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Trying to Play as Evil ..


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#26
hauksdottir

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Undead take double damage from Wall of Fire. Most of them are a bit on the slow side as well.

The easiest way I've found to deal with the siege of my Keep is to lay 2 such Walls in that Bishop-breached entrance: one in the middle where creatures spawn and spellcasters stay put, and another a wee bit closer. Pathetically little gets past that and into my courtyard.

Modifié par hauksdottir, 18 août 2010 - 11:44 .


#27
likeorasgod

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Any one notice that it's hard to play evil cause most the pay out sin XP are for being good, but the pay out of being evil is god instead? Well maybe more you might level slower. Though some trade back is you get xp for some of your kills that you would normaly let live? I did a Palidin/DC for my first play through and now trying to figure out what I want to do next (got half a dozen games started). I think once I get MoB loaded on my gameing laptop I might do an evil mage human play through.

#28
kamal_

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likeorasgod wrote...
Any one notice that it's hard to play evil cause most the pay out sin XP are for being good, but the pay out of being evil is god instead?

I recommend you try "Path of Evil", by some evil dude named Kamal_   ;)
Path of Evil

#29
Quixal

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Indeed, there is no better an offering for the morally flexible than Path of Evil.

I suggest you start practicing your evil cackle as well as steepling your fingers.

Moustache twirling is optional.

#30
likeorasgod

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kamal_ wrote...

likeorasgod wrote...
Any one notice that it's hard to play evil cause most the pay out sin XP are for being good, but the pay out of being evil is god instead?

I recommend you try "Path of Evil", by some evil dude named Kamal_   ;)
Path of Evil

I'm down in Brazil on work right now and internet sucks here, so when I get back in the states I have it and a few others on my list to download.   I very much enjoy playing NE, almost allways had TT chars of that alignment and got away with it even in good parties cause I played for the good of the party is good for me (while there makeing me rich).  Most computer games seem to allways be geared for the good...even if your evil guy is helping the good side (cause that evil bad guy would probly just as soon as kill you when there done with you), you get the short end alot of times cause of your chars options.

My first play through I stopped about level 9 cause my char couldn't progress past level 5 in warlock cause my alignment shifted out of evil and well the combo I went to wasn't working.  Just was alot mroe good choises with rewards than evil to get it to shift back.  Which allso makes me wonder who coded those cause they make alot of good/evil lawful/chaotic moves that realy don't seem right.  If I'm NE and I do something for the better of me why is my alignment shifting to lawfull or chaotic, good or evil?

#31
likeorasgod

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Man still haven't graphic card issues, but got MoB on the laptop so started my EVIL Rouge Shadowdancer play through. It felt so nice slitting 3 throats in the first area. LOL Bevil probly thinkgs his best friend is one demented sick-o chic.

I'll try to evil path when I get home on my desktop and probly do an evil wizard play through, he'll put Qara to shame about blowing things up by time I"m done with him.

#32
Sorgrimos

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Eh, well it's all about preference, really. I have a bit of an attachment to my party members, and hate to do things they disagree with, personally.

#33
likeorasgod

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kamal_ wrote...

likeorasgod wrote...
Any one notice that it's hard to play evil cause most the pay out sin XP are for being good, but the pay out of being evil is god instead?

I recommend you try "Path of Evil", by some evil dude named Kamal_   ;)
Path of Evil

Now that I'm back in the states this is getting downloaded and played.....time to get my evil laughter down.

#34
Adam024

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Lord_Spanky wrote...

i suppose i hoped someone would have some advice to make me feel more comforatable with it ..

or perhaps tell me how rewarding it can be or something ..

eh ..

your advice is sound ..

but i really feel like its time for me to expand my role playing experiences a little bit ..


If you really want to do it, then stop seeing it from your own perspective. An evil character does not see itself as evil. The King of Shadows does not consider himself evil- he is guarding the Ilfarn Empire.

