Well, I think there could be so much possibilities for the game design if you had multiplayer, and probably there would come up millions of problems. But since the coop experience in Baldurs Gate is so outstanding and seems so natural, we just wondered, why Bioware chose a different path with Dragon Age. Especially if you think about how subtle you can tune the mp-settings in BG (who can talk to NPCs who can buy things who not etc.).
I guess, there could be some threads, but it's difficult to keep track in these forums
Just found this one http://social.biowar...7/index/1782582, but they are more interested in a Dungeon-Cleaning-typeof-Multiyplayer
Modifié par Sique Foque, 26 juillet 2010 - 10:43 .





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