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The mistake I think Bioware made-an honest analysis of my opinion


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#126
Daerog

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SirShreK wrote...

Riona45 wrote...

I, on the other hand, believe Thedas is big enough to have more than just one hero.


Unless suddenly that hero becomes the MOST IMPORTANT PERSON in entire Thedas.


Probably has something to do with that dragon hand of his. Bah, the Archon is the most important person in the entire world which Thedas is only a part of. Tevinter Imperium will rise again!

#127
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Herr Uhl wrote...
We don't know yet. But there is more stuff to Thedas as a setting than darkspawn.

The previous game told us darkspawn is the biggest threat to existance. They are going to change not only the game style but the setting as well?

#128
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DaerogTheDhampir wrote...

SirShreK wrote...

Riona45 wrote...

I, on the other hand, believe Thedas is big enough to have more than just one hero.


Unless suddenly that hero becomes the MOST IMPORTANT PERSON in entire Thedas.


Probably has something to do with that dragon hand of his. Bah, the Archon is the most important person in the entire world which Thedas is only a part of. Tevinter Imperium will rise again!


umm.... :blink:

#129
Sable Rhapsody

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SirShreK wrote...

Riona45 wrote...

Kordaris wrote...

This is what makes people angry. We are told that Hawke is a legend, we are
told to be amazed by him. But we already know the TRUE HERO. OUR Warden.


I, on the other hand, believe Thedas is big enough to have more than just one hero.


Unless suddenly that hero becomes the MOST IMPORTANT PERSON in entire Thedas.


Or, ya know, using what the devs actually said, the person who changed Thedas.

The Warden saved Ferelden--and arguably Thedas too.  Hawke is the one who changes Thedas.  They're both critically important heroes in the world, just in different ways and at different times

Kordaris wrote...

Herr Uhl wrote...
We don't know yet. But there is more stuff to Thedas as a setting than darkspawn.

The previous game told us darkspawn is the biggest threat to existance. They are going to change not only the game style but the setting as well?


I wasn't aware that the darkspawn were the only things that happened in the setting.  Stolen Throne had little to do with darkspawn--I guess that wasn't set in Ferelden either :blink:  The whole Orlesian empire thing?  Nothing to do with darkspawn.  Whoops, maybe that was in the Mass Effect universe!

The world's got more to it than darkspawn.  Otherwise they'd just dump you in the Deep Roads as your Warden on his/her Calling for DA 2, 3, 4, 5, ad nauseum.

Modifié par Sable Rhapsody, 24 juillet 2010 - 10:59 .


#130
TheMadCat

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See, it's only a mistake to you and those who share similar thoughts to yours. As far as BioWare's concerned it's only a mistake if the game flops. If it pulls in Dragon Age or Mass Effect numbers they'll see it as hitting the nail on the head.

#131
Anathemic

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Starcraft 2 characters are more interesting than Hawke, that's my opinion

#132
Faust1979

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Kordaris wrote...

Riona45 wrote...

I actually play tabletop games, and I am looking forward to DA2.  There is no solid evidence, in my opinion, that what makes a game a roleplaying game is being tossed out for DA2.

Reduction of roleplay options from 7 to 1. Erasing option to play non-humans.Erasing choice of family.Erasing diverse backgrounds.


but those diverse backgrounds didn't really matter all that much after the origins. You could just play through the game once and then play all the origins and get the same experience. Plus there were a lot of choices and dilemas in the Mass Effect games. So I really don't see how they are limiting the roleplaying aspects. 

#133
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Faust1979 wrote...

but those diverse backgrounds didn't really matter all that much after the origins.

They matter to anyone who roleplays and imagines himself in the shoes of the hero.

#134
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Faust1979 wrote...

Kordaris wrote...

Riona45 wrote...

I actually play tabletop games, and I am looking forward to DA2.  There is no solid evidence, in my opinion, that what makes a game a roleplaying game is being tossed out for DA2.