When you put things in perspective, the trait that creates more evil than anything else, is wanting to do good.

#35
likeorasgod

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Are do as I do since I play NE. I play for what is better for me. Since it's mainly my rogues I pick pocking and steal every thing I can without getting caught. I think when I do Kamal's I might do an evil Mage or Cleric. Still need to download it and play, but work keeps me away from home.

#36
Kaldor Silverwand

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My preference is to play as if I with my trusty moral compass am in the foreign setting trying to survive, rather than trying to ask myself all the time "what would a chaotic evil gnome do in a situation like this." I don't enjoy pretending I am morally different than I am. When I have tried in little ways I find myself trending back toward my default, which turns out to be lawful good. Perhaps this is a lack of flexibility in my imagination, but life being as short as it is I don't see the need to try to force myself to pull a muscle.

What I found interesting is that I never really thought of myself as lawful good. More neutral or possibly chaotic. But since I always end up making the lawful good choices it is hard to argue with the facts. This reminds me of what typically happens when you ask high school students from upper class families to classify themselves as lower, middle or upper class. They frequently say they are middle class and think they really are, when they are not. We see things as we wish, not as they are.

Regards

#37
kamal_

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Kaldor Silverwand wrote...
What I found interesting is that I never really thought of myself as lawful good. More neutral or possibly chaotic. But since I always end up making the lawful good choices it is hard to argue with the facts.

You can chalk that up to lack of options in the dialogs. Otherwise there would need to be nine different responses to everything.

#38
likeorasgod

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Even though I mainly play as NE over the years, I notice real life I have gone from probly close to Chaotic Good to Lawfull Nutral over the years. I blame it one old age or something like that.

#39
bokhi

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Well, to echo what others here have said: if you don't enjoy playing evil, don't play evil. It's a game. You ought to play it in whatever way is entertaining and fun for you.

With that being said, I personally find that playing evil can actually be quite amusing, as, to once more, repeat what others have said: evil gets to snark, and snark well. After all, to be witty is to be cutting, and nobody likes to be the one being cut down. Well, almost nobody. But one problem I run into persistently when attempting to play evil in solo campaigns, is that gaming tends to use "evil" almost synonymously with "randomly idiotic". Sensible acts actually sometimes score me good alignment points, which is always irritating. A clever lawful evil type wouldn't be running around and betraying all his or her friends just to get those evil points; they'd probably just be in middle management or something. Also, executing people in public, in broad day light? Not the brightest of things to be doing.

Really, it would be nice if scripted computer games would, one day, give us all the capacity to play as an evil dude with a penchant for Xanatos Speed Chess, but alas, that day has yet to arrive.

tl;dr: Playing evil can be fun, but usually not on solo campaigns on the computer. PnP? Definitely. Computers, not so much.

#40
nubbers666

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i am just the opposite i find it really hard to make good choices lmao
most of the char on there just makes me wana reach through the pc screen and ring there necks or tell them to get lost

#41
likeorasgod

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I never done a play through where I used intimidation. Well recently started a char and doing it now....kinda nice to be a meanie instead of all diplomatic and bluffy. You know that is if you didn't already get an arrow in your back before we started to talk.

#42
likeorasgod

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kamal_ wrote...

Kaldor Silverwand wrote...
What I found interesting is that I never really thought of myself as lawful good. More neutral or possibly chaotic. But since I always end up making the lawful good choices it is hard to argue with the facts.

You can chalk that up to lack of options in the dialogs. Otherwise there would need to be nine different responses to everything.

When I get back from this job I'm going to send you a message.  I got two play throughs in your mod going on my desktop and both got me stopped with some errors.  Think a force convo will fix them as it was certain encounters that they happend in.  Other wise had been enjoying it up till than.

We need more evil moduals out there....hint hint.

#43
likeorasgod

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Why is it that if you do something good you get 3 good points and if you do the bad version you only get 1 bad?

