Aller au contenu

Photo

Yes, no, maybe... will there be a Dragon Age 2 toolset?


307 réponses à ce sujet

#226
magikbbg

magikbbg
  • Members
  • 298 messages
bump

maybe someone on eabioware will read this and know we still are waiting for an updated toolset:)

Modifié par magikbbg, 27 avril 2011 - 05:39 .


#227
Remois

Remois
  • Members
  • 33 messages
Well to put it simply EA is more interested in console than in pc (see dead space 2) and bioware will have to follow... Soon they'll say we're lucky to have anything at all...
In that view a toolset is at best secondary and at worse not even in planning...
Bethesda talks with a lot of "if" and "maybe" to port mods to console but that's not EA stance. Closed gaming for all...

#228
jean-psx

jean-psx
  • Members
  • 1 messages
I hate how they even let their PC fans to a demur of updating their toolset. Is BioWare going downward? Items for a first DLC release? What a joke. Even saying their making DLCs meatier and more packed. I'm saddened that they made the game superficial but also loosing support of the game for supporting other tittles like SWKOTR being something that wasted alot of resources that doesn't even meet a next-gen MMO game's standards. Even including DA2 to its soon to be demise. I know I'm not getting it. My only hope now is ME3 where it seems that is where their focus on rather than the DA franchise.

#229
Remois

Remois
  • Members
  • 33 messages
You know, you're waiting for ME3. But in DA2, they use the exact same formula as ME2...
It's easy to add: no toolset, they can sell almost anything as dlc and while I am not against DLC, i wish there were a bit more work in what they sell... If I want an item pack, il get it free of charge there (and before you click these are mods not the official items pack): http://www.dragonagenexus.com/
ME3 will be the same... An action adventure game with rpg element...

Modifié par Remois, 12 mai 2011 - 04:04 .


#230
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages
No change, still nothing definite one way or the other. Sorry, folks.

#231
CaptainBlackGold

CaptainBlackGold
  • Members
  • 475 messages

Stanley Woo wrote...

No change, still nothing definite one way or the other. Sorry, folks.


Thank you for the update Mr. Woo. Please remind whoever it is that needs to be reminded that many in tne community are still very interested in a tool set. Not wanting to nag or anything - just keeping the topic alive.

#232
MishraArtificer

MishraArtificer
  • Members
  • 58 messages

Stanley Woo wrote...

No change, still nothing definite one way or the other. Sorry, folks.

Is there any one or two things in particular keeping the toolset out of our hands? Third-party proprietary code or something?

#233
rayvioletta

rayvioletta
  • Members
  • 1 494 messages

Stanley Woo wrote...

No change, still nothing definite one way or the other. Sorry, folks.


not the news I was hoping for, but it's better than silence or a "no, never gonna happen" at least

#234
Sabriana

Sabriana
  • Members
  • 4 381 messages

rayvioletta wrote...

Stanley Woo wrote...

No change, still nothing definite one way or the other. Sorry, folks.


not the news I was hoping for, but it's better than silence or a "no, never gonna happen" at least


I agree. I do hope that an update will come, though. I'm not a modder, but I am a huge fan of the modding communities all over the place.

Ah well. Here's to hope.

#235
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages

MishraArtificer wrote...
Is there any one or two things in particular keeping the toolset out of our hands?

Yes, a decision on whether to release the toolset to the public. ;) *rimshot* Thank you, I'm here all week.

#236
Hel

Hel
  • Members
  • 420 messages

Stanley Woo wrote...

MishraArtificer wrote...
Is there any one or two things in particular keeping the toolset out of our hands?

Yes, a decision on whether to release the toolset to the public. ;) *rimshot* Thank you, I'm here all week.


Boo! Throws a tomatoe. Posted Image

Modifié par Helekanalaith, 13 mai 2011 - 08:18 .


#237
Blackguard76

Blackguard76
  • Members
  • 5 messages

anorling wrote...

CaptainBlackGold wrote...

Let me just add my voice to this request.

What made DAO superb and infintely re-playable was the tool set and all the incredible work that modders do. Don't like the vanilla armor? Mod it. Don't like the grannie panties? Well, guess what, someone made alternatives. Don't like the way that some of the companions look? Well, lookie here, some bright person offers me fifty different options!

It is unreasonable to expect the artistic vision of the game creators to scratch where every player itches - but with modding tools, everyone can morph the game the way that fits them.

In this case, I am not terribly impressed with some of the current screenshots - especially the darkspawn armor. But I am not as upset as others simply because I assume a tool set will be issued and within a few days, someone will create something that fits MY vision of how they should look.

ME is an example of a good game with limited replayability for me - no tool set, difficult and cumbersome to mod and hence, after playing a couple of times, it sits on a shelf.

DAO on the other hand, I have played literally hundreds (thousands? I need a life) of hours simply because someone is always creating something new and interesting that I want to see in game.

So, for what it is worth, I want to strongly encourage the Dev's to release a toolset. If they don't. well, I will still buy their game but I WILL think mean thoughts! :-)


I have given this post my endorsement. My thoughts exactly! Even the last part :)
Even if the main character has a VO I don't see why they can't release a toolset.


ALL of this I have to agree with and endorse. We need a good toolset, one that is more user friendly than the DA:0 one. Hell, put the original NWN toolset on steroids and give us that. I LOVED the NWN toolset. You guys (Bioware) can give us one, and why not?

#238
Myounage

Myounage
  • Members
  • 250 messages
No point. Game is horrible and unsalvageable. I would just go back to modding DA:O rather than waste my time with this garbage.

#239
Sebanet

Sebanet
  • Members
  • 6 messages
DA:O blow my mind , and after i play it with lots of mods its become a masterpiece and the best game i ever play.. and i have 32 years playing since Doom 2.
But before buy any game, as hundreds of others players, i use internet to see if the game worth my money.
Im desesperate to buy and play DA2 to continue this epic brand game, but not allowing mods through toolset retain me to get it today.
Why not release the toolset? Mods can affect DLC sales? Not true. DLC are quest/adventures, Mods change aspect of the Game, exist a few quest mods but cant be compared to bioware DLCs.

To end this, After the toolset being released i will buy the game and play it. in the meantime i prefer spent my money in other game. the release of the toolset will bring more games sales im sure of it.

#240
kaiki01

kaiki01
  • Members
  • 543 messages
At this point in time, I would prefer a DA3 toolkit over a DA2 toolkit. The less thought towards DA2 the better :D

#241
Gibb_Shepard

Gibb_Shepard
  • Members
  • 3 694 messages
I wonder what is keeping them from releasing the seemingly already established toolset. I very highly doubt it is DLC.

Anyone have an idea? Anything that would benefit BW as a business by keeping it from us?

#242
kaiki01

kaiki01
  • Members
  • 543 messages

Gibb_Shepard wrote...

I wonder what is keeping them from releasing the seemingly already established toolset. I very highly doubt it is DLC.

Anyone have an idea? Anything that would benefit BW as a business by keeping it from us?


"seemingly" is the key word. We dont know what shape the toolkit that Bioware uses, if its a collection of different tools or how much time & money they would need to spend in order to make it consumer ready.

Also, for the most part, you dont need a toolkit to mod the game. Scripting & new areas maybe(I know little about how to go about those in DA2). But new items, textures, character morphs are getting made without a toolkit.

#243
Verilee

Verilee
  • Members
  • 25 messages
I would dare to say, that in a game like DA2, with such limited possibilities (not equipping the companions for example) a toolset is not what would save this game, or remarkably improve it. But I don't know what would be possible, so maybe I am wrong.

#244
Huntress

Huntress
  • Members
  • 2 464 messages

Verilee wrote...

I would dare to say, that in a game like DA2, with such limited possibilities (not equipping the companions for example) a toolset is not what would save this game, or remarkably improve it. But I don't know what would be possible, so maybe I am wrong.


I got this mod, for companions.

http://www.dragonage...ile.php?id=2645

Weapons:
http://www.dragonage...ile.php?id=2845

#245
Sebanet

Sebanet
  • Members
  • 6 messages

Huntress wrote...
I got this mod, for companions.

http://www.dragonage...ile.php?id=2645


Thats why i love mods!!  I will buy and play this game next year, once its become perfect thanks the modders and the toolset release (:whistle:)
If not...  I will wait for DA3 meanwhile i play witcher 2
End.