Reduction of roleplay options from 7 to 1. Erasing option to play non-humans.Erasing choice of family.Erasing diverse backgrounds.


but those diverse backgrounds didn't really matter all that much after the origins. You could just play through the game once and then play all the origins and get the same experience. Plus there were a lot of choices and dilemas in the Mass Effect games. So I really don't see how they are limiting the roleplaying aspects. 


In that case I would expect the new game to correct that mistake and NOT to pretend it never happnend.

#135
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Sable Rhapsody wrote...

I, on the other hand, believe Thedas is big enough to have more than just one hero.

Unless suddenly that hero becomes the MOST IMPORTANT PERSON in entire Thedas.

Or, ya know, using what the devs actually said, the person who changed Thedas.

The Warden saved Ferelden--and arguably Thedas too.  Hawke is the one who changes Thedas.  They're both critically important heroes in the world, just in different ways and at different times.


It just my Hypocrisy sense tingling, and it could be a false positive, but I thought that there were no cliche stories in DA 2.

EDIT: Corrected quotation.

Modifié par SirShreK, 24 juillet 2010 - 11:04 .


#136
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Kordaris wrote...

Herr Uhl wrote...
We don't know yet. But there is more stuff to Thedas as a setting than darkspawn.

The previous game told us darkspawn is the biggest threat to existance. They are going to change not only the game style but the setting as well?


The previous game began at the onset of the fifth blight though. There is a period between blights where darkspawn don't do much other than harrass the dwarves. The rise of Andraste and the foundation of the Chantry happened during such a time. The Qunari invasions and Exalted Marches have happened during that time. So there's plenty of room for Hawke to do something big, and fairly unrelated to the darkspawn.

Modifié par filaminstrel, 24 juillet 2010 - 11:01 .


#137
Herr Uhl

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Kordaris wrote...

Herr Uhl wrote...
We don't know yet. But there is more stuff to Thedas as a setting than darkspawn.

The previous game told us darkspawn is the biggest threat to existance. They are going to change not only the game style but the setting as well?

Duncan told you that, he is a Grey Warden, of course he'd say that. Most humans see the Qunari as a bigger threat than the darkspawn at the beginning of the game.

And then we have this little tidbit from Flemeth: "Men's hearts hold shadows darker than any tainted creature"

#138
Saibh

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SirShreK wrote...

It just my Hypocracy sense tingling, and it could be a false positive, but I thought that there were no cliche stories in DA 2.


Are you trying to say "Hypocrisy"? I don't see where Sable's been a hypocrite. I don't remember her saying the story will be the most original, least-cliched game ever produced. Unless I've misunderstood you, SirShreK.

Modifié par Saibh, 24 juillet 2010 - 11:02 .


#139
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Saibh wrote...

SirShreK wrote...

It just my Hypocracy sense tingling, and it could be a false positive, but I thought that there were no cliche stories in DA 2.


Are you trying to say "Hypocrisy"? I don't see where Sable's been a hypocrite. I don't remember her saying the story will be the most original, least-cliched game ever produced. Unless I've misunderstood you, SirShreK.


Sorry. Did not want to accuse Sable. I just wanted to say that the Devs wanted to offer a non-cliche story and offered one nonetheless.

#140
Anathemic

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Herr Uhl wrote...

Kordaris wrote...

Herr Uhl wrote...
We don't know yet. But there is more stuff to Thedas as a setting than darkspawn.

The previous game told us darkspawn is the biggest threat to existance. They are going to change not only the game style but the setting as well?

Duncan told you that, he is a Grey Warden, of course he'd say that. Most humans see the Qunari as a bigger threat than the darkspawn at the beginning of the game.

And then we have this little tidbit from Flemeth: "Men's hearts hold shadows darker than any tainted creature"


Also a quote from Flemeth: "A wise choice, always be aware or is it simply oblivious? I can never remember."
Yeah me not taking Flemeth seriously

#141
Daerog

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Anathemic wrote...

Starcraft 2 characters are more interesting than Hawke, that's my opinion


Considering that SC2 or DA2 haven't been released yet, that's an amazing conclusion.
However, I will say that the first Starcraft was fun as hell and I really enjoyed the characters.
You may find yourself correct in your opinion when both games are released/played, but my opinion is that I like BW characters more than Blizzard's.