And not slitting the brothers throat at the start is not good for my NE char, he's not doing it cause he is looking after his own hide. The more alive to fight off the attack the more time he gets to loot the houses...I mean better chance of surviveing.

#44
DragonOfWhiteThunder

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likeorasgod wrote...

Why is it that if you do something good you get 3 good points and if you do the bad version you only get 1 bad?

And not slitting the brothers throat at the start is not good for my NE char, he's not doing it cause he is looking after his own hide. The more alive to fight off the attack the more time he gets to loot the houses...I mean better chance of surviveing.


I'll start by saying that I agree that the campaigns don't really support alignments other than Lawful Good and Chaotic Evil really, and that's a shame. But I'll try to defend this one.

Firstly, your motivations for doing whatever you do don't really matter in Faerun in terms of whether an action is aligned or not. Following chains of command and effecting change from within the system is Lawful, whether your motivation is to preserve what you can of the existing system (lawful) or to force it to adapt (chaotic). Similarly, not only sparing but saving the life of someone is a Good act, whether you have altruistic or selfish intentions.

So why is saving the Mossfields' lives weighted so heavily against killing them? Because to an extent you are justified in killing them. Killing the helpless is still an Evil act, but these people have been nothing but thorns in your sides for all your (or at least their if you're long-lived) life. And you don't even have to kill them, all you have to do is walk away and those thorns are gone for good and no one, not even the universe itself, will judge you for it.

If you save them, however, you're making an effort far beyond what anyone expects of you. These people hate you, and now that they're at your mercy, you've decided to show it to them. Not only that, you're taking valuable time to return to Merric (or in the case of a Paladin/Cleric, use some of your limited ability to channel divine energies) and heal them. It doesn't matter that your character is motivated by selfish reasons (more bodies = less chance of personally dying), it matters that you are taking the effort to do a Good thing at your own expense.

Granted, that's just my take on it, and I could just be giving the writers too much credit. Take it as you will.

#45
Laamaa

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I know what you mean ^^ I've tried it so man,y times, I always start of evil but somehow I end good -___- Ah well..

#46
Cowboy_christo

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Well for my first playtrough i find it come easily to be evil. Be selfish and spare no one! Haha

Anyway if you ever played DnD its suggested to think and reflect about your character alignement. My favorite alignement as always been lawfull evil. When i think of someone lawful evil i think of someone who will use society or someone's code for himself. Or as i like to call it the evil coward, getting what he wants while staying behind a shield made by others.

You need a set idea(s) of your character personality. IE he doesnt take **** from anyone or he'll take **** from ppl as long as there a prize along. Also if you dont like evil dont play it. Find what's right for you.


Also on the note of how the alignement point are gained, my biggest beef was during the orc fortress in old owl well. I got 9 point of evil trough a single discussion just for wanting to kill injured orcs. It just made no sense. I can understand the paladin not wanting to kill them because they are injured(its in their code anyway to not strike a defenseless target i believe) but that any pc could get such a shift just for killing weakened enemy who a few days prior probably killed quite a few ppl was pretty unrealistic.

#47
Skadison

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Lord_Spanky wrote...

For first time ..

In all the years ive played NWN and NWN2 ..

In any rpg .. and ive played bunches ..

was gonna choose lawful evil .. but i didnt feel up to the challenge ..

so i just chose chaotic ..

IT PAINS me to do evil things ..

i have a really hard time forcing myself to make evil choices ..

i just seem to have a natural aversion to it or something ..

i thought it would get ezier as i went on but its not ..

especially how i treat my companions ..

i want to be nice to them ..

i also chose to slit the throats of the mossfields in the first battle ..

it really pained me to do that ..

i felt like i was crossing a line i shouldnt cross ..

i know its a game .. hell .. im 30 years old ..


I think this is a good thing.  I don't think this is just a game because even the things you think or joke about can give an indication of the person you truly are.  Eventhough this is just a game the characters you play are a reflection of yourself, so the reason why you choose good is because you want to be a good person.

