Party Campsite and Four Seasons
#1
Posté 24 juillet 2010 - 06:19
Also I cant remember how long Origins spanned but I remember Wynne saying how it had been almost a year since I had left the tower yet the environments never changed to reflect the seasons apart from Ostagar in the DLC. Since the story in DA2 spans over 10 years I assume that the world is going to change a fair bit over that time period but will we experience the Free Marches during different seasons or will it always be the same season and every time the story jumps a year or so it will just skip the other seasons?
#2
Posté 24 juillet 2010 - 06:21
More story!
More room for more story!
Not graphics that will ultimately be under appreciated and ignored after getting use to it.
#3
Posté 24 juillet 2010 - 06:26
there hasn't been confirmation yet about a camp zone, so we don't know even if there's such a thing in DA2. Maybe we'll get safehouse, a cavern, or nothing at all.
and if the story is divided in chapters, maybe we'll not go twice to the same place, so you won't get to see the same zone in summer and winter to see the changes.
#4
Posté 24 juillet 2010 - 06:27
Arttis wrote...
Naw.
More story!
More room for more story!
Not graphics that will ultimately be under appreciated and ignored after getting use to it.
this post is silly, having or not a camp doesn't affect at all the quantity and quality of the story and sidequests.
#5
Posté 24 juillet 2010 - 06:28
Seriously, just because something was in the first game doesn't mean it's going to be in the second.
#6
Posté 24 juillet 2010 - 06:32
Arttis wrote...
Naw.
More story!
More room for more story!
Not graphics that will ultimately be under appreciated and ignored after getting use to it.
It would have to be one hell of a story to make a game on its own, seriously I dont expect the devs to take up my idea but you cant sacrifice everything else for the sake of story. If you want a product that focuses only on the story then buy a book, however a game needs to be so much more than just a story.
Modifié par Gandalf-the-Fabulous, 24 juillet 2010 - 06:42 .
#7
Posté 24 juillet 2010 - 06:33
#8
Posté 24 juillet 2010 - 06:34
#9
Posté 24 juillet 2010 - 06:41
filetemo wrote...
two things:
there hasn't been confirmation yet about a camp zone, so we don't know even if there's such a thing in DA2. Maybe we'll get safehouse, a cavern, or nothing at all.
and if the story is divided in chapters, maybe we'll not go twice to the same place, so you won't get to see the same zone in summer and winter to see the changes.
I never assumed nor expect Bioware should put in a campsite, however if they do it would be nice to see them do what I suggested.
Also maybe we wont see the same areas twice but that to me seems like wasted potential, a lot can happen in 10 years and a lot of people would love to see the changes that happen in those 10 years, if we are just traveling from place to place the writers might as well span the story over a month for all I care, if we arent going to notice a change the passage of time means nothing (well apart from the characters growing older).
Modifié par Gandalf-the-Fabulous, 24 juillet 2010 - 06:46 .
#10
Posté 24 juillet 2010 - 06:44
#11
Posté 24 juillet 2010 - 06:55
For example, voice over and facial expressions are something important to devote time to because of how important dialogue and NPC interaction is to the game.
I think Camp is worth improving as well. It was one of my favorite enviornments in Dragon Age Origins because of all of the interactions there. It would be cool if it changed over time. And it's always cool when it relocates, like when you move to Denerim and to Redcliffe for awhile. So working more of that sort of thing into the game would be appreciated and probably worthwhile.
#12
Posté 24 juillet 2010 - 06:58
R.U.N wrote...
Who did ever say there's going to be a campsite at all in DA2?
Seriously, just because something was in the first game doesn't mean it's going to be in the second.
I dont remember anyone saying that there was going to be a campsite in DA2 however I dont remember anyone saying that there wasnt going to be a campsite, this thread isnt about debating the existence of a campsite in DA2 it is a thread about if Bioware did make a campsite in DA2 what could be done to make it better.
#13
Posté 24 juillet 2010 - 07:07
Giltspur wrote...
Where to spend your resources is always something Bioware has to worry about.
For example, voice over and facial expressions are something important to devote time to because of how important dialogue and NPC interaction is to the game.
I think Camp is worth improving as well. It was one of my favorite enviornments in Dragon Age Origins because of all of the interactions there. It would be cool if it changed over time. And it's always cool when it relocates, like when you move to Denerim and to Redcliffe for awhile. So working more of that sort of thing into the game would be appreciated and probably worthwhile.
I think Bioware needs to loosen the purse strings a bit, there are a lot of areas in their games that need work and if they perhaps spent a little more money and gave the game more time to develop they could make some truely great games instead of just average/good games.
Hopefully if they hit MMO gold with TOR they will have a bit more money to spend on development.





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