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The Claymore Adept - a disastor or ... ?


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#1
Bozorgmehr

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Humans say: “Give a man a fish; you have fed him for today. Teach a man to fish; and you have fed him for a lifetime”

Asari say: ""Give the Adept a Claymore; they can fire only once a day. Teach the Adept the reload trick; and ..."

Well, see for yourself: Asari Claymore Shepard (practice) Collector Ship (entire mission) Miranda's Loyalty Mission

Cheers B)

Modifié par Bozorgmehr, 27 août 2010 - 07:52 .


#2
Guest_mashavasilec_*

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lolwut?

#3
Bozorgmehr

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mashavasilec wrote...

lolwut?


Sorry, link added.

#4
Guest_mashavasilec_*

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that was fun


#5
Radahldo

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That was entertaining

#6
Bozorgmehr

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Thanks guys, never thought it could work, but Adepts can be extremely powerful with Barrier and a Claymore, It's even possible to use biotics between shots without influencing the rate of fire. Have to get used to this (and the Claymore - its been a while since I used it on my Vanguard).

#7
Kronner

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lol nice vid :D
Too bad you cannot get the Claymore without modding the game, because it would apparently make Adept much more fun to play!

#8
Bozorgmehr

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Kronner wrote...

lol nice vid :D
Too bad you cannot get the Claymore without modding the game, because it would apparently make Adept much more fun to play!


Definitely! It makes the Adept very powerful and its a lot of fun. I know there's been some speedrun competition, who clears the platforms fastest. Do you know what the fastest time is? I know you can do it very quicky with a Claymore Vanguard, just wondering if an Adept can come close. I was just freestyling during the vid and my gameplay was far from being perfect, but the time between the first and last shot fired is between 1.30 - 1.40. I can probably do it faster after some practice using the combined forces of the Claymore and biotics. :ph34r:

P.S. It's a good thing we can mod ME2 :devil:

#9
JaegerBane

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I'm considering trying a Claymore on the Adept this playthrough. This dude will already be packing a Revenant, a Widow and a Locust, so it might be interesting.

Traditionally, I've never particularly liked the Claymore - the combo of having to close in on your enemies but only shooting one shot at a time never sounded that much fun, and my Vanguard playthrough just annoyed meto the extent I stuck with the Scimitar.

But there is quite an overlap between the Scimitar and the Revenant. Might be time to give it another chance.

#10
JaegerBane

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Bozorgmehr wrote...

Kronner wrote...

lol nice vid :D
Too bad you cannot get the Claymore without modding the game, because it would apparently make Adept much more fun to play!


Definitely! It makes the Adept very powerful and its a lot of fun. I know there's been some speedrun competition, who clears the platforms fastest. Do you know what the fastest time is? I know you can do it very quicky with a Claymore Vanguard, just wondering if an Adept can come close. I was just freestyling during the vid and my gameplay was far from being perfect, but the time between the first and last shot fired is between 1.30 - 1.40. I can probably do it faster after some practice using the combined forces of the Claymore and biotics. :ph34r:

P.S. It's a good thing we can mod ME2 :devil:


Interestingly, you seem to be playing in a similar fashion to the Eclipse Vanguards, using Warp to soften enemies up while advancing and delivering the killing blow with the Claymore.

You've convinced me, I'll try this. I'm only actually playing on Normal, so hopefully that will equal a *lot* of one-hit-kills :P

#11
Bozorgmehr

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JaegerBane wrote...

I'm considering trying a Claymore on the Adept this playthrough. This dude will already be packing a Revenant, a Widow and a Locust, so it might be interesting.

Traditionally, I've never particularly liked the Claymore - the combo of having to close in on your enemies but only shooting one shot at a time never sounded that much fun, and my Vanguard playthrough just annoyed meto the extent I stuck with the Scimitar.

But there is quite an overlap between the Scimitar and the Revenant. Might be time to give it another chance.


Your Adept is carrying quite some firepower :D

Interestingly, you seem to be playing in a similar fashion to the Eclipse Vanguards, using Warp to soften enemies up while advancing and delivering the killing blow with the Claymore.

You've convinced me, I'll try this. I'm only actually playing on Normal, so hopefully that will equal a *lot* of one-hit-kills [smilie]../../../images/forum/emoticons/tongue.png[/smilie]


What's really is getting me exited is using biotics seems not to delay the rate of fire - you can use biotic attacks during the reload animation (I even think you do not have to press the melee button - activating one of the biotic powers at the right time will finish the reload process, after the biotic animation Shep will be ready to shoot again.

Shep is quite strong, she reloads the Claymore with one hand :blink: using the other to release devastating biotic attacks.

The age of the Vanguard is over - the day of the Adept has come :D

Modifié par Bozorgmehr, 25 juillet 2010 - 10:23 .


#12
xiiz

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Nice vid, I never liked the Claymore much, but that definately looks fun - and on Adept at that. 

Also, big + for using Metallica. :wizard:

#13
Kronner

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Bozorgmehr wrote...

The age of the Vanguard is over - the day of the Adept has come :D


If you could put Charge on an Adept somehow, and on a separate cooldown, that would be a BioticGod 2.0

Fear me lesser creatures:lol:

#14
Bozorgmehr

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xiiz wrote...

Nice vid, I never liked the Claymore much, but that definately looks fun - and on Adept at that. 

Also, big + for using Metallica. :wizard:


I died during the first 4 attemps, but the moment I was listening to Creeping Death I got the hang of it. So I thought it would be nice to add that track to the video.

I love Metallica since I saw them performing live - they're damn good though I like their old albums best.

Kronner wrote...

