brockololly

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Aratham Darksight wrote...

You really don't see why these were changed? Didn't you read the reactions to Origins? Ever since the first trailer was shown at the 2008 (I think) E3, comments sections and previews everywhere have been full of people complaining that the game "looks generic", is a LotR ripoff and proof "that Bioware lost its touch". I think there has literally been no piece of DA:O media released that didn't get remarks about how "bland" it looked. I would not be surprised to hear that these same people are now raging loudly that "cartoony graphics" hurt their manly sensibilities.


On the PC at least I didn't have a huge problem with the graphics. Did they look bland and like a LotR copy at times? Sure. But DA2 just looks like a Conan/300/He-Man rip off- they're just trading one set of inspiration for another and technically speaking, the game doesn't look much better from the screens released thus far.

The problem with Origins' look wasn't with the art- you look at the concept art for Origins and its all very striking and unique. The problem was that the engine and technology propping the game up couldn't sufficiently translate the art into a nice, unique looking in game style. From what little we've seen thus far with DA2, I think the game still has this problem- they changed the style, but its no better than Origins, just that now its visually inconsistent from the world they made in Origins.

Didn't you see the countless reviews and whiny forum threads right here, that talked about how Origins "took a step back" from ME with its silent protagonist, without ever acknowledging the advantages of such an approach, or that their beloved Fallout 3 also had no player VO?


Thats what bothers me about all of this- BioWare seems to be catering DA2 to a crowd of people that likely never even finished Origins or maybe bought it only to sell it a week later at Gamestop. But in the process of making these changes, they're probably alienating many fans who enjoyed the core RPG experience Origins offered.

I'm not completely happpy with all the changes they made, but I can absolutely see why they made them.


They're trying to make DA a more mainstream game so that it makes gobs more money. I get it- they're a business, thats fair enough. But Origins was successful commercially, right? Why not build off of that foundation instead of throwing ME elements into DA, thus sapping away the RPG elements and combat which made Origins unique?

At this early stage, I'm more than willing to give BioWare the benefit of the doubt in terms of what we've been hearing and seeing. Once the debut trailer comes out in August and once Gamescom rolls around, I expect to hear more substantial info released and hopefully they honestly address the concerns people have now. I'm just extraordinarily skeptical on the direction they're seemingly taking DA right now...

#98
epoch_

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If the pc version resembles the console gameplay in any way I'm instantly downgrading this game to "buy when steam has it on sale for < $10" category.

#99
William91

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GameInformer said that the PC combat remained unchanged, they only modified console combat

#100
epoch_

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William91 wrote...

GameInformer said that the PC combat remained unchanged, they only modified console combat


Until I see pc gameplay, I dont give a **** what they said.