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One plot hole to rule them all


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#376
Sparda Stonerule

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MTN Dew Fanatic wrote...

smudboy wrote...

MTN Dew Fanatic wrote...

smudboy wrote...
But the real issue isn't my military interpretation of recon on the Omega-4 relay.  It's the fact that any recon wasn't taken on it despite TIM and others having knowedge of the relationship



How do you know he didn't do any recon; and if he did, he just didn't tell you or act upon it?


That doesn't matter. The fact that the TIM never told or showed us makes it a plot hole.

1) If he did and that wasn't shown/told in the narrative = plot hole
2) If he did and that was shown/told in the narrative = plot hole.

You see, it has to be a course of action that is 1) made aware to the characters, 2) not taken.

If the simple solution is both part of the narrative, and either 1) taken, 2) attempted, 3) referred to as an option they simply can't do/don't have time for/came up with some believable excuse, then it's not a plot hole.  The problem with 3) is they can say they can't do it, but evidence says otherwise.



Evidence of what? There are no space mines.


I think we can safely say this is now the best argument against anyone who has a problem with Mass Effect 2. 

#377
wulf3n

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Sparda Stonerule wrote...

Wulf3n there is a fine line when it comes to actually feeling the need to argue and making jokes because the person arguing with you is clearly not making much sense. If you've noticed Smud never backed you up because you are not making good arguments. We are making jokes because we've all made our points rather well and yet this drags on and on.


Again i would concede...if any of you had actually provided a successful counter argument. Just when i think you have the intelligence to do so, i get a stupid insult instead.

#378
Sparda Stonerule

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Throw_this_away wrote...

Sparda Stonerule wrote...

Throw_this_away wrote...

You obviously know little of little girls. 

Sugar and spice and everything nice are for little girls. 

[/discussion]


We both know little girls are extremely sneaky and can never be trusted. You know this because you are one and I know this because the girl scouts swindled me.


I overcharged you for those cookies... and I licked one.  Tali fans would find that hot though.... they like em "fresh"

*shivers*


I hope you realize you just said that you are a little girl. Therefore you can not be trusted. Therefore nostalgia is for little girls. Therefore I win. Well I didn't win with the cookies but I won metaphorically. 

#379
Whatever42

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wulf3n wrote...

Sparda Stonerule wrote...

Wulf3n there is a fine line when it comes to actually feeling the need to argue and making jokes because the person arguing with you is clearly not making much sense. If you've noticed Smud never backed you up because you are not making good arguments. We are making jokes because we've all made our points rather well and yet this drags on and on.


Again i would concede...if any of you had actually provided a successful counter argument. Just when i think you have the intelligence to do so, i get a stupid insult instead.


He knows you will never concede. Just as smudie will never concede. Whether this is because you are stubborn, trolling (I don't think you are trolling but smud is) or simply interpret the available information in a way that neither side will ever agree upon, continuing the discussion is pointless. 

If there were judges (yes, I was in debate club way back in HS) then we could ask them to pick a winner. But we can't. So shake hands and gg.

#380
smudboy

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MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.

#381
smudboy

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Sparda Stonerule wrote...

Well then Smud you aren't going by the definition of a plot.


I have quite a few.  What is yours?

#382
Sparda Stonerule

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wulf3n wrote...

Sparda Stonerule wrote...

Wulf3n there is a fine line when it comes to actually feeling the need to argue and making jokes because the person arguing with you is clearly not making much sense. If you've noticed Smud never backed you up because you are not making good arguments. We are making jokes because we've all made our points rather well and yet this drags on and on.


Again i would concede...if any of you had actually provided a successful counter argument. Just when i think you have the intelligence to do so, i get a stupid insult instead.


Fine I'll be serious. Go read pages 10-15 where I launch some rather successful arguments against the legitimacy of Smud's arguments. I was rather serious back then, I'm just getting more light hearted since it's getting late.

Because how you feel about the plot is subjective. Smud tends to argue about subjective things since he words his statements very well and can tear a hot head apart in two seconds. You are also arguing subjective things and I don't feel like doing that again with someone who doesn't word things as well as the person I had already debated with.

There was I boring enough for you?

#383
Throw_this_away

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Sparda Stonerule wrote...

Throw_this_away wrote...

Sparda Stonerule wrote...


Now I don't know about you, but if all ME 2 had a plot like. Shepard knows of Reapers, everyone believes him, he follows three completely coincidental leads that point to a single planet. This planet somehow has a device that lets Shepard kill Reapers. Cue Reaper invasion. I would have been disappointed.


