1) How do you feel about Hawke? Do you think it was a wise move to take a more "Shepard like" approach to the narration? I'll preface this by saying I have not yet actually played Mass Effect. However, from what I know of the dialogue wheel and especially the voicing, I am definitely inclined to think I won't like it. Whether or not it was a
wise move I suppose depends on whether or not the majority of people like it, not whether I do or not.
So long as I can still make Hawke feel like my own character and not someone else's character, I'll probably end up being okay with Hawke. The name's not my favourite thing, but I didn't like all the last names in Origins, either. Some I disliked more. I avoided those origins.
2) Do you think there will be a legitimate impact of your choices from the
first game? Do you believe they will signifigantly change how you play
and therefore percieve the world?Well, given that Kirkwall is pretty far away from the area we were operating in for Origins, there's certainly a limit to how much of an impact most of them could have. I assume that they'll have at least some. They will already have changed how we percieved the world, since presumably they did that when we made the choices (though whether they change anything about how Hawke will percieve the world is another story). So long as they aren't completely ignored or especially changed, I won't be upset about it.
It would be neat if all the major choices have a good deal of impact, but I don't really expect it. That would, I'm sure, be rather hard to pull off writing-wise. It also wouldn't make much sense for some to have much of an impact anywhere other than Ferelden.
3) Is having a main character with a voice all that important? Why? I think it's important
not to have the PC voiced. So, yes. I think it changes things quite a bit.
4) Does having a voiced Character take you out of the experience? If by some chance the voice happens to fit the character I want to play, I suppose it might not - but the odds of that seem quite low. It will certainly negatively impact replay value, as having the character of either gender always sound the same will tend to make it feel more like exactly the same character.
I'm trying to figure out how to explain exactly why I don't like it. Well, for starters, an annoying voice* could easily put me off playing a female character (or a male character, but annoying voices seem to be more common for female characters).
There are also a great many ways one can imagine any particular line being said, even keeping the exact same meaning, and if the voice actor delivers it in an entirely different way than imagined it would be fairly jarring.
It also appears to be bring the dialogue wheel with it, and I would greatly prefer being able to see exactly what line of dialogue I'm choosing. It's a bit hard to pick what your character is going to say if you don't know that is what they're going to say. Or, for that matter, how they're going to say it.
* For my definition of 'an annoying voice', see such characters as Aerie, Sendai, Mission and Neeshka, to take a few from various roleplaying games.
5) Does it disappoint you that you can't play your warden? Somewhat, but only in a 'I expected this, but it would've been cool the other way' manner. The trilogy-with-same-character aspect was one of the (many) reasons that I love Baldur's Gate so much, so it certainly would've been nice to have again, but it doesn't bother me much in its absence.
6) What are you looking forward to in the game? The flash-back narrative style thing seems interesting, and seeing and exploring more of the world. The alternate perspective on the Blight could also be interesting. I don't really know enough else to say as of yet.
7) Do you think the controls themselves may be more Obilvion-esque for the console? I've no idea what Oblivion played like on the console. In fact, I've no idea what almost anything plays like on the console. I admit to not really caring. I don't even have a console.
8) Do you look forward to more graphically diverse areas? Sure, if they're cool and make sense. Still, graphics in general is probably the area of games I care least about.
9) What are you expecting? A roleplaying game, set in the Dragon Age, about someone named Hawke. I don't have many expectations. If it isn't those things, however, I shall be surprised. And, at least in the case of the first two, rather disappointed. In the case of third I would just be a bit weirded out and wonder why they had claimed otherwise.
10) What has you excited for the game? Honestly, I'm not really excited yet. I tend to be fairly laid back about such things, and it's still a long ways away. I'm interested, and I'm interested because it's a sequel to a game I liked, it's a roleplaying game, and there are some things about it that seem like they'll be cool.
11) DO you think there should be griffons D: (not a serious griffons) No, they're extinct. Griffon bones might be interesting to see, I guess? As evidence? Although I doubt Hawke will really have time to go on an archaeological dig for griffon evidence.
Modifié par Halae Dral, 25 juillet 2010 - 01:18 .