I have been trying to get a few tilesets working together. The main problem I'm encountering is with the doors. That is to say, I know I need to compare the doortypes.2da of each tileset hak and merge them. In the case of conflicts, I need to reassign certain doors to different 2da rows. This is all mangeble, however...correctly edting the .set file is a different story.
From what I've read ( such as here and here), it should only involve changing numbers in the Type= fields. So for instance, if I changed a door's doortypes.2da entry from 201 to 245; I'd just need to find Type=201 somewhere in the .set file and then change it to Type=245. Unfortunately, it isn't that simple; as I can find no Type=201 entry in the .set file. Either the two above links are not telling a complete story or I'm misunderstanding them.
On a perhaps related note; I'm confused by the statement at the second link that claims the doors= entry references to how many doors are in the tile; despite that there are entries such as Doors=1600744796.
To be specific, the .set file I'm trying to alter is from senemenelas' seasonal forest add-on.
Help/advice would be greatly appreciated.
Modifié par Gelscressor, 26 juillet 2010 - 10:30 .





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