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The mistake I think Bioware made-an honest analysis of my opinion


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#51
soteria

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Kordaris wrote...


And guess which one was an RPG,

Really a very thin line seperates ME2 from FPS.


If ME2 was an FPS, then DA:O was an RTS.  Same difference.  I'm not saying you're absolutely wrong, but your statement doesn't mean what you're trying to make it mean.
Also, many people have been quietly saying for months that future games probably won't involve the Warden.  Expecting that they would was just wishful thinking.

#52
Saibh

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Kordaris wrote...

HopHazzard wrote...
I'm sorry. WHAT? Because no one has ever written a fantasy story about some peasant nobody who rises up to become a great hero before? Seriously? That's your objection?

Yes, I object to a boring and common name that doesn't evoke any feelings of fantasy heroism at all.

Because we all know we're not allowed to rise above our
stations--especially City Elves, Casteless Dwarves, nomadic Dalish
Elves, and nobodies from the Circle of Mages. They should just stay put.

Yes, it's great we can play them in DA2. Oh wait. I am sorry. We can't.


But...you've already described how being a peasant is somehow bad for the game. So really, under your troll logic, this should be a good thing! Right? 

#53
Daerog

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Saibh wrote...

There. Also, we don't find out about anything going on in Orlais, or Tevinter, or anywhere else in the game, and I don't see you questioning that. Are you saying nothing important went on there?


Apparently there are Qunari invasions happening on and off in the Tevinter Imperium. Could make a game involving that during the same timeline as DA:O.
BioWare could have 50 different storylines all within 9:30 to 9:40 Dragon (not clock time, Chantry calender).

#54
Sable Rhapsody

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filetemo wrote...

if they wanted to create a new setting and a new hero who came from nowhere, they should set the game 100 years before or after the blight. If it's in the same time line, they have to be related.And stop saying it's a franchise because some developer said it yesterday, because there's many ways to manage a franchise, and this is an incorrect one. And if "The Warden and Hawke are seperate entities, the less they have to do with each other, the better." as you say, why do we import our decisions and limit bioware storytelling? better to make it separated enough in time and space so we don't have to carry over anything don't you think?.

The thing is like this. 1 Bioware wants a dumbed down masseffected console oriented sequel to sell more. 2. They take out the origins to reduce budget. 3. the make a single character and voiced to give the game a cinematic feel and hook non-rpg players. 3. they know people expects to carry over their savegames so they make DA2 in the same timeline as DAO 4.(and the most important one) Bioware wants the game to be played as A STANDALONE EXPERIENCE, so they create a new hero from scratch so people who didn't play DAO doesn't feel lost.


This is like saying that because Heavy Rain and Call of Duty: Modern Warfare take place in the present day, they have to be related ^_^  I mean, it'd be funny, but still.  Thedas is a big-ass world.  There are a lot of things going on.  You do import your savegame into DA2, and it does have an impact.  But you can't expect your Warden--or even Hawke for that matter--to be ubiquitous.  Just because they're both heroes in the same world doesn't mean their stories have to be intimately related.

As for the savegame imports, look at ME and ME2.  ME2 CAN be played as a standalone, but the game packs many more rewards for people who have played ME1 and imported instead of starting a new game cold.  In fact, the game almost penalizes you for trying to play it stand-alone, because the story outcomes that get imported are the bare minimum and pretty bleak.

#55
Druss99

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Kordaris you have been saying these same things all day and your making less and less sense the more you do it. Calm down man and wait for more info.

#56
HopHazzard

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Kordaris wrote...

HopHazzard wrote...
I'm sorry. WHAT? Because no one has ever written a fantasy story about some peasant nobody who rises up to become a great hero before? Seriously? That's your objection?

Yes, I object to a boring and common name that doesn't evoke any feelings of fantasy heroism at all.

Congratulations. That's officially the most ridiculous thing I've ever read in these forums.

#57
Guest_Kordaris_*

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Calm down man and wait for more info.

Reduction of player characters to one human. Story told in form of flashbacks. PC forced to be named "Hawke" That is trible yuck already.

#58
Guest_Kordaris_*

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Sable Rhapsody wrote...

As for the savegame imports, look at ME and ME2.  ME2 CAN be played as a standalone, but the game packs many more rewards for people who have played ME1 and imported instead of starting a new game cold.  In fact, the game almost penalizes you for trying to play it stand-alone, because the story outcomes that get imported are the bare minimum and pretty bleak.

A bad example, since ME2 is basically reduced to shoot'them'up.

#59
Druss99

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Oh and you've made another thread. Go for a walk or something and stop repeating the same crap over and over again. We get it you have issues with the game, we all get it. Now please stop repeating it over and over again what does it acheive? Your just making yourself look demented.

