Before today the water mesh was something I hadn't played around with, so it's quite possible that I'm overlooking something here. At any rate, I discovered something a little bit discomforting after I exported my level design. I'll show what I mean in the screenshots below.

This is what the water mesh looks like before the export; notice that the water is crystal clear.

And this is what the water mesh looks like after the export; notice that the water is actually clouded now.
As I mentioned before, I've had little experience with the water mesh object thus far, but is this working as intended? The shallow water near the shores looks clear, but the deeper spots aren't even close to being transparent on the surface.
It's not a look I'm particularly fond of, nor looking for in my final area.





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