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New DLC is coming.... But...


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#51
errant_knight

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InvaderErl wrote...

Its been so strange how we've gotten 3 high quality story driven DLC's for Mass Effect 2 and combat heavy, story lite DLC's for Dragon Age that have gone about reusing levels from the main campaign.


Really? That makes me think they're doing it on purpose.... I mean, I know they know they're doing it. No one wakes up in the morning and finds that they've made a crap DLC in their sleep. I just assumed that they were cost cutting.... But if they're producing good DLC for Mass Effect 2....

Why would they do this?

#52
Silensfurtim

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wow pinnacle station: origins

#53
errant_knight

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Clearly mods are the only hope we have for story/character driven, in-game DLC with the companions. Bioware has abandoned DA:Origins, not just with DA2, but with the DLC, as well. Given the amount of dismay about the direction of DA2, I expected the next DLC to be something roleplayers could really enjoy, just to calm the waters, but this is a giant FU.

#54
Saibh

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errant_knight wrote...

Clearly mods are the only hope we have for story/character driven, in-game DLC with the companions. Bioware has abandoned DA:Origins, not just with DA2, but with the DLC, as well. Given the amount of dismay about the direction of DA2, I expected the next DLC to be something roleplayers could really enjoy, just to calm the waters, but this is a giant FU.


You're overreacting just a teensy bit. To be fair, ME2 has released the Equalizer Pack, Alternate Costumes, and the Aegis Pack.

In regards to total story DLC, they have Kasumi, Zaeed (but most of us got him for free), and Overlord. They're about to get Lair of the Shadowbroker. Oh, and Cereberus Network, which was Zaeed, also came with some other stuff.

We have Stone Prisoner (for free), Warden's Keep, Leliana's Song, and Return to Ostagar. Awakening is an entire expansion. Darkspawn Chronicles doesn't count. Neither do Feast Day Pranks/Gifts.

Regardless, if you don't like it, they're not making you buy it. If you don't buy it, and no one else does, it sends them a message. We may have bought DSC to see what it was like, but I doubt this game will do half so well unless they announce something extraordinary about it.

As for the "dismay over DA2", looking at the boards rationally should tell you the people freaking out are just same few people being very loud all over the place. Check those polls--most of us are either pleased, don't care, or will get it anyway.

Listen, I don't like this either. But we don't get a lot of choice, just hope that it bombs horribly and they listen to the cries of the Internets!! (that one article even says how this is DLC is a bad idea), so they get that we don't play RPGs (at least not BioWare RPGs) for their amazing combat.

Modifié par Saibh, 26 juillet 2010 - 04:44 .


#55
quezen

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... oh no.

#56
errant_knight

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Saibh wrote...

errant_knight wrote...

Clearly mods are the only hope we have for story/character driven, in-game DLC with the companions. Bioware has abandoned DA:Origins, not just with DA2, but with the DLC, as well. Given the amount of dismay about the direction of DA2, I expected the next DLC to be something roleplayers could really enjoy, just to calm the waters, but this is a giant FU.


You're overreacting just a teensy bit. To be fair, ME2 has released the Equalizer Pack, Alternate Costumes, and the Aegis Pack.

In regards to total story DLC, they have Kasumi, Zaeed (but most of us got him for free), and Overlord. They're about to get Lair of the Shadowbroker. Oh, and Cereberus Network, which was Zaeed, also came with some other stuff.

We have Stone Prisoner (for free), Warden's Keep, Leliana's Song, and Return to Ostagar. Awakening is an entire expansion. Darkspawn Chronicles doesn't count. Neither do Feast Day Pranks/Gifts.

Regardless, if you don't like it, they're not making you buy it. If you don't buy it, and no one else does, it sends them a message. We may have bought DSC to see what it was like, but I doubt this game will do half so well unless they announce something extraordinary about it.

As for the "dismay over DA2", looking at the boards rationally should tell you the people freaking out are just same few people being very loud all over the place. Check those polls--most of us are either pleased, don't care, or will get it anyway.

Listen, I don't like this either. But we don't get a lot of choice, just hope that it bombs horribly and they listen to the cries of the Internets!! (that one article even says how this is DLC is a bad idea), so they get that we don't play RPGs (at least not BioWare RPGs) for their amazing combat.

Well, I disagree that Leliana's song and RtO should be on there. LS was well made, but not in the spirit of the game. RtO had a few moments, but was mostly notable for missed opportunities and a lack of dialogue whare it was really necessary.

Regarding the DLC--of course I won't buy it! Surely nothing I said made you think I might.... ;) This goes in the 'never happened' column with DSC.

#57
Addai

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Darkshore wrote...

Different types of dlc appeal to different types of people. I love the story and lore of the Dragon Age world but I also love dungeons. A new hardcore dungeon for Dragon Age? Sounds amazing in my book, bioware is just trying to appeal to a wider playerbase which is fine. There have been story dedicated dlc's and combat dedicated. Switching it up isn't really a bad thing. I for one am excited for the new dlc.