#142
Drasanil

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The problem with Hawke, and what I believe most of us are objecting to, is that Hawke represents a fundamental lack of choice.
 
Admittedly, in DAO our choices were limited, we had to be The Warden, but at least we could choose who The Warden was. This in a sense was also limited, but at least you were given the opportunity to choose that which suited you best from a plethora of substantially different backgrounds.
 
In DA2 these choices have been made for you before the game even begins, you’re no longer playing A Character of your choosing, you’re playing The Character of Bioware’s choosing, your name is Hawke, you are human, you are from Lothering, and that’s that.
 
For those people who like playing humans, or only ever play humans, that’s not a big deal you’re not really losing all that much, if there had been more choices, you would have probably gone with the Hawke-equivalent any ways. For those of us who like crafting our own characters or simply find humans incredibly mundane and uninspired in a Fantasy RPG this is a big deal, Bioware flat out cut out one of the main draws for us in DA2.
 
DA2’s Hawke is the bland gruel of mediocrity to DAO’s buffet, he is the safe boring choice that just about everyone can stomach and that will appeal best to the mass-market with the least effort. Coming from Bioware, who have a reputation for making awesome RPGs, this feels like a massive cop-out and it’s very disappointing.    

#143
Herr Uhl

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Anathemic wrote...

Also a quote from Flemeth: "A wise choice, always be aware or is it simply oblivious? I can never remember."
Yeah me not taking Flemeth seriously


Yeah, she only saved the life of the warden and Alistair and thus by proxy at least Ferelden. Why would she have done that? I guess it was just a stupid whim.

#144
Riona45

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Kordaris wrote...

First of all with the name like Hawke his place is on the farm not on pedestal of heroes.


Hawke is a real life English surname.  I'm no history expert, but a forumite here who claimed to know a little about history said it was the surname of an 18th century English naval officer.  Fereldan names seem to come from or be based on names from the British Isles, so this seems perfectly appropriate to me.

Besides, I thought Hero status was based on deeds, not names.

But please, do point where we learn about the peasant Hawke in DAO.


I don't understand why it friggin matters.  IIRC, the devs themselves have said that the franchise is supposed to be about Thedas, the setting, during the Dragon Age.  It's not specifically about the Warden who ended the Fifth Blight.  What on earth is wrong with seeing the setting from the perspective of a new character?  This isn't something new--new characters are created all the time.

#145
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Riona45 wrote...

I don't understand why it friggin matters.  IIRC, the devs themselves have said that the franchise is supposed to be about Thedas, the setting, during the Dragon Age.  It's not specifically about the Warden who ended the Fifth Blight.  What on earth is wrong with seeing the setting from the perspective of a new character?  This isn't something new--new characters are created all the time.


Let me rant again: As long as RPG elements are NOT sold off for uh... action and adrenaline...

#146
Sable Rhapsody

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SirShreK wrote...

Sable Rhapsody wrote...

I, on the other hand, believe Thedas is big enough to have more than just one hero.

Unless suddenly that hero becomes the MOST IMPORTANT PERSON in entire Thedas.

Or, ya know, using what the devs actually said, the person who changed Thedas.

The Warden saved Ferelden--and arguably Thedas too.  Hawke is the one who changes Thedas.  They're both critically important heroes in the world, just in different ways and at different times.


It just my Hypocrisy sense tingling, and it could be a false positive, but I thought that there were no cliche stories in DA 2.

EDIT: Corrected quotation.


No, there will be cliche stories in DA2.  Tropes Are Not Bad.  There ARE no new stories when it comes to this kind of sword-and-spells fantasy, just different ways of implementing.  DA2 is not about an epic quest or saving the world from a great evil.  It still rings with tropes, just not the same tropes as DA:O.

#147
In Exile

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Erebusd13 wrote...

I think part of the reason the names didn't bother people in the first one was because of the title of Warden...you almost never heard the actual family surname...in fact the only one from the game I actually remember is Cousland. It easier to think of your character as only possessing the name you have given them when they are only addressed by their title.