#60
derkaderka-

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Saibh wrote...
no one wants to read the line, then hear the line. It has nothing to do with laziness, it has to do with smoothing out wrinkles. I've said this a thousand times, but so long as the shortline and the icon do their job, there's nothing to be worried about, yet.

wrong. i want to read it before i say it. i don't see the issue here. and you are assuming the shortline will do the job in letting you know what is about to be said, but bioware has proven they can't pull that off. it isn't possible for a shortline to describe a full conversation.

how hard is it to put the subtitles before the voice? at least make it an option because playing a guessing game is not going to allow us to stay in character. it breaks it. you may not see the value in it but for anyone who wants to feel in character, you have to. otherwise its like an out of body experience, as you stand beside yourself and have no clue what you are about to say.

its the difference between you being the hero and bioware being the hero.

#61
Skilled Seeker

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Kordaris wrote...


Calm down man and wait for more info.

Reduction of player characters to one human. Story told in form of flashbacks. PC forced to be named "Hawke" That is trible yuck already.


You were forced to adopt the same surnames in DA:O too like Cousland. Judging by your posts I can safely say you are either a troll, or need medical attention to relieve that stress of yours so that you can think clearly.

#62
Aratham Darksight

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Kordaris wrote...

Sable Rhapsody wrote...

As for the savegame imports, look at ME and ME2.  ME2 CAN be played as a standalone, but the game packs many more rewards for people who have played ME1 and imported instead of starting a new game cold.  In fact, the game almost penalizes you for trying to play it stand-alone, because the story outcomes that get imported are the bare minimum and pretty bleak.

A bad example, since ME2 is basically reduced to shoot'them'up.

Way to completely ignore Sable's point. Even if ME2 is a shoot 'em up (that word does not mean what you think it means, btw), it still has a story and savegame importing.

#63
Sable Rhapsody

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Kordaris wrote...

Sable Rhapsody wrote...

As for the savegame imports, look at ME and ME2.  ME2 CAN be played as a standalone, but the game packs many more rewards for people who have played ME1 and imported instead of starting a new game cold.  In fact, the game almost penalizes you for trying to play it stand-alone, because the story outcomes that get imported are the bare minimum and pretty bleak.

A bad example, since ME2 is basically reduced to shoot'them'up.


To each their own opinion.  Though about 90% of the people who played ME2 seemed to enjoy it, if the reviews and general fan feedback are any indication ^_^

#64
filetemo

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Saibh wrote...



You know, I don't think you've been listening to what anyone else has been saying. I'll say it in one sentence, so it's harder to ignore:

You don't know anything about Hawke, and s/he may only become important after the events of DAO and Awakening.

There. Also, we don't find out about anything going on in Orlais, or Tevinter, or anywhere else in the game, and I don't see you questioning that. Are you saying nothing important went on there?


the thing who decided the destiny of the world is the blight, any other thing hapenning while that happened matters not, hence why hawke's rise to power is a tale I do not want to hear because any power he can achieve is thanks to the real hero's fighting the archdemon when he was doing whatever in the free marches. Without the archdemon dead, there's no little hawke rising to champion of somewhere.

So whatever his story is, it's tainted because he was not where he had to be, fighting for ferelden.

#65
SaharaShark

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Settle down folks, don't be haters. Everyone is entitled to their opinion. Don't speculate too much until you've tried the game. Give it a chance. If you don't like it, barrage BW with hate mail, and/or switch to a different game, and/or mod the hell out of it till you get what you want!

#66
Erebusd13

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Well it maks sense that people who enjoyed the mechanics of the original game should whine...whining worked in changing the combat style to hack/slash, a console centered design, and a voiced protagonist (though has apparently failed to give us capes) so it stands to reason that if fans of the gameplay of DAO whine loudly and often enough it might get changed back.

What this clearly signifies is that the console is offically king and the PC as a primary platform, as opposed to a destination for ports, is in serious doubt (outside of MMORPGS). 

#67
AntiChri5

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derkaderka- wrote...

Saibh wrote...
no one wants to read the line, then hear the line. It has nothing to do with laziness, it has to do with smoothing out wrinkles. I've said this a thousand times, but so long as the shortline and the icon do their job, there's nothing to be worried about, yet.

wrong. i want to read it before i say it. i don't see the issue here. and you are assuming the shortline will do the job in letting you know what is about to be said, but bioware has proven they can't pull that off. it isn't possible for a shortline to describe a full conversation.

how hard is it to put the subtitles before the voice? at least make it an option because playing a guessing game is not going to allow us to stay in character. it breaks it. you may not see the value in it but for anyone who wants to feel in character, you have to. otherwise its like an out of body experience, as you stand beside yourself and have no clue what you are about to say.

its the difference between you being the hero and bioware being the hero.




Stop making absurd declarations and talking for everybody

#68
Anathemic

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Cousland (Any surname in DA:O really) is better sounding and more fitting in Dragon Age story/timeline/genre then Hawke.

Kirkwall is a major population center whereas Fereldan is a country.



Okay, in all seriousness here I wasn't expecting to play my Warden in DA2 what concerns me though is that this Hawke character seems drastically sub-par compared to the Warden.

Hawke: I fled from the Blight and became Champion of Kirkwall

Warden: Well I defeated the Blight and became Champion of Fereldan



Also, Hawke is a pre-determiend character, sure the Warden was too but Hawke is a more rigid character to manipulate. Compared to the Warden, the Warden is an ambiguous title and can be anybody, dwarf, elf, human, there is no set character who the Warden is.

