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The mistake I think Bioware made-an honest analysis of my opinion


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#1
Guest_Kordaris_*

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I think Bioware made a mistake with DA2.  Do not treat
this as flaming or angry response-I will try to analyze coldly why some of us
feel distaste for the DA2.

Here is what it is-the DAO had you identify strongly with your Warden, his
story, choices, family, traits. This was covered over by net system even, where
you had achievements listed. You were then tempted by having your save files
stored. Most people probably expected that they will carry over their character
to the next game. Even if that wouldn't happen we were attached to our
achievements and adventures and hero.



Now-if Bioware would have started DA2 in similar way as DAO-people would
perhaps complain that they aren't playing a hero they liked before, but would
get over it, once they would start their adventures.



But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.



This is what makes people angry. We are told that Hawke is a legend, we are
told to be amazed by him. But we already know the TRUE HERO. OUR Warden.
So a lot of people feel angry that their achievements and tasks are simply
ignored and some newcomer, a guy who FLED the blight like a coward, is now
presented as some legend, while their Warden remains ignored.



Frankly I wonder while Bioware didn't think of this. It's rather difficult
to change, and I doubt it will happen. Bioware might have decided to put their
artistic vision over the expectations of players. Rather than player's story we
are playing Bioware's story. This creates resentment and detachment feelings in
many.

Now I don't expect Bioware to change the game-too late for that.

But I am surely dissapointed and my hopes for sequal of DAO have been dashed. This is not what I and others were expecting.
Hawke evokes no connection to my former adventures, his name sounds so common and boring it is almost insulting. His artistic portayal makes me cringe(sorry) and his beard for a iconic hero is repulsive. I can't think of him of any other way as a coward who fled the Blight. Sorry again.

Try as I might I can't see myself spending money on Hawke. I will probably borrow the game from a friend,but wouldn't want to spend money on it.

Edit: Clarified the title a bit for you. Image IPB

Modifié par Kordaris, 25 juillet 2010 - 12:18 .


#2
Rogue Unit

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Im sorry.




#3
DaringMoosejaw

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Don't like it? Don't buy it. That's what I heartily suggest to the overwhelming presence on these forums constantly twinging about the change in narrative. It's the only message Bioware will understand.



If I've got big problems from this game so far, it's the graphics. Pretty terrible, really, they look dated rather than new. Hopefully it'll look way more polished after a year, but in the end I'll probably buy it anyway since graphics aren't too big a deal for me even if they're painful to look at.

#4
Saibh

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DaringMoosejaw wrote...

Don't like it? Don't buy it. That's what I heartily suggest to the overwhelming presence on these forums constantly twinging about the change in narrative. It's the only message Bioware will understand.

If I've got big problems from this game so far, it's the graphics. Pretty terrible, really, they look dated rather than new. Hopefully it'll look way more polished after a year, but in the end I'll probably buy it anyway since graphics aren't too big a deal for me even if they're painful to look at.


Agreed. Whining about what you'd rather see is not changing anything. If you have problems with bits about the game, that's fine. But hating the whole game should tell you that this just isn't the game for you. Why not give it the benefit of the doubt? That way, rather than hating a game that you're definitely going to hate, you might give a game you might like a chance.

#5
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DaringMoosejaw wrote...

Don't like it? Don't buy it. That's what I heartily suggest to the overwhelming presence on these forums constantly twinging about the change in narrative. It's the only message Bioware will understand.

This is the decision I have made for ME3 after ME2. After hearing of losing choices I had in DAO I am know beginning to feel I should make the same decision for DA2.

Why not give it the benefit of the doubt?

Sorry but  I can't see myself playing somebody like Hawke. At least enough to spend my money on it.

Modifié par Kordaris, 24 juillet 2010 - 08:31 .


#6
Rogue Unit

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Then its settled.



Kthxbye.

#7
Lord_Saulot

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I have no interest in playing another the game with the Warden, and always thought it was obvious that DA2 would not be the Warden. So this wasn't a mistake. I'm glad we aren't playing the Warden.



