The bug:
Every helmet that shares the same graphical texture as Helm of Hirol's Defense (an Awakening-only item) ends up with the same colors as Helm of Hirol's Defense. There is no exception to this, which affects helmets of this type either imported from Origins (DLC or base game) and items native to Awakening. This issue is only present in the Awakening campaign. Helm of Hirol's Defense appears with the following colors: silver faceplate, gold dome, and white plume, and all helmets in Awakening that have the same texture will share this color scheme instead of using their correct color scheme. This bug has been observed with the following helmets:
Items affected imported from Origins DLC:
Cailan's Helm (from RtO DLC)
Items affected imported from Origins base game:
Soldier's Heavy Helm (red steel)
Soldier's Heavy Helm (silverite)
Soldier's Heavy Helm (dragonbone)
Note: Didn't bother testing this with helmets of the other 4 material types, but I presume the results will be identical.
Items affected from Awakening:
Soldier's Heavy Helm (dragonbone)
Soldier's Heavy Helm (white steel)
Soldier's Heavy Helm (volcanic aurum)
This is especially annoying, of course, since now all helmets of this type look identical to each other. Cailan's Helm, for example, just looks weird without the purple plume. Additionally, trying to make matching armor sets is impossible when all the helmets aren't colored the way they're supposed to be (dragonbone Soldier's Heavy Helm is supposed to be red, for example).
Note that there are 2 similar-looking helmets that you will find that will appear to be exceptions, but are actually not. Juggernaut Helm (from Origins) and Grey Warden Plate Helm (Orlesian Wardens will start Awakening with this) are 2 such examples, since they both appear fine in Awakening and don't suffer from the bug described above. However, this is because while they look similar to the helmets above, they are actually a different texture and thus are not (and should not) be affected by this bug.
I have tested this bug with all of the example helmets above, and every Awakening campaign I start or savegame I load are affected by it. Additionally, I've viewed these items on a friend's computer who also has DA:O, Awakening, and all DLC's installed, and the results there are the same. This bug is entirely reproduceable.
Specs:
OS: Windows XP Professional x64 Edition, Service Pack 2
Processor: Intel Core 2 Quad, Q6600 2.4GHz
Memory: 4GB RAM
Video: NVidia GeForce GTX 260, 896MB VRAM
Video driver: Release 256 Version 258.96 (released 7/19/2010)
Awakening and all DLC's (up to Leliana's Song) installed, patched to 1.04 (though bug was also observed to be present as of 1.03).
To anyone on Bioware staff: Any chance this bug gets addressed in an upcoming patch? It's rendered my Awakening campaign unplayable because my character looks stupid when the helmets that match my preferred armors look mismatched and silly due to a bug.
Modifié par Sappy69, 25 août 2010 - 07:18 .





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