Game Rant Dragon Age 2 Hands On
#76
Posté 25 juillet 2010 - 01:47
#77
Posté 25 juillet 2010 - 01:50
#78
Posté 25 juillet 2010 - 01:54
IrishSpectre257 wrote...
So they made the console versions more of an action-RPG. I don't see the problem. I thought the console ports were terrible, PC-style gameplay should never be emulated on a console. They are keeping the PC version mostly the same as Origins, no?
I will most likely play both versions, if they are indeed as different as they seem.
You see thats where they lose me, or for a better word - confuse me.
I'v never heard of any company doing two versions on a singleplayer game, especially combat.
So either BW is going that exstra mile for everyone, or something is yet to be revealed. Muuuahah.
I'd like to think they go the exstra mile. But what do i know, nothing. xD
#79
Posté 25 juillet 2010 - 01:54
IrishSpectre257 wrote...
They are keeping the PC version mostly the same as Origins, no?
Thats the claim- but as of yet, we've heard precious little about the PC version...
#80
Posté 25 juillet 2010 - 01:59
Zhijn wrote...
IrishSpectre257 wrote...
So they made the console versions more of an action-RPG. I don't see the problem. I thought the console ports were terrible, PC-style gameplay should never be emulated on a console. They are keeping the PC version mostly the same as Origins, no?
I will most likely play both versions, if they are indeed as different as they seem.
You see thats where they lose me, or for a better word - confuse me.
I'v never heard of any company doing two versions on a singleplayer game, especially combat.
So either BW is going that exstra mile for everyone, or something is yet to be revealed. Muuuahah.
I'd like to think they go the exstra mile. But what do i know, nothing. xD
I don't think the changes will be that drastic tbh.
#81
Posté 25 juillet 2010 - 01:59
Coyote Hunter wrote...
Wow. This is like watching NMA-Fallout implode all over again. Chillax, people.
Don't get me wrong, I had fun playing the demo. It stopped right when it was getting good.
#82
Posté 25 juillet 2010 - 02:00
Brockololly wrote...
Kind of similar to the 1UP, IGN and joystiq impressions, but there you have it.
It seems to me the only cricitism there is about combat and we've already been told combat will be different on the consoles to the PC which will largely be unchanged but with some tweaks..
#83
Posté 25 juillet 2010 - 02:01
Brockololly wrote...
Thats the claim- but as of yet, we've heard precious little about the PC version...
Yeah well I hardly think they're going to lie about something fundamental like that.
Modifié par Morroian, 25 juillet 2010 - 02:01 .
#84
Guest_Kordaris_*
Posté 25 juillet 2010 - 02:01
Guest_Kordaris_*
That's not even silly. that's idiotic.marquiseondore wrote...
FX talents make the game look like a hack and slash. One is a downward stab to the ground, the enemy if close to death then explodes to pieces.
Perhaps we should stop pretending that DA2 isn't trying to compete with Diablo 3 in the minds of people responsible for this?
#85
Posté 25 juillet 2010 - 02:07
Modifié par IrishSpectre257, 25 juillet 2010 - 02:08 .
#86
Posté 25 juillet 2010 - 02:09
marquiseondore wrote...
Coyote Hunter wrote...
Wow. This is like watching NMA-Fallout implode all over again. Chillax, people.
Don't get me wrong, I had fun playing the demo. It stopped right when it was getting good.Just something things looked out of place. Of course their target demographic playing the same time I did ate it up.
And what is this "target demographic" you speak of?
#87
Posté 25 juillet 2010 - 02:10
metal_dawn wrote...
And what is this "target demographic" you speak of?
BROS
#88
Posté 25 juillet 2010 - 02:13
metal_dawn wrote...
marquiseondore wrote...
Coyote Hunter wrote...
Wow. This is like watching NMA-Fallout implode all over again. Chillax, people.
Don't get me wrong, I had fun playing the demo. It stopped right when it was getting good.Just something things looked out of place. Of course their target demographic playing the same time I did ate it up.
And what is this "target demographic" you speak of?
not me that's for sure
#89
Posté 25 juillet 2010 - 02:19
It's not that far fetched. They'll have different teams working on the different platform versions anyway, and they have the mechanics for the PC combat already coded into the engine. They'll have the console teams add in the new console combat, have the PC teams tweak and add to the PC combat, and share the rest of the assets between all versions.Zhijn wrote...
IrishSpectre257 wrote...
So they made the console versions more of an action-RPG. I don't see the problem. I thought the console ports were terrible, PC-style gameplay should never be emulated on a console. They are keeping the PC version mostly the same as Origins, no?
I will most likely play both versions, if they are indeed as different as they seem.
You see thats where they lose me, or for a better word - confuse me.
I'v never heard of any company doing two versions on a singleplayer game, especially combat.
So either BW is going that exstra mile for everyone, or something is yet to be revealed. Muuuahah.
I'd like to think they go the exstra mile. But what do i know, nothing. xD
#90
Posté 25 juillet 2010 - 02:58
The console version has always been an dumb down version of the pc one so....C9316 wrote...
