If you played The Awekening with a dead character....
#1
Posté 26 juillet 2010 - 12:52
#2
Posté 26 juillet 2010 - 12:55
#3
Posté 26 juillet 2010 - 01:00
BLunted wrote...
I am just guessing, but I would assume that it would use the save from origins instead of the save from awakening. The decisions from origins helped shape the world around you, whereas Awakening did not so much.
Still The Architect and all the characters that were in The Awekening that would mean its just a dream or something ...
#4
Posté 26 juillet 2010 - 01:02
#5
Posté 26 juillet 2010 - 01:03
Lord Gremlin wrote...
It's using save from Awakening
(preferably) but Gaider keeps a secret how Warden's choice to die will
be interpreted in case of OP. Perhaps if you play Awakening with dead
Warden you automatically switch to Dark Ritual instead of US. Just
suggesting.
This seems more likely. It's usually the EVIL choices that get waved off in sequels, but it looks like this Morrigan plotpoint is a big deal to Bioware so it's likely going to be 'canon', as it were.
Modifié par DaringMoosejaw, 26 juillet 2010 - 01:05 .
#6
Posté 26 juillet 2010 - 01:04
Lord Gremlin wrote...
It's using save from Awakening (preferably) but Gaider keeps a secret how Warden's choice to die will be interpreted in case of OP. Perhaps if you play Awakening with dead Warden you automatically switch to Dark Ritual instead of US. Just suggesting.
That would ruin a lot for me because this was my second playtrough and i wanted to do some different choices . Damn and that would mean that Loghains still alive ...
#7
Posté 26 juillet 2010 - 01:07
Lord Gremlin wrote...
It's using save from Awakening (preferably) but Gaider keeps a secret how Warden's choice to die will be interpreted in case of OP. Perhaps if you play Awakening with dead Warden you automatically switch to Dark Ritual instead of US. Just suggesting.
That was my question aswell for a dev a few days ago.
All i got was your character wasnt re-ressurected, and your choice will be differ. Whatever that means. oO
So im guessing the dark ritual is a default choice if you use a dead warden for the awakening. Altho it could also have been Alistar or Loghain doing the final kill depending you didnt kill either or drove em off?. =P
Modifié par Zhijn, 26 juillet 2010 - 01:08 .
#8
Posté 26 juillet 2010 - 01:09
Zhijn wrote...
Lord Gremlin wrote...
It's using save from Awakening (preferably) but Gaider keeps a secret how Warden's choice to die will be interpreted in case of OP. Perhaps if you play Awakening with dead Warden you automatically switch to Dark Ritual instead of US. Just suggesting.
That was my question aswell for a dev a few days ago.
All i got was your character wasnt re-ressurected, and your choice will be differ. Whatever that means. oO
So im guessing the dark ritual is a default choice if you use a dead warden for the awakening. Altho it could also have been Alistar or Loghain doing the final kill depending you didnt kill either or drove em off?. =P
Well that would be a logical choise or they will just make something up .
#9
Posté 26 juillet 2010 - 01:09
#10
Posté 26 juillet 2010 - 01:11
#11
Posté 26 juillet 2010 - 01:12
#12
Posté 26 juillet 2010 - 01:17
However, you could always just transfer your Origins save and not your Awakening save, if you can transfer your Awakening save.
Still, I agree with BLunted that Awakening didn't impact the world as much. Pretty much, it just introduced sentient darkspawn. The Free Marches isn't going to care about your decisions with Amaranthine or Vigil's Keep, that's just local business.
#13
Posté 26 juillet 2010 - 01:28
DaerogTheDhampir wrote...
Still, I agree with BLunted that Awakening didn't impact the world as much. Pretty much, it just introduced sentient darkspawn. The Free Marches isn't going to care about your decisions with Amaranthine or Vigil's Keep, that's just local business.
I'm not 100% sure I agree with that. Amaranthine was the capital of occupied Ferelden for the decades when Orlais was in power, and became a significant port. More importantly, it was where Andraste first revealed the Chant of Light. If the city is destroyed, along with the Chantry of Our Lady Redeemer, I could see the Chantry in other countries being affected in some way, or at least caring.
#14
Posté 26 juillet 2010 - 01:31
#15
Posté 26 juillet 2010 - 01:35
Time4Tiddy wrote...
DaerogTheDhampir wrote...
Still, I agree with BLunted that Awakening didn't impact the world as much. Pretty much, it just introduced sentient darkspawn. The Free Marches isn't going to care about your decisions with Amaranthine or Vigil's Keep, that's just local business.
