
Not interested in a combat simulator which is what this DLC sounds like - especially if the dungeon is static (ie same layout, same enemies in same positions on every play-through).

It might be more interesting if they allow the player to pre-toggle settings in the game other than just Difficulty. Some things that could be toggled:
1 > allow the player to choose any class, any race and either sex (maybe even play as Darkspawn or Undead or Werewolf or Golem)
2 > random generated dungeon that mixes up the room layouts and monster placements (they do this in Diablo so it is possible)
3 > allow the player to pick party members (ie race, class, sex)
4 > randomly generate the gear that the player party starts with
5 > randomize the treasure that monsters drop - from common items to truly unique gear not seen in Origins or Awakening or any previous DLC
6 > have quest-changing options - if a player makes one choice takes away another choice - this makes for re-playability since players will want to try different choices on following play-throughs
Just a few ideas to make things more interesting . . .