Combat now feels like an action RPG that is more similar to that of a Lord of The Rings game than Baldur’s Gate. While the skill/inventory wheel still exists and you can pause the action to assess your battle options, fans of a pure RPG style of gameplay will likely be put off by this change. At the same time, this combat system may bring in those gamers who like a little more control over their character during combat rather than relying on the random roll of the dice. You’ll still be able to jump between your party members and control them.
Damn you action gamer noobs! You've dumbed down my game!!!!
#91
Posté 25 juillet 2010 - 03:04
IrishSpectre257 wrote...
So they made the console versions more of an action-RPG. I don't see the problem. I thought the console ports were terrible, PC-style gameplay should never be emulated on a console. They are keeping the PC version mostly the same as Origins, no?
I will most likely play both versions, if they are indeed as different as they seem.
exactly I really don't see what the problems is... tweaking the combat so it plays better on a console sounds like an good idea. Also the pc combat will remain the same as Origins so if u don't like the changes get the pc one. i think everyone is just over reacting and are still gonna buy the game when it comes out no matter what they say on the forums. Chill BioWare can careless what u say/think at this point since the majority of the people complaining prob haven't seen the game.
Modifié par Hideki0, 25 juillet 2010 - 03:40 .
#92
Posté 25 juillet 2010 - 05:08
metal_dawn wrote...
marquiseondore wrote...
Coyote Hunter wrote...
Wow. This is like watching NMA-Fallout implode all over again. Chillax, people.
Don't get me wrong, I had fun playing the demo. It stopped right when it was getting good.Just something things looked out of place. Of course their target demographic playing the same time I did ate it up.
And what is this "target demographic" you speak of?
good question
#93
Posté 25 juillet 2010 - 05:11
joriandrake wrote...
metal_dawn wrote...
marquiseondore wrote...
Coyote Hunter wrote...
Wow. This is like watching NMA-Fallout implode all over again. Chillax, people.
Don't get me wrong, I had fun playing the demo. It stopped right when it was getting good.Just something things looked out of place. Of course their target demographic playing the same time I did ate it up.
And what is this "target demographic" you speak of?
good question
male of course.
#94
Posté 26 décembre 2010 - 04:19
marquiseondore wrote...
male of course.
Obviously not.
Example: I'm male. I don't care at all for the direction the RPG is heading.
If I want to play a shooter type RPG I'll stick with Mass Effect.
If I want anime or idiotic twitchy asian style gameplay I'll play Ninja Gaiden or Bayonetta.
I don't understand why they thought changing a successful game (Dragon Age - Traditional RPG gameplay) into a reskinned clone of one of their other games (Mass Effect - Emphasis on combat over traditional RPG gameplay) was a good idea.
Further they went and removed the player's choice regarding their character. I don't want to be forcefed a protagonist when it comes to a traditional RPG. I don't care to level up someone else's character when I play RPGs and this is what it feels like by having a set in stone protagonist.
I would have pre-ordered it if they left the game alone but with these hiddeous changes it isn't happening. I'll have to rent it first before I decide to fork over $60.
As an aside, the console tweaks vs the pc pisses me off from a collection standpoint. If I hate the control scheme of the console I have to buy the PC version. The original was purchased for the console so to have the set I'm either forced to buy a dumbed down version or not have the set.
Way to screw over your fans for the casual gamer that just wants to mash buttons and not think.
#95
Posté 26 décembre 2010 - 04:24
#96
Posté 26 décembre 2010 - 04:42
Dude.ReverendJynx wrote...
marquiseondore wrote...
male of course.
-snip-
The children who were born when the post you respond there was written are now taking their first steps and tasting their first paps. My best friend got married and Rotten Tomatoes aborted.
Seriously, what's the point of "joining" a dead and buried discussion as if it's still going on or something?
Modifié par Ortaya Alevli, 26 décembre 2010 - 04:43 .
#97
Posté 26 décembre 2010 - 04:49
In Exile wrote...
Holy necromancy Batman!

There is nothing holy about necromancy, Robin.
#98
Posté 26 décembre 2010 - 04:51
Querne wrote...
[/i]He?!
Somebody wanted a damned dialouge wheel? Less options?
These must have been fans in another forums, never saw it here.
Perhaps someone is mistaking "audience" for "guys from the marketing"..
Actually, about 80% of the changes are things I was encouraging and/or speculating about more than six months before Origins even came out. The rest are cosmetic.
#99
Posté 26 décembre 2010 - 07:08
I WANT BIOWARE TO GIVE ME RACING STRIPE TATTOO OPTIONS. BUT NOT JUST TATTOO OPTIONS, I WAN THE ABILITY TO HAVE RACING STRIPE DECALS AND FLAME DECALS THAT CAN BE PUT ON THE EXTERIOR OF MY ARMOR TO EITHER MAKE ME GO FASTER OR INCREASE MY AWESOME QUOTIENT.
#100
Posté 26 décembre 2010 - 11:37
Anyhow....
Why did Bioware make these changes? The designers stated that these moves were made in direct response to the comments from the fans and reviews of the original title. It’s good to see Bioware listens to its audience, but it may have misunderstood why some people enjoyed the first game so much. Especially when it comes to creating a unique protagonist.
This!




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