If you could put Charge on an Adept somehow, and on a separate cooldown, that would be a BioticGod 2.0

Fear me lesser creatures[smilie]../../../images/forum/emoticons/lol.png[/smilie]


Haha, that would make shep unstoppable. I would have given it a shot if it was possible to mod the game that way. Would have removed all guns and squadies first - Charging around at will and spamming biotic attacks at the same time would be one hell of an experience.[smilie]../../../images/forum/emoticons/devil.png[/smilie]

Modifié par Bozorgmehr, 26 juillet 2010 - 11:33 .


#15
Cerberus Operative Ashley Williams

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The best part of that video was definitely Metallica. It would have been good otherwise though don't worry.

#16
Simbacca

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Claymore Adept Image IPB

Creeping Death Image IPB

#17
JaegerBane

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It's weird. After a bit of testing on several different missions in my stash of savegames... I've concluded that the Claymore is a brilliant piece of kit on an Adept. It utterly *rocks*.

I couldn't stand the thing on my Vanguard. I'm guessing it's got something to do with the fact that the Adept doesn't actually have to have a loaded gun to smash targets - so having the unholy damage from a Claymore shot on one target then Throw and Warping enemies while reloading just allows you to wipe out whole squads in seconds.

Cool. So now my Adept is packing enough guns to end the world. Revenant, Widow, Claymore, Locust.

Bang :devil:

#18
NICKjnp

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Give us a vid if you get the chance.

#19
epoch_

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Radahldo wrote...

That was entertaining



#20
Bozorgmehr

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JaegerBane wrote...

It's weird. After a bit of testing on several different missions in my stash of savegames... I've concluded that the Claymore is a brilliant piece of kit on an Adept. It utterly *rocks*.

I couldn't stand the thing on my Vanguard. I'm guessing it's got something to do with the fact that the Adept doesn't actually have to have a loaded gun to smash targets - so having the unholy damage from a Claymore shot on one target then Throw and Warping enemies while reloading just allows you to wipe out whole squads in seconds.

Cool. So now my Adept is packing enough guns to end the world. Revenant, Widow, Claymore, Locust.

Bang :devil:


I have the same feeling about the Claymore and the Adept - its a perfect match :wub:

Enemies don't know what hit them: "Is that a Super Soldier? Or some psycho Vanguard? Nope, its just an Adept - with a big gun" :)

#21
JaegerBane

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Bozorgmehr wrote...
I have the same feeling about the Claymore and the Adept - its a perfect match :wub:


I never really got why only some classes are allowed to access the Tier 3 Collector Ship weapons. I mean, it's not like the Vanguard/Soldier/Infiltrator classes are worthless without that exclusive option.

That's how I justfy modding the .ini file to pieces, anyway :P

I'm still intrigued by how well the full set of Tier 3 guns in this game work together, considering that they can never be all wielded by a single character in the stock game.

#22
numotsbane

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oh how i wish you could get an extra weapon evrytime you NG+'d...

and no, i can't mod it. 360 user alert (and can't be stuffed with 360 modding).


#23
JaegerBane

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numotsbane wrote...

oh how i wish you could get an extra weapon evrytime you NG+'d...
and no, i can't mod it. 360 user alert (and can't be stuffed with 360 modding).


And that's exactly why I don't understand it. It's not like the weapons are so powerful that they're completely broken - both the Widow and the Claymore have all the disadvantages their class suffers from in general, and the Revenant is actually substantially less effective at longer ranges than the weapon it supposedly upgrades. By modding it, you're not giving yourself all that much of an upgrade.

To be honest, I've never really thought the enormous amount of restrictions placed on classes in ME2 was particularly well-thought out. The class balance is virtually non-existant.

But modding can fix a lot of things :devil:

#24
Bozorgmehr

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JaegerBane wrote...

And that's exactly why I don't understand it. It's not like the weapons are so powerful that they're completely broken - both the Widow and the Claymore have all the disadvantages their class suffers from in general, and the Revenant is actually substantially less effective at longer ranges than the weapon it supposedly upgrades. By modding it, you're not giving yourself all that much of an upgrade.


I don't like using the Revenant - simply not accurate enough, like the looks though :D

To be honest, I've never really thought the enormous amount of restrictions placed on classes in ME2 was particularly well-thought out. The class balance is virtually non-existant.

But modding can fix a lot of things :devil:


Same here, I wished you could mod a lot more things possible today - a Shockwave / Cryo Ammo switch would be nice.

@ Numotsbane; I don't like modding games and I always play them at least once or twice before I go checking the web for mods, guides, tips and tricks etc. I like to figure things out myself, but modding games is also one of the reasons I play on pc - there are always going to be mods that change the way games can be played and most of the time they're improving the game as well (or even better, provide a totally new game/ add extra content).

I don't like those cheats who use mods to mess up multiplayer gaming, but with single player games like ME2, I believe everybody should be free to play the game the way they want. One of the things I miss from ME1 is the customization - there's a lot less equipment and powers in ME2, hopefully this will be improved with ME3.

Added entire Collector Ship mission video: Fighting like a true Vanguard- Adept Style[smilie]../../../images/forum/emoticons/devil.png[/smilie]

#25
JaegerBane

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Bozorgmehr wrote...

JaegerBane wrote...

And that's exactly why I don't understand it. It's not like the weapons are so powerful that they're completely broken - both the Widow and the Claymore have all the disadvantages their class suffers from in general, and the Revenant is actually substantially less effective at longer ranges than the weapon it supposedly upgrades. By modding it, you're not giving yourself all that much of an upgrade.


I don't like using the Revenant - simply not accurate enough, like the looks though :D


So long as it's pulse-fired and you have a Locust and a Sniper Rifle, it's no problem. Functionally, it works like a hybrid between the Avenger and the Scimitar... but with a massive increase in firepower.

To be honest, if you like using an agressive adepts, I would have thought it was a natural fit. It definitely fit my style, it's like an autocannon :P