What if you have a character that rejects that title as slavery the character was forced into by the broad legal powers given to Duncan? Having a character who recognizes the importance of the Blight but does not want to identify with being a Warden is impossible in DA because of this.

It goes towards suspension of disbelief when one only hears the character's title it is easier to think they are still playing the own character Oscar the Terrible or whatever rather than the named protagonist. With a name like Hawke I know there is no way I'll be able to play the character as anything other than an archer (or is spiked shoulderpads are available a bombabstic professional wrestler).


But if Oscar the Terrible, as a critical consequence of his character, should never allow anyone to call him Warden, but is always called Warden, the game becomes very broken for you.

#148
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Sable Rhapsody wrote...

No, there will be cliche stories in DA2.  Tropes Are Not Bad.  There ARE no new stories when it comes to this kind of sword-and-spells fantasy, just different ways of implementing.  DA2 is not about an epic quest or saving the world from a great evil.  It still rings with tropes, just not the same tropes as DA:O.


In all Honesty I have no problems with Hawke. I welcome a new character. What I expect is that,me not loosing the good things about the previous game because he has to have ulcers on the hind =badass.

Modifié par SirShreK, 24 juillet 2010 - 11:11 .


#149
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Riona45 wrote...


Hawke is a real life English surname.  I'm no history expert, but a forumite here who claimed to know a little about history said it was the surname of an 18th century English naval officer.  Fereldan names seem to come from or be based on names from the British Isles, so this seems perfectly appropriate to me.

So are ****** and Sidebottam. Why not use them? When I play fantasy games, I want fantasy-like sounding names for my characters. Not  Blair, not ******, not Bush and not Hawke.

Besides, I thought Hero status was based on deeds, not names.

Fantasy terminology always had a special rules really. You won't find a John Smith the Ruler of Cartharnar and Destroyer of Rak'sh Empire.

I don't understand why it friggin matters.  IIRC, the devs themselves have said that the franchise is supposed to be about Thedas, the setting, during the Dragon Age.  It's not specifically about the Warden who ended the Fifth Blight.  What on earth is wrong with seeing the setting from the perspective of a new character?

Except it was heavily implied we will continue adventures, and they were several lose ends.

This isn't something new--new characters are created all the time.

Not in DA2. Here you can create only one character.

#150
Daerog

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Drasanil wrote...

The problem with Hawke, and what I believe most of us are objecting to, is that Hawke represents a fundamental lack of choice.
 
Admittedly, in DAO our choices were limited, we had to be The Warden, but at least we could choose who The Warden was. This in a sense was also limited, but at least you were given the opportunity to choose that which suited you best from a plethora of substantially different backgrounds.
 
In DA2 these choices have been made for you before the game even begins, you’re no longer playing A Character of your choosing, you’re playing The Character of Bioware’s choosing, your name is Hawke, you are human, you are from Lothering, and that’s that.
 
For those people who like playing humans, or only ever play humans, that’s not a big deal you’re not really losing all that much, if there had been more choices, you would have probably gone with the Hawke-equivalent any ways. For those of us who like crafting our own characters or simply find humans incredibly mundane and uninspired in a Fantasy RPG this is a big deal, Bioware flat out cut out one of the main draws for us in DA2.
 
DA2’s Hawke is the bland gruel of mediocrity to DAO’s buffet, he is the safe boring choice that just about everyone can stomach and that will appeal best to the mass-market with the least effort. Coming from Bioware, who have a reputation for making awesome RPGs, this feels like a massive cop-out and it’s very disappointing.    

Considering BW's other rpg's, you are surprised?
Mass Effect, Knights of the Old Republic, and Jade Empire fall into the same thing as DA2. NWN and Baldur's Gate are the exceptions (including DA:O, but that's a given). So, they have a pattern doing both, and BioWare's company goal is to make great story driven games, not just western style rpgs.
Didn't play their Sonic game, so not sure on that one.
BioWare should make Shattered Steel 2, just for me to see the forums blow up again.