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Specializations for DA2


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#1
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What specializations do you think they'll have in DA2; I do hope we get back Arcane Warrior or Battlemage. Some new ones would be a nice change as well.

#2
Arttis

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I doubt new ones.Probably old ones with new talents.

#3
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Arttis wrote...

I doubt new ones.Probably old ones with new talents.



Who knows? Bioware might come out with couple new specs like an Illusionist or Druid.

#4
nightcobra

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since magic powers manifest at a random age, how about a class for warriors that start to manifest magic but aren't capable of using more powerful magic due to the fact that they didn't have years of practice. the version of the arcane warrior for the warrior if you will.

Modifié par nightcobra8928, 26 juillet 2010 - 04:14 .


#5
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I also think there should be improvements to Shapechanger. I didn't like that you only turn into 3 types of creatures so instead they should imprint when you come across any creatures on the way. I would think it be awesome to turn into a dragon.

#6
andar91

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Shapechanger does need to be revamped, imo. It was a great concept, but I never felt the need to actually use the abilities, they weren't that useful.



I'd like to see a mage specialization where they have one super-spell from each element. Like, Earthen Fortress (immobile, sustained, immune to all damage, vulnerable to shattering), Dragon's Breath (extremely powerful, augmented Flame Blast), Winter's Embrace (Freezes a single foe in a solid block of ice; immobilizes, resistant to physical attacks and fire, deals a lot of cold damage), and Lightning Storm (Every enemy in a circular radius is struck by a powerful bolt of electricity and a failed physical resistance check results in stunning).



I'd also like some kind of psychic attacker that can convert and confuse and things like that (but not blood magic).

#7
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andar91 wrote...

I'd like to see a mage specialization where they have one super-spell from each element. Like, Earthen Fortress (immobile, sustained, immune to all damage, vulnerable to shattering), Dragon's Breath (extremely powerful, augmented Flame Blast), Winter's Embrace (Freezes a single foe in a solid block of ice; immobilizes, resistant to physical attacks and fire, deals a lot of cold damage), and Lightning Storm (Every enemy in a circular radius is struck by a powerful bolt of electricity and a failed physical resistance check results in stunning).



Posted Image

Modifié par Antares1987, 27 juillet 2010 - 12:21 .


#8
andar91

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Antares1987 wrote...

andar91 wrote...

I'd like to see a mage specialization where they have one super-spell from each element. Like, Earthen Fortress (immobile, sustained, immune to all damage, vulnerable to shattering), Dragon's Breath (extremely powerful, augmented Flame Blast), Winter's Embrace (Freezes a single foe in a solid block of ice; immobilizes, resistant to physical attacks and fire, deals a lot of cold damage), and Lightning Storm (Every enemy in a circular radius is struck by a powerful bolt of electricity and a failed physical resistance check results in stunning).



Posted Image



Posted ImagePosted ImageLooks a bit like Flemeth.

#9
Guest_Antares1987_*

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andar91 wrote...

Antares1987 wrote...

andar91 wrote...

I'd like to see a mage specialization where they have one super-spell from each element. Like, Earthen Fortress (immobile, sustained, immune to all damage, vulnerable to shattering), Dragon's Breath (extremely powerful, augmented Flame Blast), Winter's Embrace (Freezes a single foe in a solid block of ice; immobilizes, resistant to physical attacks and fire, deals a lot of cold damage), and Lightning Storm (Every enemy in a circular radius is struck by a powerful bolt of electricity and a failed physical resistance check results in stunning).



Posted Image



Posted ImagePosted ImageLooks a bit like Flemeth.



She has gone by many names; anyway, if they would bring this for new specializations then they should also give your mage the ability to put runes in his weapons and armor themselves as well.

#10
The Hardest Thing In The World

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Need to remake the Ranger specialization, Bioware. Summoning animals is just too boring. Make the Rangers interesting again, please?

#11
nightcobra

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how about weapon master? with one of the talents being a passive one that enabled you to carry a 2h weapon in one hand, then you could have more different builds:

weapon/shield abilities plus a 2h weapon

2hweapons abilities plus a shield

double wielding plus 2h weapons

Modifié par nightcobra8928, 27 juillet 2010 - 08:42 .