Now Hawke, is not ambiguous, Hawke is Hawke, a human, only a human, and apparently lived in Lothering and fled from the Blight. Unlike DA:O with the Warden, the Warden wasn't just a human, and didn't just have one origin and where the Warden came from.


#69
Saibh

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filetemo wrote...

Saibh wrote...



You know, I don't think you've been listening to what anyone else has been saying. I'll say it in one sentence, so it's harder to ignore:

You don't know anything about Hawke, and s/he may only become important after the events of DAO and Awakening.

There. Also, we don't find out about anything going on in Orlais, or Tevinter, or anywhere else in the game, and I don't see you questioning that. Are you saying nothing important went on there?


the thing who decided the destiny of the world is the blight, any other thing hapenning while that happened matters not, hence why hawke's rise to power is a tale I do not want to hear because any power he can achieve is thanks to the real hero's fighting the archdemon when he was doing whatever in the free marches. Without the archdemon dead, there's no little hawke rising to champion of somewhere.

So whatever his story is, it's tainted because he was not where he had to be, fighting for ferelden.


I notice you don't admit that you jumped to conclusions by saying it was an asspull for Hawke not be mentioned in DAO. 

Great. You've written off Hawke because the Warden existed in the first game. That's wonderful. Don't buy it, then, since you'll clearly hate it.

#70
Anarya

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Kordaris wrote...

This is what makes people angry. We are told that Hawke is a legend, we are
told to be amazed by him. But we already know the TRUE HERO. OUR Warden.
So a lot of people feel angry that their achievements and tasks are simply
ignored and some newcomer, a guy who FLED the blight like a coward, is now
presented as some legend, while their Warden remains ignored.


I really don't understand this line of thinking. There is room in the world for more than one hero. If you enjoy Superman does that mean you can never ever read a Batman comic? Think of how many heroes coexisted in mythology and even interacted with one another. The existence of one hero takes nothing away from another one. And your Warden is hardly forgotten. I mean, he/she is the Hero of Ferelden and possibly a king/queen (or you have a magnificent tomb and statue or whatever), and Leliana writes an epic ballad for the ages about you. If people are remembering Garahel hundreds of years later do you think they'd forget your Warden as one of the only 5 people ever to defeat a blight? Besides they might even mention your Warden in DA2. You just don't know. Ultimately I don't care if you play DA2 or not, but you seem to be extremely emotional about this. Relax.

#71
filetemo

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derkaderka- wrote...

Saibh wrote...
no one wants to read the line, then hear the line. It has nothing to do with laziness, it has to do with smoothing out wrinkles. I've said this a thousand times, but so long as the shortline and the icon do their job, there's nothing to be worried about, yet.

wrong. i want to read it before i say it. i don't see the issue here. and you are assuming the shortline will do the job in letting you know what is about to be said, but bioware has proven they can't pull that off. it isn't possible for a shortline to describe a full conversation.





the problem with bioware's wheel is that paragraphs are TOO SHORT, add 5 or 6 more words so I can get a resume of what's going to be said, not a general idea or a hint of what's going to be said leading to musnderstandings.

#72
mr_nameless

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My advice: Mod DOA. Forget DO2.


#73
filetemo

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Anathemic wrote...

Cousland (Any surname in DA:O really) is better sounding and more fitting in Dragon Age story/timeline/genre then Hawke.
Kirkwall is a major population center whereas Fereldan is a country.

Okay, in all seriousness here I wasn't expecting to play my Warden in DA2 what concerns me though is that this Hawke character seems drastically sub-par compared to the Warden.
Hawke: I fled from the Blight and became Champion of Kirkwall
Warden: Well I defeated the Blight and became Champion of Fereldan



this.

#74
AntiChri5

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filetemo wrote...

Saibh wrote...



You know, I don't think you've been listening to what anyone else has been saying. I'll say it in one sentence, so it's harder to ignore:

You don't know anything about Hawke, and s/he may only become important after the events of DAO and Awakening.

There. Also, we don't find out about anything going on in Orlais, or Tevinter, or anywhere else in the game, and I don't see you questioning that. Are you saying nothing important went on there?


the thing who decided the destiny of the world is the blight, any other thing hapenning while that happened matters not, hence why hawke's rise to power is a tale I do not want to hear because any power he can achieve is thanks to the real hero's fighting the archdemon when he was doing whatever in the free marches. Without the archdemon dead, there's no little hawke rising to champion of somewhere.

So whatever his story is, it's tainted because he was not where he had to be, fighting for ferelden.


Get. Over. It.

The franchise is called Dragon Age. It is about the Dragon Age and the important events that transpired during it. It is not called "Grey Warden or "The Blight". Thedas is bigger than the one story, Thedas is bigger than Ferelden.

#75
Sable Rhapsody

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Aratham Darksight wrote...Way to completely ignore Sable's point. Even if ME2 is a shoot 'em up (that word does not mean what you think it means, btw), it still has a story and savegame importing.


You keep using that word.  I do not think it means what you think it means :wizard: