That might be a sad news for DA2 PC (PC Magazine Scan Inside)
#1
Posté 26 juillet 2010 - 12:05
The tex box says (I translate from italian):
Bioware ensures that the PC version of Dragon Age 2 will offer an experience really similar to Dragon Age: Origins. Beside it is almost sure that DA 2 contents won't be compatible with the Origins editor and it is not sure a Toolset release for this second episode.
Some weeks ago I opened a thread regarding the Toolset (you can find it here) but Bioware didn't answer my question and that made me think about. Now that I read that preview I am almost sure that there won't be any Toolset for the PC version and that make me sad. I mean it is not such a big deal but a confirmation from Bioware will be much appreciated and fair.
What do you guys think about that?
EDIT Since I don't know if it is allowed or not to post magazine scans I'll wait for you guys to tell me. You can ask for the screen in PM ofcourse. It's just a text box by the way so maybe I can, just let me know.
#2
Posté 26 juillet 2010 - 12:06
#3
Posté 26 juillet 2010 - 12:07
So they can charge us for stuff we can make ourselves. I'd do the same in their place
#4
Posté 26 juillet 2010 - 12:08
It is probably something optional, that they start if they still got time and DA2 is polished and ready...or when the programmers needed for tthe Toolset are finished with their part in DA2.
#5
Posté 26 juillet 2010 - 12:10
Didn't know about that, beside can someone confirm that the engine is the same from ME? I'm pretty sure I read about that somewhere but I don't remember...dan107 wrote...
They weren't sure if they'd release a toolset for DAO until a few month prior to release either IIRC.
#6
Posté 26 juillet 2010 - 12:11
#7
Posté 26 juillet 2010 - 12:11
Modifié par Seagloom, 26 juillet 2010 - 12:12 .
#8
Posté 26 juillet 2010 - 12:12
#9
Posté 26 juillet 2010 - 12:14
That's why I waited before posting the image, thanks for answer btwSeagloom wrote...
Posting copyrighted material is a no-go, raz3r_. Magazine scans are not allowed here.
Modifié par raz3r_, 26 juillet 2010 - 12:16 .
#10
Posté 26 juillet 2010 - 12:16
Rawr....Seriously....there games are better than most but without the toolset....I am gonna lose interest soon...
#11
Posté 26 juillet 2010 - 12:17
The engine is not the same. The Mass Effect series is built on the Unreal Engine. Origins uses an engine made by Bioware and DA2 will use an improved version of that.raz3r_ wrote...
Didn't know about that, beside can someone confirm that the engine is the same from ME? I'm pretty sure I read about that somewhere but I don't remember...
#12
Posté 26 juillet 2010 - 12:21
Well I'm glad about that because it leaves a little chance for Toolset, I am not asking for an official sentence from Bioware but something like "We're working on it!" will be really appreciatedAratham Darksight wrote...
Magazine scans are not allowed, sadly. Of course, if it's just a textbox, then there isn't much point to scanning it anyway.The engine is not the same. The Mass Effect series is built on the Unreal Engine. Origins uses an engine made by Bioware and DA2 will use an improved version of that.raz3r_ wrote...
Didn't know about that, beside can someone confirm that the engine is the same from ME? I'm pretty sure I read about that somewhere but I don't remember...
#13
Posté 26 juillet 2010 - 12:21
They probably did it to save development time so that they could focus on content for the sequel. Just conjecture on my part though, I could be wrong.
Modifié par Dick Delaware, 26 juillet 2010 - 12:24 .
#14
Posté 26 juillet 2010 - 12:27
That hasn't stopped Bethesda. And I'd be more happy to use the inclded toolset, and buy DLC. (At this point, I will note that I have not bought any DLC for DA:O, but that's because I don't think their worth it, rather than anything to do with the toolset) ME really is dissapointing in this respect, not just because it lacks a toolset, but because it's so unfriendly to any kind of modding. For me, that really hampers the game's replayability (and if a game is less replayable, that's less incentive to buy the DLC, surely?).BlackyBlack wrote...
Why do you think they never released a toolset for ME?
So they can charge us for stuff we can make ourselves. I'd do the same in their place
My inane ramblings on the subject. Pay no notice.
Modifié par Chaos-fusion, 26 juillet 2010 - 12:28 .
#15
Posté 26 juillet 2010 - 12:28
Modifié par Rubbish Hero, 26 juillet 2010 - 12:39 .
#16
Posté 26 juillet 2010 - 01:04
How can people jump to conclusions so easily?
#17
Posté 26 juillet 2010 - 01:07
Sorry if I ask, why? License problem or just engine?Kenrae wrote...
People, they CAN'T release a toolset for ME. It's the Unreal Engine.
How can people jump to conclusions so easily?
#18
Posté 26 juillet 2010 - 01:08
#19
Posté 26 juillet 2010 - 01:28
raz3r_ wrote...
Sorry if I ask, why? License problem or just engine?Kenrae wrote...
People, they CAN'T release a toolset for ME. It's the Unreal Engine.
How can people jump to conclusions so easily?
License. Basically, it's not their own engine so they can't release a toolset for it.
And don't feel sorry, there's no problem in asking when you don't know something, all of us are ignorant on many things. The problem is not knowing but believing the opposite.
#20
Posté 26 juillet 2010 - 05:04
Rubbish Hero wrote...
Of course not, it's a "make your own story game" like Mass Effect too busy attempting to be bad emulation of Hollywood movie than video game. Also console lead platform. Pretty much any news article regarding game have keyword "disappointment". Cryengine 3, Baldurs Gate, no the Mass Effect. Game doomed, time to start over.
DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
#21
Guest_Kordaris_*
Posté 26 juillet 2010 - 05:06
Guest_Kordaris_*
#22
Posté 26 juillet 2010 - 05:11
You mean like it did for The Witcher?Kordaris wrote...
VO makes the toolset for Dragon Age 2 very unlikely.
#23
Posté 26 juillet 2010 - 05:17
Kordaris wrote...
VO makes the toolset for Dragon Age 2 very unlikely.
WHAT?!
that doesn't even make sense. Just becaue the main game has a VO protagonist doesn't magically mean you can't create your own mods and modules with a mute protagonist.
After all, NPCs in DA:O, NWN I & II all had voice overs yet you could stick them in a module bade with the toolset and unless you kidnapped the VA and made him/her dub audio files they would be mute.
Its like people turn their brains off to complain:?
#24
Posté 26 juillet 2010 - 05:17
Kordaris wrote...
VO makes the toolset for Dragon Age 2 very unlikely.
I'm hoping your VO means something other then voice over because that has jack shat to do with releasing a toolset.
#25
Posté 26 juillet 2010 - 05:17
Kordaris wrote...
VO makes the toolset for Dragon Age 2 very unlikely.
Why?





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