I do realise it's just a game but if a person likes playing evil characters you got to ask yourself what would that person do if they could get away with it.  When you play NWN you essentially have the opportunity to do evil and possibly get off scot free.  In HoTU you get to do something truly horrible to an individual.  Why in Gods name would you want to do that even in a game?

When I play a good character it makes me want to be a good person in real life.  If you constantly play an evil character how can that not affect you at all?  What you do, think and read has an affect on you.   I'm not saying these games will create monsters but I'm saying it's not just a game, the characters you play say something about the person you are.

P.S.  I haven't completed the game I'm on the eyegouger section, please be merciful with spoliers.  I just had to reply to the topic.

#48
Cowboy_christo

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Skadison wrote...

Lord_Spanky wrote...

For first time ..

In all the years ive played NWN and NWN2 ..

In any rpg .. and ive played bunches ..

was gonna choose lawful evil .. but i didnt feel up to the challenge ..

so i just chose chaotic ..

IT PAINS me to do evil things ..

i have a really hard time forcing myself to make evil choices ..

i just seem to have a natural aversion to it or something ..

i thought it would get ezier as i went on but its not ..

especially how i treat my companions ..

i want to be nice to them ..

i also chose to slit the throats of the mossfields in the first battle ..

it really pained me to do that ..

i felt like i was crossing a line i shouldnt cross ..

i know its a game .. hell .. im 30 years old ..


I think this is a good thing.  I don't think this is just a game because even the things you think or joke about can give an indication of the person you truly are.  Eventhough this is just a game the characters you play are a reflection of yourself, so the reason why you choose good is because you want to be a good person.

I do realise it's just a game but if a person likes playing evil characters you got to ask yourself what would that person do if they could get away with it.  When you play NWN you essentially have the opportunity to do evil and possibly get off scot free.  In HoTU you get to do something truly horrible to an individual.  Why in Gods name would you want to do that even in a game?

When I play a good character it makes me want to be a good person in real life.  If you constantly play an evil character how can that not affect you at all?  What you do, think and read has an affect on you.   I'm not saying these games will create monsters but I'm saying it's not just a game, the characters you play say something about the person you are.

P.S.  I haven't completed the game I'm on the eyegouger section, please be merciful with spoliers.  I just had to reply to the topic.


You sounds like all these mother agaisnt video games.

Playing an evil person in a game doesnt make you go kill babies and kick puppies. Yeah, in a video game ill cut someone throat. Doesnt mean i cant love my family and friends and be an upstanding citizen who would help an old lady across the road.

Also, IT IS JUST A GAME. If you think its not just a game then go get yourself checked bro because you cant seperate imagination and reality.

#49
Skadison

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You sounds like all these mother agaisnt video games.

Playing an evil person in a game doesnt make you go kill babies and kick puppies. Yeah, in a video game ill cut someone throat. Doesnt mean i cant love my family and friends and be an upstanding citizen who would help an old lady across the road.

Also, IT IS JUST A GAME. If you think its not just a game then go get yourself checked bro because you cant seperate imagination and reality.



You obvoulsy didn't read what I said properly and took what I said out of context.  I understand it's just a game but what I said is the type of character you play is a reflection of yourself.

Playing NWN2 won't make you go out and want to kill somebody (which I already stated in my previous post) but at the end of the day if you like playing evil characters its for a reason.   If somebody liked playing evil characters exclusively I don t think thats an indication that they're psycho but I kinda wonder what they would do in a situation where there was no law and order.

Modifié par Skadison, 31 juillet 2011 - 02:14 .


#50
The Fred

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It's not necessarily law and order preventing someone from doing evil things in real life, it's more likely their concience. Role-playing an evil character in a game is a chance for you to see what might happen were you to do evil stuff. Also, consciences don't matter so much because virtual people won't suffer if you chose to do something evil, since non of it's actually real.