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The Missing RPG element that people keep bringing up-


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#201
Pocketgb

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haberman13 wrote...

Would you agree that the liklihood of someone who enjoys charts/data/numbers being more intelligent goes up?


I'd be more inclined to agree, yes,  but they exist for all games. Just from the top of my head I was able to find this chart for Bad Company 2.

#202
Lumikki

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Traditional RPG's are like calc sheets, where you have to find optimal way to play the game system. Meaning if you don't know how to game system works, you gimp you character easyly. It's sometimes nice to try create good working character, but it's also nice sometimes just play the game for story and not worry do I gimping my character. Mass Effect 2, there isn't easy way to gimp character, even if you make wrong choises. It's allows player to conserate to story. Was story good or not is irrelevant for my point.

I also have notice that many people seem to be unable to deal negative consequences of they own actions. People ask here let my story choises mean something, but same time they complain, I want the positive outcome. Choises can't mean anything if player can't deal the consequences of those choises. This is gonna be interesting problem for game developers. How to give what players ask, when what they ask, is what they can't handle.

Question, does tradional RPG make Mass Effect games better?

In my opinion it doesn't. Mostly because Mass Effect has this fluid cinematic action game style, not number crushing RPG style. How ever, others can disagree if they want. It's just my opinion.

Modifié par Lumikki, 29 juillet 2010 - 09:18 .


#203
Massadonious1

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bjdbwea wrote...
 But that doesn't change the fact that RPGs are indeed the more complex and intelligent games in comparison to games where you just click enemies dead.

 
The point of any game with enemies is to click them dead. How you micromanage their death doesn't make you or the game smarter.

#204
kraze07

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Massadonious1 wrote...

bjdbwea wrote...
 But that doesn't change the fact that RPGs are indeed the more complex and intelligent games in comparison to games where you just click enemies dead.

 
The point of any game with enemies is to click them dead. How you micromanage their death doesn't make you or the game smarter.


Im guessing you don't play RTS or stealth games.

#205
Massadonious1

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And you would guess wrong, though I don't play RTS online multiplayer because I don't have the reflexes for it.

And stealth games were designed....for stealth. You hide in the shadows, hang on ledges or otherwise conceal yourself so enemies don't see you before you eventually kill them. I fail to see how that isn't micromanaging. Furthermore, playing the game the way it's supposed to be played and doing things like flipping off a light switch or destroying a chandellier to darken a room doesn't make you a member of MENSA.

Modifié par Massadonious1, 29 juillet 2010 - 10:06 .


#206
kraze07

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Massadonious1 wrote...

And you would guess wrong, though I don't play RTS online multiplayer because I don't have the reflexes for it.

And stealth games were designed....for stealth. You hide in the shadows, hang on ledges or otherwise conceal yourself so enemies don't see you before you eventually kill them. I fail to see how that isn't micromanaging. Furthermore, playing the game the way it's supposed to be played and doing things like flipping off a light switch or destroying a chandellier to darken a room doesn't make you a member of MENSA.


Stealth games not only involve stealth but also strategy. You have to know when it's better to go for a stealth kill or sneak pass the enemy, how to set up multiple kills, luring enemies away from certain paths, so on and so forth. No true stealth gamer can say stealth games don't involve micromanagement to some extent.

And if someone can't learn any battle strategies when playing RTS games then they obviously have a learning disability.

Modifié par kraze07, 29 juillet 2010 - 12:02 .


#207
Terror_K

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To say that every game out there requires the same amount of "brain power" to play is ridiculous. Doom, Quake and Halo is not the same as playing Starcraft, Baldur's Gate or Civ IV. That's like saying checkers is exactly as complex, strategic and intellectual as chess.

Modifié par Terror_K, 29 juillet 2010 - 12:20 .


#208
tonnactus

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Ralnith wrote...
ble heatsinks lying around in their bases.

Btw: ME2 has more item choices than ME1:
ME1 has 2 assault rifles (geth pulse rifle and specter rifle), ME2 has 3
ME1 has 1 shotgun (spectre gear), ME2 has 2 +Evicerator from Cerberus network.
ME1 has 1 pistol (spectre gear), ME2 has 2
ME 1 has 1 sniper rifle (again spectre gear), ME2 has 2 +Incisor from some DLC


This bull**** still? MAss Effect 2 and the "varied" weapons? If someone call a gun a spectre rifle or revenant doesnt
matter.Fact is,the claymore is the best shotgun.The revenant is the best assault rifle.And the widow is the best sniper.
Like in the first game.

#209
tonnactus

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Pocketgb wrote...

Honestly don't know what to say to this since there wasn't much "difference" in ME1 either.


The difference between 50 damage reduction and 70 (colossus armor) was very huge.Just to name a example.

#210
tonnactus

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Terror_K wrote...
 I find it hard to believe Omega has only the latest stuff, and there aren't common thieves with old weapons in the alleyways.


Funny thing.On their old site,it was written that kinetic barriers arent common on omega because of the price.But the new weapon are.

