hoorayforicecream wrote...
Drasanil wrote...
DA2 feels half arsed and created a lot of resentment, no doubt modder creations would be used to 'prove' how bad it was/is.Did I say that? No.
Maybe your definition of spite is different than mine, but it sure looks like you did.
I said people would use created mods to make the game look bad, I never said people would make mods with that purpose, right there in plain english as you so nicely quoted and bolded for me.
Perhaps you were just unclear in what you said. When you said that DA2 generated a lot of resentment and that the modders would make content that would "prove how bad it was/is", do you mean that the haters would use good mods as evidence that the base game sucks?
Pretty much.
Oblivion was famous for having hideously ugly characters out of the box. Many of the mods in Oblivion are all about making player characters prettier. If what you say is correct, then wouldn't Bethesda be afraid of haters "proving how bad it was/is"?
I remember the Bethsoft forums, it actually did happen and Oblivion still has a reputation as being largely unplayable with out modded content, it just also has a reputation for being pretty good with it. The difference is Bethesda basically uses it's well known player modding base a marketing tool and that's why they release toolsets.
Bioware normally markets 'entire' games, to have their current show piece be out done by community modders would reflect very poorly and serve to only draw sharper contrast to the real and percieved faults with DA2.
Oh wait. They didn't care, because it kept people interested in and playing their game, and maintained their DLC-buying audience.
Read above different strategies and approaches to it. You can't assume what is true for one company is universally true for all others.
Thinking that Bioware is holding back a toolset because they are afraid of the response of haters is silly.
Bad press is bad press, especially if there is 'proof' to back it up, if you have mods showcasing the widely percieved faults (ie by fixing them) in your game even further you're going to want to avoid releasing modding tools that make it easier for it to happen. Why else wouldn't they? The only other reason would be milk money out of their DLC sales.





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