I'm not 100% sure I agree with that. Amaranthine was the capital of occupied Ferelden for the decades when Orlais was in power, and became a significant port. More importantly, it was where Andraste first revealed the Chant of Light. If the city is destroyed, along with the Chantry of Our Lady Redeemer, I could see the Chantry in other countries being affected in some way, or at least caring.
Sure, maybe a mention here or there, but ****SPOILER**** everything pretty much gets rebuilt anyway. If DA:O and DA:OA is about two years and DA2 starts at same time but continues 8 years later, likely all that will be heard is reconstruction in the area after some darkspawn raids and not know the truth of the matter. It's not like a new head of state was appointed or legendary heroes were/weren't killed off.
However, you are right on Amaranthine, I forgot about those details.
#16
Posté 26 juillet 2010 - 01:40
What I would HOPE for DA2 is that if you played Awakening like that, it would still see from your Origins save that your Warden died, then just take the Architect decision and not even look at who did all the running around in Amaranthine.
In DA2 there's no need to hand-wave, like there was in Awakening, since playing our Warden isn't an option anyway.
#17
Posté 26 juillet 2010 - 01:44
#18
Posté 26 juillet 2010 - 01:44
Lord Gremlin wrote...
I think we're forgetting about the Architect. Awakening has crucial impact on the world of Thedas.
The Architect introduces sentient darkspawn. I doubt anyone outside the Grey Wardens know about him (well, the characters from The Calling who are still alive as well). If he can keep a low profile for 10 years and only really surface because of the civil war, I think he can lay low (if he's still alive) for another 10. No matter your choices in Awakening, the Architect's impact on the world is done. The only thing he could do if left to live is to make more disciples at a faster rate and organize and experiment.
I think sentient darkspawn will appear (in DA2 and/or later games) even if you didn't play Awakening. So, I'm just saying that Awakening isn't as world changing as Origins, because all the world changing in Awakening is the same for everyone and the stuff that is different for everyone is stuff that impacts local politics/history/business.
#19
Posté 26 juillet 2010 - 03:19
#20
Posté 26 juillet 2010 - 03:29
#21
Posté 26 juillet 2010 - 03:47
B3taMaxxx wrote...
I guess I just assumed (never tried) that you couldn't import a dead Warden into DA: A....................
That was an incredibly jarring (not in a good way) moment for me. I imported my Warden who sacrificed himself in DA:O, hoping that although the Warden would be dead (or should have been), the choices I made would be carried over. Instead, lo and behold, my dead Warden was alive once more.
Because of that stupidity, I actually prefer playing Awakenings with a new character (Orlesian Warden) instead of importing.
But now I'm a little concerned with this entire ordeal because of DA2, and how they'll go about importing saves over. Ideally I want to import my save where my Warden was sacrificed, because I liked those decisions I made throughout that game, but I don't want to see my Warden actually live, or see my decision to sacrifice him retconned due to Awakenings.
This is just one of the issues I'll keep an eye on as the release date for DA2 draws nearer.
#22
Posté 26 juillet 2010 - 03:56
Sleepicub09 wrote...
didn't David Gaider say that if you uploaded a dead warden into Awakening then you reversed your decision not to the ritual in origins?
All it is is a retcon that is up to the discretion of the player. Although, just because the Warden is alive doesn't mean you did the DR. You could have commanded Alistair or Loghain to take the final blow.
Modifié par Riona45, 26 juillet 2010 - 04:00 .
#23
Posté 26 juillet 2010 - 05:54
Artemis_Entrari wrote...
B3taMaxxx wrote...
I guess I just assumed (never tried) that you couldn't import a dead Warden into DA: A....................
That was an incredibly jarring (not in a good way) moment for me. I imported my Warden who sacrificed himself in DA:O, hoping that although the Warden would be dead (or should have been), the choices I made would be carried over. Instead, lo and behold, my dead Warden was alive once more.
Because of that stupidity, I actually prefer playing Awakenings with a new character (Orlesian Warden) instead of importing.
But now I'm a little concerned with this entire ordeal because of DA2, and how they'll go about importing saves over. Ideally I want to import my save where my Warden was sacrificed, because I liked those decisions I made throughout that game, but I don't want to see my Warden actually live, or see my decision to sacrifice him retconned due to Awakenings.
This is just one of the issues I'll keep an eye on as the release date for DA2 draws nearer.
I think when it comes to good game developers, consistency is a b1tch.
I can't even think of my (brain loves rational) traumatic preception caused by such an experience. For days on end I would be left with the whys/hows/and whens.....Even to the point of not wanting to play the game, such to the liking of your experience.
Modifié par B3taMaxxx, 26 juillet 2010 - 05:56 .





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