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Skills and Dialogue


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4 réponses à ce sujet

#1
K3m0sabe

K3m0sabe
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Hi,



I'm not sure if any of the game developers has answered this question,
but i would like to know a bit more about how skills can / will
influence your dialogue choices...



Will there be an overall dialogue "persuade" skill?, as in Mass
Effect, or will we have multiple skills influencing the dialogue
choices? like cunning, herbalism, etc.


Regards,

#2
Aratham Darksight

Aratham Darksight
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There has been no mention of skills so far. We don't know whether or not they're changing and if so, how.

#3
Arttis

Arttis
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I really wish cunning affected more dialogue options then it did.

#4
Guest_Kordaris_*

Guest_Kordaris_*
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I doubt it.

#5
AbounI

AbounI
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knowing that in the pen & paper Dragon Age RPG, there are more attribute than in DA:O
Origins does not include the both "communication" and "perception" attributes

Hope this will be include this time, and perhaps the "perception" attribute could be use with the unknow "investigate" choice during the dialogue sessions.
And if communication will come up this time, perhpas we will have more social options than intimidate (based on the strength attribute) and persuasive talent( with the cunning score).