This is not sounding good at all - why is everything being dumbed down and simplified?:
- Different attacks are mapped to the X, Y, and B buttons of your controller
- Dialogue has been simplified so that you only have up to three choices.
- Each choice is represented by an icon that indicates whether or it's
a "good," "nasty," or "badass" choice. Good choices are represented by
an olive branch, nasty by a Greek comedy mask, and badass by a red
fist. This is an easy way to gauge what response your dialogue choices
will produce.
- When a fresh group of orcs approach, for instance, you can decide
whether or not you want Hawk or his female companion to take care of
them. Whomever you choose will dispatch them all in one shot during the
cut scene."
Also why are IGN revieving this, they are clearly not qualified:
"Today we got a taste of the new combat system with a mountaintop
battle against an army of orcs. They might have been imps or goblins or
demons, actually. We're not nerdy enough to know the difference. "
Modifié par Jimeee, 26 juillet 2010 - 09:58 .




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