Now just throw in a recon mini game that fills 90% of the game... think planet scanning of the empty space around the omega-4 relay... and you have a PERFECT GAME.  

Logical.  No-plot holes. 


I demand you stop coming up with glorious plots. Just because your plot has no holes does not mean you can taunt us about it.


Bro, it will be awesome.  Imagine planet scanning... but without the planet... for hours on end. 

The game advances after people clue in that there is no relay at the collector base, and the collectors use other tech to fly from their base to other systems.  Epic Plot twist!!!

#384
wulf3n

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Whatever666343431431654324 wrote...
He knows you will never concede. Just as smudie will never concede. Whether this is because you are stubborn, trolling (I don't think you are trolling but smud is) or simply interpret the available information in a way that neither side will ever agree upon, continuing the discussion is pointless. 

If there were judges (yes, I was in debate club way back in HS) then we could ask them to pick a winner. But we can't. So shake hands and gg.


I've conceded all the time, the problem is, no one with the exception of you, has provided an real counter argument, as soon as they see something they can't argue, they change the subject. 

#385
Throw_this_away

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smudboy wrote...

I have quite a few.  What is yours?


mine is bigger than yours.  

#386
MTN Dew Fanatic

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smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.



Except those aren't mines, nowhere does it state that those are mines.

#387
wulf3n

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Sparda Stonerule wrote...
Fine I'll be serious. Go read pages 10-15 where I launch some rather successful arguments against the legitimacy of Smud's arguments. I was rather serious back then, I'm just getting more light hearted since it's getting late.

Because how you feel about the plot is subjective. Smud tends to argue about subjective things since he words his statements very well and can tear a hot head apart in two seconds. You are also arguing subjective things and I don't feel like doing that again with someone who doesn't word things as well as the person I had already debated with.

There was I boring enough for you?


Subjective is I think steak is the best food, you think Chicken is the best food.

Where TIM got the information to send us on our quest is not!

#388
Sparda Stonerule

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smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.


I would like to point out that those are land mines. If you put blasting caps in space they would drift as things tend to do in space. Besides I seriously doubt those blasting caps would harm a ship when Guardian Lasers did no significant damage. 

#389
Whatever42

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wulf3n wrote...

Whatever666343431431654324 wrote...
He knows you will never concede. Just as smudie will never concede. Whether this is because you are stubborn, trolling (I don't think you are trolling but smud is) or simply interpret the available information in a way that neither side will ever agree upon, continuing the discussion is pointless. 

If there were judges (yes, I was in debate club way back in HS) then we could ask them to pick a winner. But we can't. So shake hands and gg.


I've conceded all the time, the problem is, no one with the exception of you, has provided an real counter argument, as soon as they see something they can't argue, they change the subject. 


Fair enough. Frankly, Smud had exhausted me on the topic and I wasn't seriously reading it anymore. I think he's probably affected their attitude as well. He's a very good troll.

#390
smudboy

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MTN Dew Fanatic wrote...

smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.



Except those aren't mines, nowhere does it state that those are mines.


Did you play that part of the game?  Try moving close to those "not-mines" and see what happens.

#391
Throw_this_away

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wulf3n wrote...

Whatever666343431431654324 wrote...
He knows you will never concede. Just as smudie will never concede. Whether this is because you are stubborn, trolling (I don't think you are trolling but smud is) or simply interpret the available information in a way that neither side will ever agree upon, continuing the discussion is pointless. 

If there were judges (yes, I was in debate club way back in HS) then we could ask them to pick a winner. But we can't. So shake hands and gg.


I've conceded all the time, the problem is, no one with the exception of you, has provided an real counter argument, as soon as they see something they can't argue, they change the subject. 


My problem is that I am so smart and correct that if I were to truly try and counter your agrument... it would melt your face and you would see god.  The god you would see would be me.  

I have too many followers as it is.  It is hard work leading a group of religous fanatics.  They always demand that I fix their problems.  I really can;t.  That is the problem.  I can make them think that it is all part of a bigger plan, or that some other evil force is to blame... but inreality I jus melted their faces with my arguments.  Nothing more.  

#392
smudboy

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Sparda Stonerule wrote...

smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.


I would like to point out that those are land mines. If you put blasting caps in space they would drift as things tend to do in space. Besides I seriously doubt those blasting caps would harm a ship when Guardian Lasers did no significant damage. 