I take it that since I'm one who wants a DLC to be story- and character-focused, that I'm supposed to be content with Leliana's Song.  A DLC that adds nothing to the story we started in Origins, is based on nothing we did in Origins, and may all just be a figment of Leliana's imagination.  That is a story, but it is not the story I am interested in furthering, the one we started in Origins and continued (albeit with much more shallow interaction with our NPC companions) in Awakening.

#58
Addai

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attend wrote...

Does anyone else get the feeling that the DLC are practice runs? Want to try a new conversation system...ta da Leliana's song. Want to see how receptive DA fans will be to new combat system in DAII...combat focus DLC.

It is smart marketing. Give the client more content and ensure that the next contribution in the series will be well received. Also it provides them with more money to operate while at the same time as we pay to be the testers. This crowd will be very vocal about their conclusions of the results.


Or, as you say, you find out that it is exactly where you don't want to see the franchise headed, get to the announcement of DA2 and figure out that the DLCs are likely evidence that what made DAO great is no longer a dev priority.

So far (with the exception of feast day gifts and pranks- sad quality and content) I have been delighted with the choices I have been offered. Not everything has been to my taste but look at the choices. We have actually received a DLC every other month and one expanasion already.


I would rather have quality than quantity.

#59
Addai

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Saibh wrote...

We have Stone Prisoner (for free), Warden's Keep, Leliana's Song, and Return to Ostagar. Awakening is an entire expansion. Darkspawn Chronicles doesn't count. Neither do Feast Day Pranks/Gifts.

Stone Prisoner and WK don't count, either.  They were part of the original game design and released as DLCs not to add to the original game, but to discourage piracy.  Not in the same category.

Awakening was okay, but in terms of party interaction and story, pretty disappointing.  Likewise RtO, though I think it was worth it for what it adds to the Origins story.

As for the "dismay over DA2", looking at the boards rationally should tell you the people freaking out are just same few people being very loud all over the place. Check those polls--most of us are either pleased, don't care, or will get it anyway.

That doesn't invalidate the fact that they are alienating a certain element of the DAO fanbase, the very ones they tried hard to attract by marketing DAO as a Baldur's Gate successor.

#60
Addai

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errant_knight wrote...

InvaderErl wrote...

Its been so strange how we've gotten 3 high quality story driven DLC's for Mass Effect 2 and combat heavy, story lite DLC's for Dragon Age that have gone about reusing levels from the main campaign.


Really? That makes me think they're doing it on purpose.... I mean, I know they know they're doing it. No one wakes up in the morning and finds that they've made a crap DLC in their sleep. I just assumed that they were cost cutting.... But if they're producing good DLC for Mass Effect 2....

Why would they do this?

I assume it is a matter of trying to cast a net to catch the ones that might have gotten away.  I imagine the calculation is that the people who loved DAO on its own merits are probably going to buy the DLCs and sequel because at least it is something Dragon Age.  But the people who tried it and thought the combat was too easy might be brought back into the fold by throwing a DLC at them.  Likewise, people who were disappointed with ME2's story might respond to having a bone thrown at them in the DLCs.

#61
Alexander1136

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wtf.. i second your facepalm

#62
cmessaz

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Disappointing, but not surprising really. <_<

#63
errant_knight

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cmessaz wrote...

Disappointing, but not surprising really. <_<


True. I'm afraid that the only thing that would surprise me now is DLC of the quality of The Stone Prisoner and Warden's Keep. Or a game/expansion that wasn't made as though DA:O was a huge mistake.

#64
StuartMarshall

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I'm not a combat junkie either but if it can have some sort of cool theme, it might at least be better than Darkspawn Chronicles. Like an old fort run by a mad wizard who keeps dangerous creatures as pets. If you run the gauntlet and kill him, perhaps you get to keep the fort as a strategical base of operations, ala Warden's Keep? I'm guessing though it will be an epic dungeon crawl with a dragon at the end sitting on the usual DLC weapons/armour.

#65
Demx

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So I take it that Bioware blew their DLC budget on Leliana's Song? Seriously though, I thought the storyline was what drove Dragon Age. What up with that?

#66
Saibh

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Addai67 wrote...

Stone Prisoner and WK don't count, either.  They were part of the original game design and released as DLCs not to add to the original game, but to discourage piracy.  Not in the same category.

Awakening was okay, but in terms of party interaction and story, pretty disappointing.  Likewise RtO, though I think it was worth it for what it adds to the Origins story.


No, I agree. I'm just pointing out that we have more than ME2 does--they might have three major DLC, but I don't think they're necessarily better off than we are.

That doesn't invalidate the fact that they are alienating a certain element of the DAO fanbase, the very ones they tried hard to attract by marketing DAO as a Baldur's Gate successor.