#211
Pocketgb

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Terror_K wrote...

To say that every game out there requires the same amount of "brain power" to play is ridiculous...


Fortunately - unless I've missed something - no one has said such a thing. It's not the genre that dictates how much "IQ" a game will require, it's how the game is designed. Every genre has equal potential to be 'smart', and just as much potential to be 'stupid'.

tonnactus wrote...

The difference between 50 damage
reduction and 70 (colossus armor) was very huge...


If you're gonna stand out there in the open and suck terribad then yeah, I'm sure you'd die quicker with 50 DR.

But in the grand scheme of things there's not much difference. It's why I always wear Onyx X on Shep in ME1 whenever I pick one up.

Modifié par Pocketgb, 29 juillet 2010 - 02:21 .


#212
lazuli

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tonnactus wrote...

This bull**** still? MAss Effect 2 and the "varied" weapons? If someone call a gun a spectre rifle or revenant doesnt
matter.Fact is,the claymore is the best shotgun.The revenant is the best assault rifle.And the widow is the best sniper.
Like in the first game.


But you can't always have the best.  Combat classes get rewarded by having access to one of the best guns.  So for all of their other weapon choices, they need to decide which suits each situation (or their playstyle) better.  And then there are squadmates to think of.  They don't typically get access to the best weapons, so you're still making choices there.

And the Claymore isn't the best shotgun for every situation.

#213
theelementslayer

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tonnactus wrote...

This bull**** still? MAss Effect 2 and the "varied" weapons? If someone call a gun a spectre rifle or revenant doesnt
matter.Fact is,the claymore is the best shotgun.The revenant is the best assault rifle.And the widow is the best sniper.
Like in the first game.


Actually I like the vindicator best for AR, long range, great accuracy and crazy good damage. Sniper, I like the widow of course but until I get it Im still with the first bolt action. Shotgun? Actually the evicorator is the best in my opinion. And I like the Tempest with the Geth Pulse on my non soldier classes, if I have an AR, and SMG.

In ME1 all you did was get all 4 spectre guns, two of each usually. Give ash all four minus pistol, hand that to Liara. And keep the rest for yourself. In ME2 you have to pick and choose your most used weapon and get the best in. In my soldier I pick the Widow, same as Infiltrator. Vanguard I pick the claymore, Adept/engineer the AR training, allowing me access to the Geth Pulse (for the boss battle) and Vindicator.

The point is yes there are the best guns, but you cant have all like in ME1

#214
tonnactus

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Pocketgb wrote...

Terror_K wrote...

To say that every game out there requires the same amount of "brain power" to play is ridiculous..

Fortunately - unless I've missed something - no one has said such a thing. It's not the genre that dictates how much "IQ" a game will require, it's how the game is designed. Every genre has equal potential to be 'smart', and just as much potential to be 'stupid'.


Yes.Shooters like halflife, prey and deadspace have puzzles that require some thinking. Deadspace even allow it to upgrade weapons on a workbench in the order the player wants to do that and have shops(selling and buying) where the player could by weapons/store items . Its a shame that a so called rpg like Mass Effect 2 didnt have that. And dead space is a Ea game...



tonnactus wrote...

T

If you're gonna stand out there in the open and suck terribad then yeah, I'm sure you'd die quicker with 50 DR.

But in the grand scheme of things there's not much difference. It's why I always wear Onyx X on Shep in ME1 whenever I pick one up.

On insanity snipers could oneshot shepardt in armor that have less damage reduction then colossus/titan. So i prefer that.(for an engineer at least)

Modifié par tonnactus, 29 juillet 2010 - 06:48 .


#215
tonnactus

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lazuli wrote...


But you can't always have the best.  Combat classes get rewarded by having access to one of the best guns.


Its also completly clear which weapon is the second best. The vindicator is better then the avenger.And the viper is better then the mantis.Just like in the first game,where weapons from rosenkov materials were the second best weapons,x version even beat spectre weapons(the first versions).

#216
theelementslayer

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tonnactus wrote...

Its also completly clear which weapon is the second best. The vindicator is better then the avenger.And the viper is better then the mantis.Just like in the first game,where weapons from rosenkov materials were the second best weapons,x version even beat spectre weapons(the first versions).


Umm actually Ill disagree, politely of course. I like the matis way more then the viper. So much better chance at a headshot. plus the headshot upgrade, the visor thing and your dealing 200%+ damage. as for the AR its a toss up between the geth pulse and the vindicator, depending on the ammo needs. For the boss I use the get because way more ammo. Nah there is not a "second best" weapons

#217
tonnactus

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theelementslayer wrote...



Actually I like the vindicator best for AR, long range, great accuracy and crazy good damage. Sniper, I like the widow of course but until I get it Im still with the first bolt action. Shotgun? Actually the evicorator is the best in my opinion. And I like the Tempest with the Geth Pulse on my non soldier classes, if I have an AR, and SMG.


