Thoughts?
Modifié par TMA LIVE, 24 juillet 2010 - 05:51 .
Modifié par TMA LIVE, 24 juillet 2010 - 05:51 .
TMA LIVE wrote...
No love for the Geth Pulse Rifle I see? Not surprised, but it is weird that it's not considered useful since it's only unlocked on Insanity.
Modifié par Optimystic_X, 12 août 2010 - 02:14 .
Optimystic_X wrote...
Don't use Locust on squaddies - it has lower damage and they don't benefit from the higher accuracy. Have them stick with the Tempest, or even the Shuriken (they tend to fire the Tempest in bursts anyhow.)
Modifié par Arhka, 12 août 2010 - 05:37 .
thepiebaker wrote...
shotgun... i give my squaddies, other than grunt the geth plasma because of its high damage, i heard that squaddies will charge shots, but have yet to see it, but its accuracy at distance makes it best anyway. as for grunt give him the claymore just like giving legion the widow and send him charging into the enemy formation, as long as you have krogan vitality and heavy fortification on him he will be able to survive anything long enough for you and your other squaddie to take down the enemies that grunt doesn't get to first
Thompson family wrote...
I long to hear the "bam-bam" of a squaddie firing a rapid-fire double tap with a Mattock -- and haven't heard it yet. I've been listening for it a long time. What I keep hearing is the steady "boom - boom - boom" of single shots. Therefore, I'm not convinced the Mattock is the best choice for squaddies, but I'm researching the topic more.
OniGanon wrote...
Thompson family wrote...
I long to hear the "bam-bam" of a squaddie firing a rapid-fire double tap with a Mattock -- and haven't heard it yet. I've been listening for it a long time. What I keep hearing is the steady "boom - boom - boom" of single shots. Therefore, I'm not convinced the Mattock is the best choice for squaddies, but I'm researching the topic more.
This has been my experience too. Squaddies just don't seem to handle rapid-fire semi-autos very well.