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Good things come to those who wait!


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#1
ibortolis

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From what i ve read so far in the forums,the main concerns about DA2 are:

1.We wont be able to choose our race.Instead, we re given a pre-defined character to play,
2.Combat looks more action oriented,based on few previews on console version of the game,
3.Traditional CRPG Dialogue has been replaced by the The Conversation Wheel,
4.Change in graphics.

Well,here are my thoughts about the above mentioned concerns.

1.One of the best CRPGs of all time (if not the best) was without any doubt Planescape:Torment,where you were not given the choice to select your name,race or even customize your character. However,as the story unfolded, made me connect to that character (the nameless one) more than every other computer game.So i wont rush into any conclusions, till i find out what's the story behind this Hawke fellow. Maybe he's a crucial character to the world of Thedas and it's history (its like playing Elminster or Drizzt before they become famous).
Moreover,the guys at BW made a new world from scratch, and they want to introduce its history,lore,locations,etc. to us. Therefore, try to look their efforts as a world-oriented game and not as a character-oriented one.

2.According to my humble opinion,true fans of the "old school" RPG gender played DAO on a PC and not on a console.As i ve read,PC combat system will remain mostly the same,so no worries about this one. BioWare is just trying to adjust DA2 on the nowadays demands of the console market.

3.One thing i didn't like in DAO was that i got more connected with the NPC's of my party, rather than my own character.The main reason for that might have been the fact that my hero didn't speak at all,just stared like an emotionless puppet.So the new voiced hero is a plus for me!As long as they keep in track the choices we re given in the Conversation Wheel to what the character actually says,i wouldn't mind the change (see also "How to fix the dialogue system" topic by BlackyBlack).

4. To be honest on this one, i really expected a more "epic dark-themed" kind of graphics, rather than the ones we ve seen so far.But as i said before..Good things come to those who wait!

#2
Chuvvy

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I agree with this statement.

#3
Lintanis

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Seconded (if thats a word) :),  Im glad that Mike came out and said there is no lead platform and that all versions are being worked on at the same time :).

#4
wicked_being

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Ah...a positive thread for a change. ^_^
Brace yourselves, I sense a horde of DA2 doomsayers approaching.

#5
kaimanaMM

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Oh, you, stop being reasonable and making sense!

Can't you at least wave your arms around, maybe stomp around a bit, maybe toss a tomato or two?

(I agree with you good sir and your well-written post.)  <3

#6
Arttis

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If you build it,it will come.

If you wait,you will just wait.

Good things come to those who are lucky.

Sense and reason die in the face of insanity.


#7
joriandrake

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I never liked PST

#8
tez19

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i wish i could be as optimistic as you (OP) but i just can't, this ''sequel'' looks to be a disaster.

#9
thesuperdarkone

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The people at the boycott thread a quite unreasonable and should listen to this advice. While the news we currently have may not see DA2 as a great game, who knows, it could get better over time. If the game isn't good, then they shouldn't buy it and wait until gameplay or anything else shows up. The people who want to boycott DA2 are unreasonable and accuse anyone who says that what they are doing is ridiculous is a troll, which I believe proves the point that some people just can't take advice.

#10
SoR82

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Yeah because we are all unreasonable in that thread. Personally I would LOVE my pessimism to be incorrect. I have no intention "boycotting" a game if i dont like it i dont buy it simple as. Not to prove any kind of point to bioware or you or anyone else, jsut I will spend my money elsewhere. No drama no fuss

#11
StreetlightEagle

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We all agree that the origins were great, but I do think Bioware have gotten it right in trying something a bit different. I know some people just want to play DA:O... again, but those people make no sense and should not be listened to. I'm tired of the same old 'join an exclusive organisation and save the world from an ancient evil' story and I'm glad we're getting a much more personal story and hopefully I should be able to relate to the character more because of this. Why people are crying over the combat changes to DA I have no idea. PC will remained unchanged and consoles did indeed need a do-over. I find all the changes we've heard of so far very refreshing.

#12
Guest_Kordaris_*

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ibortolis wrote...

From what i ve read so far in the forums,the main concerns about DA2 are:

1.We wont be able to choose our race.Instead, we re given a pre-defined character to play,
2.Combat looks more action oriented,based on few previews on console version of the game,
3.Traditional CRPG Dialogue has been replaced by the The Conversation Wheel,
4.Change in graphics.

Well,here are my thoughts about the above mentioned concerns.

1.One of the best CRPGs of all time (if not the best) was without any doubt Planescape:Torment,where you were not given the choice to select your name,race or even customize your character. However,as the story unfolded, made me connect to that character (the nameless one) more than every other computer game.So i wont rush into any conclusions, till i find out what's the story behind this Hawke fellow. Maybe he's a crucial character to the world of Thedas and it's history (its like playing Elminster or Drizzt before they become famous).
Moreover,the guys at BW made a new world from scratch, and they want to introduce its history,lore,locations,etc. to us. Therefore, try to look their efforts as a world-oriented game and not as a character-oriented one.

2.According to my humble opinion,true fans of the "old school" RPG gender played DAO on a PC and not on a console.As i ve read,PC combat system will remain mostly the same,so no worries about this one. BioWare is just trying to adjust DA2 on the nowadays demands of the console market.

3.One thing i didn't like in DAO was that i got more connected with the NPC's of my party, rather than my own character.The main reason for that might have been the fact that my hero didn't speak at all,just stared like an emotionless puppet.So the new voiced hero is a plus for me!As long as they keep in track the choices we re given in the Conversation Wheel to what the character actually says,i wouldn't mind the change (see also "How to fix the dialogue system" topic by BlackyBlack).