Also, I don't understand the strange need to make decisions as fast as possible. Why say "I won't but it" or "I will buy it" before a game has come out? You don't have to buy it now, or even at release. You can always decide to buy it later.

#8
nuclearpengu1nn

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Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

#9
HopHazzard

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Personally, I don't see where all this talk about losing choices comes from. Seems to me you'll be given a general back story and a goal and you as the player get to decide how that goal is achieved. How is that any different from DA:O? As for my warden? Yes, I want to see his story continue, but the world BioWare has created for Dragon Age is enormous and very well developed. I also want to see it from a different point of view. I'm excited to get to see a different part of the world and play a different sort of hero.

#10
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GreyWarden36 wrote...

Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

Where's the attachment? I never knew about any Kirkwall in DAO? I never knew about Hawke in DAO. They could have just as well made a completely different game. At least name it as spin-off rather than sequal.

#11
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HopHazzard wrote...

Personally, I don't see where all this talk about losing choices comes from. Seems to me you'll be given a general back story and a goal and you as the player get to decide how that goal is achieved. How is that any different from DA:O?

You are reduced from 7 choices to 1. You can't play as a City Elf, you can't play as Dalish Elf, You can't play as Dwarf Noble, you can't play as Dwarf Commoner.

I actually hoped we will get more available backstories in DA2. This is like a cruel joke:(

#12
Grommash94

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Kordaris wrote...

GreyWarden36 wrote...

Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

Where's the attachment? I never knew about any Kirkwall in DAO? I never knew about Hawke in DAO. They could have just as well made a completely different game. At least name it as spin-off rather than sequal.


DA is not a series, it is a franchise. Thus it doesn't have to continue the story.

#13
Guest_Kordaris_*

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Grommash94 wrote...

Kordaris wrote...

GreyWarden36 wrote...

Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

Where's the attachment? I never knew about any Kirkwall in DAO? I never knew about Hawke in DAO. They could have just as well made a completely different game. At least name it as spin-off rather than sequal.


DA is not a series, it is a franchise. Thus it doesn't have to continue the story.


It was heavily implied it will. And the title is DA2 not Hawke's Adventures in the world of Dragon Age. Perhaps this would be better title...

#14
nuclearpengu1nn

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Kordaris wrote...

GreyWarden36 wrote...

Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

Where's the attachment? I never knew about any Kirkwall in DAO? I never knew about Hawke in DAO. They could have just as well made a completely different game. At least name it as spin-off rather than sequal.

we also never heard of Ferelden, or the Warden, or DAO well not until Bioware released it:blink:
and also i've never heard BIoware said that DA is going to be a trilogy so DA franchise doesnt necessarily have to continue a story based on the first DA unlike Mass effect which is a trilogy so we get to continue shepards story through the whole franchise
i personally would have loved to continue as morrigans child:D

Modifié par GreyWarden36, 24 juillet 2010 - 08:48 .


#15
Wishpig

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Bottom line is it's going to be like Shepard... with more freedom. If you don't like the concept behind Shepard, you PROB won't like Hawke.

But bottom line is lotsa people seem to like a more stable and voiced main character, prob more than who like a silent hero. Thats just a guess on my part though.

Will the voiced hero put off more people then it attracts? Only time will tell... but the real key here is their trying to attract the majority of gamers.

I'm niether for or agianst a voiced character, bult ultimaitly I beleaved a voiced character will sell more. They will have only made a mistake if it doesn't sell well and hurts sales.

Grommash94 wrote...

Kordaris wrote...

GreyWarden36 wrote...

Kordaris wrote...
But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.


You do know that in DAO
we still play as their Hero
the only difference is we cant play another race this time
i mean the
DAOs story is becoming the hero of ferelden
DA2s story is becoming champion of kirkwall
       

Where's
the attachment? I never knew about any Kirkwall in DAO? I never knew
about Hawke in DAO. They could have just as well made a completely
different game. At least name it as spin-off rather than sequal.