That always happens. It's impossible to please everyone, and they'd go bankrupt if they try. In fact, a lot of people were outraged by the changes between BG and DAO before the game came out. Some still are, most have gotten over it, many have changed their minds. This is nothing new, and I don't think the devs should be concerned.

#67
AlanC9

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errant_knight wrote...

LS was well made, but not in the spirit of the game.


How so?

#68
CalJones

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I guess this is probably because they don't want to hire voice actors to provide more story elements.

Still, won't be buying it. Didn't buy Chronicles or Leli's Song either, though I did get WK and RtO. I'm only really interested in the ones that add to the main storyline. If they don't...next!

#69
AlanC9

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Siradix wrote...

So I take it that Bioware blew their DLC budget on Leliana's Song? Seriously though, I thought the storyline was what drove Dragon Age. What up with that?


I'm betting it's an experiment. See what people really do value by letting them pay for it separately.

#70
Zy-El

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To each, their own. I'm willing to "wait and see" before passing judgement on this forthcoming DLC which appears to be just a dead-end dungeon crawl. At most, I suspect that they may toss in a bonus item that appears in your Origins and Awakening inventory like they did with other DLC. I don't purchase DLC just to get a few items. I WANT MORE STORY!!!

Like many, I did not buy Darkspawn Chronicles but did get every other DLC including FeastDay - I found the gifts and pranks useful in getting around the approval bugs (ie Leliana's bards-as-spies dialogue, Oghren's personal quest in Awakening). Of course, the idea of buying a DLC to correct bugs grates me the wrong way but, hey, for $3 which is less than I spend on coffee in one day, I don't mind.

#71
errant_knight

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AlanC9 wrote...

errant_knight wrote...

LS was well made, but not in the spirit of the game.


How so?


Voiced protagonist, story that fit in pre-defined events, outside the events of the main game, emphasis on cinematics rather than character interaction.... Say, that remind anyone of anything?

Like I said, it was well made, and I enjoyed it, especially after skipping that dreck that was DSC. I wouldn't mind a DLC like that for each of the companions, and I accepted the limits on roleplaying as necessary in exploring past history of a pre-defined character, but it's not a new quest for DA:O which was what I expected of the DLC when I bought the game--expansion of the real game. So far, we've only had two of those that really did that, and they were both completed before the game was released.

#72
Bryy_Miller

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Lord Gremlin wrote...

http://www.vg247.com...ocus-on-combat/

This time a DLC with 0% of story, characters... 100% combat. Ok, Bioware

Posted Image 


To quote the demo-men:

"We wanted to make the hardest dungeon crawl ever."

It sounds and looked cool. Not my tastes, but whatever.

#73
errant_knight

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StuartMarshall wrote...

I'm not a combat junkie either but if it can have some sort of cool theme, it might at least be better than Darkspawn Chronicles. Like an old fort run by a mad wizard who keeps dangerous creatures as pets. If you run the gauntlet and kill him, perhaps you get to keep the fort as a strategical base of operations, ala Warden's Keep? I'm guessing though it will be an epic dungeon crawl with a dragon at the end sitting on the usual DLC weapons/armour.

I suppose there is some advantage to putting out a DLC that's so appallingly bad that no matter what you do after, it looks less awful in comparison. ;) Not a marketing strategy I'd choose, however.

#74
Bluto Blutarskyx

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i actually like this type of dlc-



so long as it actually provides the strategic challenge it proposes.

#75
attend

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Let me ask you this question? Have you ever had a restaurant or store you loved close due to lack of business? Often it's because they are a specialty store. In my town we have a chocolate shop. A store that creates delicious delicacies. I use them any time I go to an event so when I want to indulge myself they will be still around.

Look at it this way. I want Bioware to be successful and I want them to receive a very large budget for their projects from EA. Why, becasue I have loved what they have released already... BG 1&2, TOB, DA:O and even Awakenings (minus errors). The bigger their success, the bigger their budget, the more they can create and dictate how that money is used. This is a business people and they only stay in business if they turn a profit. I love DA:O. I want more games in that venue. If you don't want to see Bioware slide to the demands of mass teenage shoot/kill/guttum up games then help them by supporting them.

Do not get me wrong. I do not support just buying trash, but remember that the most successful department in the business gets the attention. If David Gaider and crew goes to EA and says but our fans want it this way and they have the support from the masses to prove it, they will get what they ask for from higher ups.

Look at Pixar and Disney. Pixar agreed to Disney's merger only after they got control of not only their own creative designs and releases but creative control of Disney's animation depatment also. Why, because Pixar proved they are the diamond among assets. Every release was a huge hit. What was their creative department's first order of business once the merger took place? They stopped the slew of half cocked releases that Disney was pushing on the public.

So remember when you yell and scream how you are no longer going to support the company who gave you a game you adore, that you are helping to set the reality of that company no longer being there.

Modifié par attend, 26 juillet 2010 - 10:42 .