PHub88 wrote...
I dont know why I am even going to honor your post with a reply seeing as how your clearly a FPS fanboy, as well as a person who absolutely loves to take things out of context...and bring up things that are completely irrelevant.
Actually if I'm a fanboy of anything, it's fighting games.
How exactly does me being able to recognize that FPS multiplayer games are simply focused on people playing the exact same scenario out over and over... Then over x1000 for 5 minutes and then restarting and doing it again place me in the same category as the FPS fanboys who dont like RPGs because it takes some times to actually get used to things? Uhm, I recognize the fact it would take some time to be "good" at a FPS multiplayer.....but you see...doing the same crap over and over 10000 times in a single hour is not fun to me...so i uhm..kinda wouldnt WANT to get good at it...unlike the fanboys are so used to "show em how to throw a grenade!!!!" "so em how to shoot that target!!!"...that they dont even KNOW what they are missing when it comes to a good action RPG like ME1 was...and ME2 still is for the "most part"
While the scenario remains the same, the dynamic nature of what's going on means that the same match can vary wildly between rounds. That's like saying once baseball team A has beat baseball team B, there's no reason to ever play them again that season because the result is a foregone conclusion. Like a sport, the only way to get good at it is practice, a little bit of practice, and more practice. the thing with RPG's is that since it's all numbers based, once you figure out what works on what, it will always work. If i pop around a corner and see an opponent, what happens will play out very differently based on whether the person on the other end of that connection is a newbie or a pro. If you don't like competitive gaming, that's fine, but don't imply that depth is missing just because you don't see it.
First of, Half-Life is a great game...now tell me how many games are out there that are like half life?...meaning FPS with story and length that equal to it? Thats right....well about...zero...On Xbox360? about zero....You ignored the very first thing I said...I dont hate FPS...but how many exist in modern days that even have a good story and good length? lmao even Half Life is a thing of the past now...oh yeah but who would want to play half life when you could just shoot zombies over and over :innocent:
Well, you got me there. Not being a FPS fanboy, I haven't played them all. i will admit, I do like a good story which shooters tend to be lacking in. but that's why I like ME2. Best of both worlds.
Some people only like MP games. I'm not one of them. I prefer a good SP experience. That being said, sometimes I can forgive a bad story if the combat is rich enough. that doesn't mean I don't appreciate a game that does have a good story.
Adrenaline? Seriously? I have beat Fear 1 two times, Fear Files two times, and Fear 2 three times...and all this having to be over the course of almost two years seeing as how I can barely play the game after beating it right away...Haha, you make it sound like beating a short game and replaying it on a harder difficulty is the greatest thing in the world...Where you locked up for a large sum of your life or something? I dont know what type of gamer you are...But I tend to take the first play on normal..once the games over the absolute last thing I want to do is play it again right away...Its not fun for me to start up something again I had only started up for the first time two days ago...and it certainly doesnt make it anymore fun to play it harder and it absolutely doesnt take me longer..which I only do once it has been MONTHS and the story isnt %100 fresh in my head anymore...I cant think of a more boring thing to do that immediatly start up a 10 hour campaign I just beat.
FEAR had incredible AI that was very reactive to player actions. You could change up the way battles played out just by approaching them differently. the problem is, lots of people that played it would approach each section the same way each time they played it. The payoff was when you pulled off something cool, like running across a conference table in slow-mo with akimbo pistols blasting people on either side before slide kicking the guy at the end of it. Point being, a little creativity on the part of the player can enrich the experience. I played FEAR 3 times back to back and enjoyed it each time. FEAR files wasn't even made by the same developer and was a travesty that proves that even a good shooter can be "dumbed down". FEAR 2 suffered from consolitis but was still fun. I play it more now than the original only because of the level select.
I love how the uber interneter which you clearly "think you are" with your "being invited to servers" attitude, these days love to jump on someone when they say the word "original" as if because theres ONE or TWO other games out there that resemble one...well let me ask you how many games are there right now that are out for the Xbox360 that are like Mass Effect or even resemble it? thats right...NOT ONE...not a single one....Besides, its not very difficult to deserve the title original these days in a gaming era where virtually every single game involving firearms is a clone of the other games involving firearms....Mass Effect manages to have guns and not be exactly the same as all the other games!
I never claimed to be an "uber internetter" just pointing out that invite servers tend to have a different atmosphere and that with the attitude you project, if it carried over to online, is unlikely to get you invited to one.
I can't really speak for the 360, I play on PC.