New DLC is coming.... But...
#76
Posté 26 juillet 2010 - 10:55
#77
Posté 26 juillet 2010 - 11:05
#78
Posté 26 juillet 2010 - 11:26
Worrow wrote...
As long as this upcoming DLC is an add-in instead of a separate module, plus an in-game reason why my Warden would like to visit this dungeon, I will buy it.
In the DA2 forum, people were saying that it was a post-Awakening import of your main character, but I don't know if that is true until Bioware confirms.
#79
Guest_Antares1987_*
Posté 26 juillet 2010 - 11:28
Guest_Antares1987_*
Lord_Saulot wrote...
Worrow wrote...
As long as this upcoming DLC is an add-in instead of a separate module, plus an in-game reason why my Warden would like to visit this dungeon, I will buy it.
In the DA2 forum, people were saying that it was a post-Awakening import of your main character, but I don't know if that is true until Bioware confirms.
It could be your Warden is going toward the deep roads to answer his calling; at least I think it should be when you have to fight non stop
Modifié par Antares1987, 26 juillet 2010 - 11:31 .
#80
Posté 27 juillet 2010 - 12:33
attend wrote...
Let me ask you this question? Have you ever had a restaurant or store you loved close due to lack of business? Often it's because they are a specialty store. In my town we have a chocolate shop. A store that creates delicious delicacies. I use them any time I go to an event so when I want to indulge myself they will be still around.
Look at it this way. I want Bioware to be successful and I want them to receive a very large budget for their projects from EA. Why, becasue I have loved what they have released already... BG 1&2, TOB, DA:O and even Awakenings (minus errors). The bigger their success, the bigger their budget, the more they can create and dictate how that money is used. This is a business people and they only stay in business if they turn a profit. I love DA:O. I want more games in that venue. If you don't want to see Bioware slide to the demands of mass teenage shoot/kill/guttum up games then help them by supporting them.
Do not get me wrong. I do not support just buying trash, but remember that the most successful department in the business gets the attention. If David Gaider and crew goes to EA and says but our fans want it this way and they have the support from the masses to prove it, they will get what they ask for from higher ups.
Look at Pixar and Disney. Pixar agreed to Disney's merger only after they got control of not only their own creative designs and releases but creative control of Disney's animation depatment also. Why, because Pixar proved they are the diamond among assets. Every release was a huge hit. What was their creative department's first order of business once the merger took place? They stopped the slew of half cocked releases that Disney was pushing on the public.
So remember when you yell and scream how you are no longer going to support the company who gave you a game you adore, that you are helping to set the reality of that company no longer being there.
Sorry, but no. It's not like people are being mealy-mouthed in expressing what they want. I accept budget limitations. I could deal with DLC that had the PC going off on two person quests with individual companions, but not DLC with not story what so ever. I simply won't buy it. I bought DA:O because of the reviews about the acting and roleplaying, and I don't think it's too much to ask that the DLC resemble the game. First DSC and now a dungeon crawl. If the want me to buy it, it has to be a real Origins quest. I'm done being supportive. That's why I bought Awakening, and Leliana's song. From now on, I want the goods. I'm tired of being dicked around.
EDIT: I'll also buy DLC similar to Leliana's Song for the other companions, even if it's not a companion I favor--and that's to be supportive. It would be most unfair to have this kind of focus on one of the companions without the same attention being given to the others.
Modifié par errant_knight, 27 juillet 2010 - 12:45 .
#81
Posté 27 juillet 2010 - 12:44
Well, I suppose that's a bright spot. Now if only it had a story, it would almost be like a real DLC....Lord_Saulot wrote...
Isn't anyone happy that with all the talk of action-oriented gameplay, this suggests that Bioware is still interested in DAO-style combat?
#82
Posté 27 juillet 2010 - 01:18
#83
Posté 27 juillet 2010 - 03:57
#84
Posté 27 juillet 2010 - 04:35
#85
Posté 27 juillet 2010 - 05:10
#86
Guest_Antares1987_*
Posté 27 juillet 2010 - 05:47
Guest_Antares1987_*
#87
Posté 27 juillet 2010 - 05:50
Also, anyone here agrees with me that Bioware should learn a thing or two from Wade? He loves his work so much that he will PAY us to work on our drake skins. But then again if you do that, you won't get Superior Drakeskins.