DA is not a series, it is a franchise. Thus it doesn't have to continue the story.


Very well said... and this is excalty what they told us pre-DA:O release. They made it clear not expect to play as the same character.

Modifié par Wishpig, 24 juillet 2010 - 08:48 .


#16
BLunted

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Kordaris wrote...

I think Bioware made a mistake with DA2.  Do not treat
this as flaming or angry response-I will try to analyze coldly why some of us
feel distaste for the DA2.

Here is what it is-the DAO had you identify strongly with your Warden, his
story, choices, family, traits. This was covered over by net system even, where
you had achievements listed. You were then tempted by having your save files
stored. Most people probably expected that they will carry over their character
to the next game. Even if that wouldn't happen we were attached to our
achievements and adventures and hero.



Now-if Bioware would have started DA2 in similar way as DAO-people would
perhaps complain that they aren't playing a hero they liked before, but would
get over it, once they would start their adventures.



But Bioware made a mistake-they replaced OUR HERO with THEIR HERO.



This is what makes people angry. We are told that Hawke is a legend, we are
told to be amazed by him. But we already know the TRUE HERO. OUR Warden.
So a lot of people feel angry that their achievements and tasks are simply
ignored and some newcomer, a guy who FLED the blight like a coward, is now
presented as some legend, while their Warden remains ignored.



Frankly I wonder while Bioware didn't think of this. It's rather difficult
to change, and I doubt it will happen. Bioware might have decided to put their
artistic vision over the expectations of players. Rather than player's story we
are playing Bioware's story. This creates resentment and detachment feelings in
many.

Now I don't expect Bioware to change the game-too late for that.

But I am surely dissapointed and my hopes for sequal of DAO have been dashed. This is not what I and others were expecting.
Hawke evokes no connection to my former adventures, his name sounds so common and boring it is almost insulting. His artistic portayal makes me cringe(sorry) and his beard for a iconic hero is repulsive. I can't think of him of any other way as a coward who fled the Blight. Sorry again.

Try as I might I can't see myself spending money on Hawke. I will probably borrow the game from a friend,but wouldn't want to spend money on it.






I feel kind of the same way, but i think it's too early to write the game off. I probably won't decide on purchasing until about a month after release.

One this is for sure, after Awakening, Bioware has lost their pre-order privlidges from me.

#17
UberDuber

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Im more excited about a dlc for dragon age origins than da2.

#18
Johnson45

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I agree, DA was MEANT TO BE A SERIES!

Oh, wait.....






Yeah ok then, bye :lol:

Modifié par Johnson45, 24 juillet 2010 - 08:54 .


#19
filetemo

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this is the problem: coherency. If kirkwall and hawke had such an awesome story during DAO, how come we never heard about them before? If we are going to live a parallel story I'd rather play as somebody I met in DAO or somebody I heard about.

#20
derkaderka-

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Saibh wrote...

DaringMoosejaw wrote...

Don't like it? Don't buy it.


Agreed. Whining about what you'd rather see is not changing anything.

if we don't like the turn this franchise is taking, we should post our opinions on the matter.

bioware should expect old school gamers to be upset considering dao was dedicated to them. the rpg roots are being tossed out in da2. and just last year they were proud to bring the only game that cared about those roots, and now they don't. but you think we should just sit back and say nothing while the rpg of the decade turns into a dumbed down action story, me2 clone, console adventure game.

#21
Wishpig

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derkaderka- wrote...

Saibh wrote...

DaringMoosejaw wrote...

Don't like it? Don't buy it.


Agreed. Whining about what you'd rather see is not changing anything.

if we don't like the turn this franchise is taking, we should post our opinions on the matter.

bioware should expect old school gamers to be upset considering dao was dedicated to them. the rpg roots are being tossed out in da2. and just last year they were proud to bring the only game that cared about those roots, and now they don't. but you think we should just sit back and say nothing while the rpg of the decade turns into a dumbed down action story, me2 clone, console adventure game.