#246
Remois

Remois
  • Members
  • 33 messages
The way it go I don't think I'll buy da3 but it could look like this:



But somehow, I dont think there will be a toolset, they just don't say no because of the rant it would raise...

Modifié par Remois, 29 mai 2011 - 09:10 .


#247
Eluna Sarfenus

Eluna Sarfenus
  • Members
  • 1 messages
BioWare, let's be serious about this. You guys are not five. You should know better than to think that constantly handing us re-hashed versions of, "-maybe- there will be a toolset for DA2" will do nothing to make your fanbase any happier, or any more complacent. I, for one, bought the console version--brand new, not used from Gamestop to cheat you out of your money, don't worry--about a week after it was released, on a preorder. So why am I here complaining about the game not having a toolset? Because I found the game to be so unfinished in mechanics and tiresome in play that I thought, "Maybe I should shell out the extra money for the PC version and see if the mods make it anymore playable." At the time, I had thought that there was a toolset or other means of modding the game already out there for the skillful modding community to use, but I was dismayed when all I found were character swaps for cutscenes, etc. Nothing to fix the monotonous scenery, or irritating and repetitive combat. "Well, surely they must have had put out some word about it..." I think to myself. Surely they must be smart enough to know that keeping a game active and fresh means allowing players to customize it as they see fit! But no. All that is out there is uncertainty.

Perhaps you have grown arrogant, BioWare/EA, to think that your fans will continue to buy your games and DLC if you continue to ignore their requests. Or you're just afraid that giving a definite answer to anything will enrage us more? Well, let me just say this: whether you say "yes, there will be a toolset!" and then turn around to say, "nope, not going to happen," or just say "no" outright, you are going to upset people. A lot of people. Angry people do not buy products from the producers who have raised their ire.

What I love most about games is--unlike other entertainment media--if the tools are provided, it can be altered. You can't change the ending of a movie to suit your wants, but you can change the ending of a video game to be more what you expected, -if the tools are given-. It's a wonderful thing, this adaptability, that only games possess--and yet here we see it being wasted. ****-footing around issues with "maybes" and "perhaps" does not get the issue solved--it just gets people frustrated.

We all know that you're an incredibly busy company, BioWare, and that you have deadlines to meet, budget deficits to be made up, and that you have no spare time--but you need to -make- time. Not just to make a toolset, but to take care of your followers, be they the newcomers or old timers who have been with you since the beginning. Without them, without us, you would not be this successful. If you ignore us, we will ignore you, and keep our money in our pockets. We will -not- keep buying games if we continue to feel cheated out of our $60 by the lack of experience they give us. We will -not- continue buying DLC releases, no matter how much you think it will shore us up from nagging.

As it stands, my unfinished console version of the game will keep languishing on my game shelf, and the money I've saved for the PC version of DA2 will remain in my wallet until the toolset is released.

#248
Sebanet

Sebanet
  • Members
  • 6 messages
Visit Dragon Age website and you will see high score and opinions of the game from console sites only, no PC review sites.. Dragon Age 2 is a console game, the proyect was focus for consoles, no toolset required in consoles.. and it seems they dont have intentions to give attention to pc customers, is a shame cause thanks us dragon age is a successfully franchise. Dragon Age 3 will be for PC like DA:O or for console like DA:2 ... at this point in DA:3 i really dont care the storyline, the characters involve, not even the engine.. my really interest is know for which plataform will be focus, knowing that it will be availbale for PC and Consoles.

#249
Vordimier

Vordimier
  • Members
  • 50 messages
I do not think they want to release a tool-set. It would give modders the ability to correct alot of things that a good portion of the fan base HATE about this game; most of which Bioware praises and uses marketing and rediculous word games to plaster as something good.

Bioware has been on damage control since the release of DA2. I do not see a viable reason from their perspective to change that.

#250
Sister Goldring

Sister Goldring
  • Members
  • 1 551 messages
I think we pretty much have to accept at this point that an updated toolset isn't going to happen. So the modding of DA2, in my understanding, is pretty much limited to items, retextures and morphs. No new campaigns, areas or cutscenes can be made.

A pity but it is what it is.