I doesnt matter what someone like.I liked the breaker line of assault rifles in the first game,because i liked that they look like the starter rifles and were still powerfull. I also liked the geth armor for krogans.But this doesnt change the fact that colossus armor and spectre weapons were the best items in the game when it comes to dps and damage protection.

#218
theelementslayer

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tonnactus wrote...

theelementslayer wrote...



Actually I like the vindicator best for AR, long range, great accuracy and crazy good damage. Sniper, I like the widow of course but until I get it Im still with the first bolt action. Shotgun? Actually the evicorator is the best in my opinion. And I like the Tempest with the Geth Pulse on my non soldier classes, if I have an AR, and SMG.


I doesnt matter what someone like.I liked the breaker line of assault rifles in the first game,because i liked that they look like the starter rifles and were still powerfull. I also liked the geth armor for krogans.But this doesnt change the fact that colossus armor and spectre weapons were the best items in the game when it comes to dps and damage protection.


Apologies, I should rephrase.  I use them because they work best for my playstyle. In ME1 I jsut used the predator armour and the spetre weapons

#219
tonnactus

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theelementslayer wrote...


Umm actually Ill disagree, politely of course. I like the matis way more then the viper.


Just look at this:



That are facts.There is nothing to discuss. The mantis is far worser then the viper.

Modifié par tonnactus, 29 juillet 2010 - 06:58 .


#220
theelementslayer

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tonnactus wrote...

theelementslayer wrote...


Umm actually Ill disagree, politely of course. I like the matis way more then the viper.


Just look at this:



That are facts.There is nothing to discuss. The mantis is far worser then the viper.


did you even read the rest of my post of why I prefer the mantis? Guess not. Ah well theres one in every crowd. 
Now DANCE PARTY:O

#221
Xpheyel

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theelementslayer wrote...

tonnactus wrote...

Its also completly clear which weapon is the second best. The vindicator is better then the avenger.And the viper is better then the mantis.Just like in the first game,where weapons from rosenkov materials were the second best weapons,x version even beat spectre weapons(the first versions).


Umm actually Ill disagree, politely of course. I like the matis way more then the viper. So much better chance at a headshot. plus the headshot upgrade, the visor thing and your dealing 200%+ damage. as for the AR its a toss up between the geth pulse and the vindicator, depending on the ammo needs. For the boss I use the get because way more ammo. Nah there is not a "second best" weapons


Saying that the Claymore is the flat out best shotgun is also just bollocks in my opinion. It may put out the highest DPS vs. a single target with the reload trick but the shotguns are all usable, especially by Vanguards. Especially if you chuck an AOE first against a group of mooks. There's no point in overkilling a Collector by a hundred points if your cyclic ROF is lower vs. any group size smaller than your ammo capacity. 

Modifié par Xpheyel, 29 juillet 2010 - 07:07 .


#222
tonnactus

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theelementslayer wrote...

tonnactus wrote...


did you even read the rest of my post of why I prefer the mantis? Guess not. Ah well theres one in every crowd. 
Now DANCE PARTY:O

Yes.It still doesnt change what is the best sniper rifle.

Modifié par tonnactus, 29 juillet 2010 - 07:05 .


#223
theelementslayer

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tonnactus wrote...

theelementslayer wrote...

did you even read the rest of my post of why I prefer the mantis? Guess not. Ah well theres one in every crowd. 
Now DANCE PARTY:O

Yes.It still doesnt change what is the best sniper rifle.


The point is that in ME1 there was a definite best of all classes, and you could get all of them. In ME2 there really is no second best for all playstyles. Sure there are ones that do the most DPS but what if your an infiltrator and dont just want DPS but instead want slow precise headshots? Also in ME2 you cant get all the best weapons, as stated before. Nope ME2 system is better in MY opinion.

Now I will return to my dance party with sexy Liara:wub:, or maybe Jack, hmmm shepaloo or femshep?

Modifié par theelementslayer, 29 juillet 2010 - 07:08 .


#224
tonnactus

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Xpheyel wrote...




Saying that the Claymore is the flat out best shotgun is also just bollocks in my opinion. It may put out the highest DPS

Right.And dps decide what is the best weapon in a game where you have to shoot enemies.The only exception are sgms,where the tempest and shuriken just have a crap accuracy(even worser then the first lancer rifles) and this made the locusts the best.

#225
tonnactus

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theelementslayer wrote...


The point is that in ME1 there was a definite best of all classes, and you could get all of them. In ME2 there really is no second best for all playstyles. Sure there are ones that do the most DPS but what if your an infiltrator and dont just want DPS but instead want slow precise headshots?


For what? Dps decide what is the best weapon.Someone could like other weapons more,but this doesnt change what is the best weapon. And does it make sense that shepardt only pick one weapon on the collector ship...
Or that every blue sun scum and his dead have revenants,but zaeed(a former leader,lol) and samara couldnt use that weapon? I guess just like jessie more then the revenant...

Modifié par tonnactus, 29 juillet 2010 - 07:14 .