4. To be honest on this one, i really expected a more "epic dark-themed" kind of graphics, rather than the ones we ve seen so far.But as i said before..Good things come to those who wait!



You are still assuming this will be an RPG. Good for you.

#13
wicked_being

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Please Kordaris, you have been spreading gloom in almost every thread today. Can you just make your own thread and keep your brooding to yourself? There are people who do not care about being limited to just one origin and are optimistic about a new story. Please go away.

Modifié par wicked_being, 25 juillet 2010 - 12:35 .


#14
StreetlightEagle

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wicked_being wrote...

Please Kordaris, you have been spreading gloom in almost every thread today. Can you just make your own thread and keep your brooding to yourself?


His very presence depresses me.

#15
ibortolis

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No,Kordaris may be right,maybe Hawke's purpose on DA2 is to invent football,so in DA3 we ll have the Thedas World cup championship!So DA2 might be a first-person shooter sports game!

EA sports!!...its in the game!

#16
Guest_Kordaris_*

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ibortolis wrote...

No,Kordaris may be right,maybe Hawke's purpose on DA2 is to invent football,so in DA3 we ll have the Thedas World cup championship!So DA2 might be a first-person shooter sports game!
EA sports!!...its in the game!

No it's to engage in combat. Read the reviews. Just like they turned ME2 into shooter they are turning this into God of War clone.

#17
Mr. Versipellis

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I have to admit I'd like a vocied character in Dragon Age. For some reason I never got very attatched to my warden, I far preferedf my Shephard. I think silent characters work better in less serious games - ie, in NWN1 you got a lot of silly dialogue choices which made your characetr quite clearly defied even if it was a pretty dumb campaign. Still, maybe i just made up a aboring character...

#18
StreetlightEagle

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Yeah, think about it. Some of the most gripping bits of Mass Effect were the rousing speeches shepard made. In DA, your Warden just stood there awkwardly with a blank look on his face as Alistair told everyone how great you were... Didn't quite work, that one.

#19
Estelindis

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Mr. Versipellis wrote...
I have to admit I'd like a voiced character in Dragon Age. For some reason I never got very attatched to my warden, I far prefered my Shepard.


StreetlightEagle wrote...
Some of
the most gripping bits of Mass Effect were the rousing speeches shepard
made. In DA, your Warden just stood there awkwardly with a blank look on
his face as Alistair told everyone how great you were...


I completely agree.  Even though DA:O let you roleplay your character's background much more than ME, and certainly gave us much more in-depth relationships with our party members, in some respects the Warden was this hollow void at the heart of the game.  People would refer to "the Warden" and I'd usually think "don't you mean Wardens - Alistair's standing right there!"  Or, sometimes, I'd wonder why everyone acted like my character was the hero, when, to my mind, Alistair should have been garnering much more attention.  I mean, my character's voice was never heard.  And no one ever addressed her by name.  Those are two of the factors that make Shepard so much more alive in Mass Effect.  I am genuinely delighted to see them being introduced in DA2 (even if I'm sorry that we'll have no choice of race, as I enjoyed playing my City Elf in DA:O).

Modifié par Estelindis, 25 juillet 2010 - 01:06 .


#20
Jmojocat

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The reason they didn't give a voice to the character is becasue you have in your head an idea what your Warden will sound like making it a more imersive experiance.



It's like Nintendo said last year they would never give Link a voiced because you know it your head what he should sound like and whoever they cast is never going to be good enough. There was a huge amount of angry players when the gave a voice to Samus in Metriod:other M because the Samus didn't even come close to what everyone thought she would sound like.

#21
Estelindis

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Jmojocat wrote...

The reason they didn't give a voice to the character is becasue you have in your head an idea what your Warden will sound like making it a more imersive experiance.

It's like Nintendo said last year they would never give Link a voiced because you know it your head what he should sound like and whoever they cast is never going to be good enough. There was a huge amount of angry players when the gave a voice to Samus in Metriod:other M because the Samus didn't even come close to what everyone thought she would sound like.

That's all very well for an established character like Link, but when you're introducing a character for the first time I don't see how voice acting could disrupt immersion.

Besides, when *everyone* else is voiced, it's like your character is somehow less real when she or he remains silent yet everyone acts like s/he speaks.  *That* disrupts my immersion.

#22
Kritanakom

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OP speaks truth!



The only thing we know enough to complain about is the graphics, because we have actual screenshots! The devs are promising a long clip of conversation for us to see soon!

What combat and conversation that's been seen and reviewed so far were just exaggerated examples to grab attention.!

#23
Guest_Kordaris_*

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Kritanakom wrote...


The only thing we know enough to complain about is the graphics, because we have actual screenshots!

No, we also know you won't be able to pick your character from several choices, you are stuck with the Hawke peasant. The game will also be more combat orientated, with ninja-like moves for characters-already shown.

#24
Ponce de Leon

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It's not exactly that I like PS:T that much, but hell, as said many times, I know almost nothing of DA2, so I wait and see.

Personally, graphics look very well made. Perhaps some more refined textures will make them even better, but facial structure and in general the new hurlocks look quite gorgeous. Also, the blood seem to be much better looking, without any actual rain that dirties you behind your back. Which is good.

We'll still have to wait and see though. It can get better as well as it can get worse. We can't say yet.



Also, combat = sport. There was an interesting "how to destroy the world" on discovery channel. they started with war and battle, then they passed to sport, to end up in video games. It's basically the same.

#25
Morroian

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Kordaris wrote...

No it's to engage in combat.


Only if you ignore the statements from the game designers.