Be happy old school gamers got a tribute game! Their not a very big crowd, and certainly not where the $$$ is at. Being a dev who cares about the community is all well and good, but at the end of the day, it's about $$$.

#22
Saibh

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filetemo wrote...

this is the problem: coherency. If kirkwall and hawke had such an awesome story during DAO, how come we never heard about them before? If we are going to live a parallel story I'd rather play as somebody I met in DAO or somebody I heard about.


DAO occurs during the Blight. DA2 spans ten years. You never hear about anything going on except what's in Ferelden--my guess is that not a whole lot of messengers are willing to risk the civil-war infested, Blight-ridden country. Besides that, the Warden isn't at Loghain's ear to even hear these things. And for all you know, for that year in which the Blight occurs doesn't have Hawke doing anything of renown.

derkaderka- wrote...

if we don't like the turn this franchise is taking, we should post our opinions on the matter.

bioware
should expect old school gamers to be upset considering dao was
dedicated to them. the rpg roots are being tossed out in da2. and just
last year they were proud to bring the only game that cared about those
roots, and now they don't. but you think we should just sit back and say
nothing while the rpg of the decade turns into a dumbed down action story, me2 clone, console adventure game.


Listen, that's fair--but sitting around saying "I hate this game, it's going to suck, it's never going to be any good, I'm not going to play it" is not going to convince them, change their minds, or even give you the time of day. If the game doesn't do well when it comes out, they will pay heed to the more polite, coherent reasons why. But saying you're not willing to give a game a chance when you've never even played it before isn't helping. Complaining about it repeatedly: not helping. Bugging everyone else with it: not helping. I'm sure this company has had years of die-hards boycotting a game they've never played only to find out they vastly misjudged.

Modifié par Saibh, 24 juillet 2010 - 09:01 .


#23
Sable Rhapsody

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filetemo wrote...

this is the problem: coherency. If kirkwall and hawke had such an awesome story during DAO, how come we never heard about them before? If we are going to live a parallel story I'd rather play as somebody I met in DAO or somebody I heard about.


Wait, what?  DA:O took place, no matter how you stretch the timeline, in less than a year.  DA2 takes place over 10 years, and I'm betting Hawke wasn't too awesome during the first few years of that.  Hawke was a Blight refugee.  The Warden doesn't hear about every person fleeing the Blight, otherwise the game would never end.

EDIT: NVM.  Saibh beat me to it :wizard:

Modifié par Sable Rhapsody, 24 juillet 2010 - 09:02 .


#24
derkaderka-

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Lord_Saulot wrote...

Also, I don't understand the strange need to make decisions as fast as possible. Why say "I won't but it" or "I will buy it" before a game has come out? You don't have to buy it now, or even at release. You can always decide to buy it later.

your first sentence is priceless. that's exactly my thoughts when it comes to our chat choices in game. da2 is going to dumb away the details of your chat choices.... to speed it up for those who don't care about the dialogue.

news flash, those people are playing the wrong game. bioware is catering to the wrong audience. if they want to sell action/adventure games, they should make those games, not take rpg franchise and ****** off the rpg fans.

bioware is killing off the rpg in an rpg game, making it an action/adventure game.

and for the record. i'm not saying i hate it, i won't buy it. i'm saying bioware is making a mistake and targeting the wrong audience. is this an rpg or an adventure game?

Modifié par derkaderka-, 24 juillet 2010 - 09:05 .


#25
Daerog

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For myself (and many others in older threads), I'm glad we are not a Grey Warden in DA2.

The whole transferring of data from DA:O to DA2 was actually a shock to me, as I don't recall BW ever announcing that before DA2 was announced, and I didn't expect them to do that.

Also, why all the bashing on Hawke? You do know that all the other characters had predetermined last names, right? The only restriction is on "origin" and race. However, the marketed image of Hawke is a snoozefest.

As for myself and others, we are satisfied so far, even with the dialogue wheel (which was a shocker to me as well).