#88
Posté 27 juillet 2010 - 05:56
#89
Posté 27 juillet 2010 - 05:57
#90
Posté 27 juillet 2010 - 10:32
The Hardest Thing In The World wrote...
Not really, giving us a free DLC would be great!
I know that they can make DLC on the toolset, and that's how (IIRC) they made Leliana's Song, but they do have to pay these people to make it, to sell it, to market it. They can't just give us DLC, and I wouldn't expect them to. I don't have to buy this new DLC, and I won't. I will hold out for this DLC to not do well, however.
#91
Posté 27 juillet 2010 - 11:26
#92
Guest_werwulf222_*
Posté 27 juillet 2010 - 01:49
Guest_werwulf222_*
I just downloaded the lot, as well as Awakening and I have to say I'm really looking forward to all of them, not only for the new toys but also because it will revitalize the game to not know what to expect around the next corner again.
It's an opportunity to see if the lessons learned over the past many months in Origins will work when my warden has to approach a situation without being able to tell in advance what particular level will guarantee a good fight, let alone a successful one. That means that they'll probably all be good fights.
I play "Dead is dead" games, so the new content will add even more replayability to an already great game, and I've always wanted to be able to play the Darkspawn, even if there isn't much of a story involved.
I suppose that's just old habits, I almost always play the Germans in any of the WWII games I've got instead of the Brits or the French or Americans just because the world thinks they were the bad guys. History is written by the winners and is not always even close to the truth.
#93
Posté 27 juillet 2010 - 03:25
An action (or RPG - action with RPG abilities) Sounds like some great fun! I personally find that the "modern" RPG's lean too much to story based Adventure games, and thus the adventure game genre, rather than the RPG gerne. So this is a welcome change.
If it is as fun as Storm of Zehir (NWN2) i'm surely going to check it out. Depends if it's still very linear, or offers some freedom to go about things on your own playstyle speed, and if it has loads of loot and crafting options.
The only thing I would have liked instead is that you start at level 1, rather than be autolevelled to high level. But oh well.. Cant have it all, I guess =)
#94
Posté 27 juillet 2010 - 03:32
#95
Posté 27 juillet 2010 - 04:35
#96
Posté 28 juillet 2010 - 04:37
On the other hand, Your companions aren't there. That's bad. And given that it can be imported from both Origins and Awakening, I'm not sure how good a reason they can give for that. It's stand alone, which means it won't take your game into account. That's bad, too.
I was going to give this a pass, since it sounded plotless, but now that it seems to have one.... I'll wait for the reviews of people I trust. Sure am getting tired of no in-game DLC with companions, though.
Modifié par errant_knight, 28 juillet 2010 - 05:50 .
#97
Posté 28 juillet 2010 - 04:52
Modifié par The Hardest Thing In The World, 28 juillet 2010 - 04:52 .
#98
Posté 29 juillet 2010 - 04:28
Modifié par errant_knight, 29 juillet 2010 - 04:33 .
#99
Posté 29 juillet 2010 - 09:12
#100
Posté 29 juillet 2010 - 04:06
Game_Fan_85 wrote...
I would like to see more DLC that tells the back story of party members in DA:O. How Alistair became a Templar, Zevran joining and doing jobs for the Crows, the adventures of young Morigan exploring the Human world, that type of thing. Take stories the characters told us during the game about themselves and make them DLC, that would be my Dragon Age DLC dream. Sadly, this would be a huge undertaking with actual new cities and places, so I doubt it will happen. Seeing as all the DLC released so far for DA is not as big (in MBs) as ONE of the ME DLCs.
It could be done without that. Alistair's story could take place anywhere in Ferelden, Morrigan, the Korcari wilds, and Lothering, Zevran's could take place on the job he was doing before the warden job--he was in Ferelden, or at least it doesn't specify that he wasn't. Sten's could be his arrival with his men, and their deaths. Point taken on the difference in effort between DLC for the two franchises. I didn't realise that was the case.





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