Yes, but they're on a massive asteroid with no atmosphere.  Whether it's attached to an asteroid or in space, it's still a mine in space, and it will go boom when things get near it.

#393
Sparda Stonerule

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TIM got his info from an elaborate information network. He probably has agents in the Alliance and possibly agents within the Shadow Brokers information network. So in reality it could have come from almost anywhere. Besides he never clues you in on where he gets info because he keeps secrets from everyone. Just because you don't agree with a game characters methods doesn't make them wrong. Hence that whole point is subjective.

#394
wulf3n

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Throw_this_away wrote...
My problem is that I am so smart and correct that if I were to truly try and counter your agrument... it would melt your face and you would see god.  The god you would see would be me.  

I have too many followers as it is.  It is hard work leading a group of religous fanatics.  They always demand that I fix their problems.  I really can;t.  That is the problem.  I can make them think that it is all part of a bigger plan, or that some other evil force is to blame... but inreality I jus melted their faces with my arguments.  Nothing more.  


Can i call you John?

#395
MTN Dew Fanatic

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smudboy wrote...

MTN Dew Fanatic wrote...

smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.



Except those aren't mines, nowhere does it state that those are mines.


Did you play that part of the game?  Try moving close to those "not-mines" and see what happens.




Because they work on the asteroid must mean they'll work in space spread across kilometres?

#396
wulf3n

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Sparda Stonerule wrote...

TIM got his info from an elaborate information network. He probably has agents in the Alliance and possibly agents within the Shadow Brokers information network. So in reality it could have come from almost anywhere. Besides he never clues you in on where he gets info because he keeps secrets from everyone. Just because you don't agree with a game characters methods doesn't make them wrong. Hence that whole point is subjective.


Exactly, but the only people that know about the collector base, are the collectors! Do you think TIM, took them to a bar, got them drunk, and let them spill their guts, about their upcoming plan? 

None of this would be a problem if later on in the game, they gave you a simple explanation as to how TIM got the information.

#397
Throw_this_away

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wulf3n wrote...

Throw_this_away wrote...
My problem is that I am so smart and correct that if I were to truly try and counter your agrument... it would melt your face and you would see god.  The god you would see would be me.  

I have too many followers as it is.  It is hard work leading a group of religous fanatics.  They always demand that I fix their problems.  I really can;t.  That is the problem.  I can make them think that it is all part of a bigger plan, or that some other evil force is to blame... but inreality I jus melted their faces with my arguments.  Nothing more.  


Can i call you John?


I prefer daddy.  

#398
Sparda Stonerule

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smudboy wrote...

Sparda Stonerule wrote...

smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.


I would like to point out that those are land mines. If you put blasting caps in space they would drift as things tend to do in space. Besides I seriously doubt those blasting caps would harm a ship when Guardian Lasers did no significant damage. 

Yes, but they're on a massive asteroid with no atmosphere.  Whether it's attached to an asteroid or in space, it's still a mine in space, and it will go boom when things get near it.


Actually no, it's still connected to the ground which is a lot different than drifting in space. In reality something floating in space would need a correctional propulsion system to prevent drift. Those blast caps do not have that.

#399
santaclausemoreau

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hmmm.... space mines are interesting, but how would they work? would they work like satellites orbiting the relay?

#400
smudboy

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MTN Dew Fanatic wrote...

smudboy wrote...

MTN Dew Fanatic wrote...

smudboy wrote...

MTN Dew Fanatic wrote...
Evidence of what? There are no space mines.

http://masseffect.wikia.com/wiki/X57:_Avoid_the_Blasting_Caps

You're just regurgitating what someone else already argued, and we're already dealt with the mines issue anyway.  Go back a page or two.



Except those aren't mines, nowhere does it state that those are mines.


Did you play that part of the game?  Try moving close to those "not-mines" and see what happens.




Because they work on the asteroid must mean they'll work in space spread across kilometres?


I'm not saying go rush out and contact the manufacturer of said mines and ask for said mines.  I'm saying mines exist.  Ergo, other mines can exist, as can their payload, detonations radius, and the sort.  If we have a ship that can upgrade things, and we can buy upgrades to things from multiple vendors, this is not a stretch.  Hell we have probes that can instantly collect minerals into our cargo holds after hitting a planet, or something.  Modifying a proximity bomb is hardly that big a deal.