Telum101 wrote...
Ok, I probably should have been more clear with the intent of my question.
I understand a need to evolve with sequels, but with the information we have of DA2, it seems less like evolving or expanding on the game, and more like going off on a tangent. I'd like to know why Bioware thought it was necessary to change, rather than improve. Why Bioware wanted DA2 to be a story told to us, rather than improving the simple RPG approach of DA:O. Why Bioware wanted to change the graphics and art style to appear more 'cartoon-ish'.
I'm not saying DA2 will be bad, or that the direction Bioware is heading is wrong but as I understand, DA:O was quite successful as it is, so I don't see much of a reason to change it so dramatically.
On a similar note, I would actually be happier if Bioware continued support for Origins. As I said before, my warden still has 20 or so years before they go out for their calling (or whatever it is they do), and I'd really like to see them do something with that time.
I agree with where you're coming from. I never have liked games with a voiced MC. This, and the art style are perhaps my biggest fears for the game. I agree 100% with what you said about DA:O being "quite successful as it is", and not seeing "much of a reason to change it so dramatically". I loved and supported Origins with my $. I loved the writing, the dialogue system, the voice acting, the combat (played on both pc & 360), and loved the graphics on the pc. I loved it so much I bought 2 more copies of the pc version as gifts.
I'm sorry, I just don't like having 'my' character talking for me. I didn't like it in ME1 and to this date haven't finished the game although BioWare has my money. I know that I am just one person and it doesn't really matter that much.
I guess I could try it in DA2 though if the game weren't just so ugly (my opinion so far as what screens I've seen). I want to escape to a beautiful world when I play fantasy games. I think that's why TES IV is one of my favorite games ... I spent a lot to get it to look great on my pc. I also played it on the console (360). Same goes for DA:O which I played on the 360 first and now have for the pc. It looks really so much better on the pc, I almost couldn't believe it was the same game!
As for combat, the BioWare reps have stated this will remain essentially the same on the pc. I don't know if I will like the console changes so that remains to be seen.
I have heard snipets about them 'stream-lining' the inventory. I hope not because I likes me stuff. I love collecting all sorts of different armor and weapons, as is the standard rpg norm. So far I have supported all of the dlc for Origins, except for Darkspawn Chronicles (slash fest) and Leliana's Song because I heard that is voiced MC. I might try it eventually though since I am playing as her and not 'me'.
What is wrong with some things remaining the same in our fantasy role playing worlds? There is so much changing in the real world, it is comforting to come home and know that somethings are going to be the same when we play a game. But no, the trend seems to be that rpgs must change with the times. So be it.
About your last statement, I read elsewhere that BioWare has other dlc coming. Whether or not we can play as our Warden, Idk. I would love to be able to continue my adventures with my Warden sooner rather than later.




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