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You know.... where can Paragon Shepard go now?


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#51
IanPolaris

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tmk wrote...

s0meguy6665 wrote...
it was fun watching miranda defy the illusive man without question when rigging the station to explode. she's clearly on shepard's side.


I wonder... does she still do that if you take Jack along as well?


[deleted by author.....answering this would be a spoiler]

-Polaris

Modifié par IanPolaris, 28 juillet 2010 - 06:26 .


#52
PWENER

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Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)

And everyone knows that at the end of ME3, renegade Shepard becomes the new Illusive Man.

Posted ImagePosted ImagePosted Image

Honestly, my Shep is in the middle, so I'll see what ME3 brings, but if there is a "join Cerberus" option, Im taking it without a second thought.

After all the Alliance did for Shepard after his death, they can go to hell (the human council included).

Cerberus saves humanity, make another Normandy, make Joker able to walk, save Shepard, believe in the Reapers and there is still people who hate them... UMBELIVABLE!!!!!!!!!

Anyone that thinks like that is moron...

"Hey, let's go back to the people who don't believe in the Reapers and almost doomed existance in ME1, Hoooray!!!"

UMBELIVABLE!!!!!!!!!!!!!!!

Modifié par PWENER, 28 juillet 2010 - 06:48 .


#53
IanPolaris

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PWENER wrote...

Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)


I seriously doubt this.  That's just not the way Bioware rolls in any of it's games.  Paragon choices in Bioware games invariably wind up being the best overall choices.  You almost never pay for making the 'right' choice over the 'easy' choice in a BW game.

-Polaris

#54
PWENER

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IanPolaris wrote...

PWENER wrote...

Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)


I seriously doubt this.  That's just not the way Bioware rolls in any of it's games.  Paragon choices in Bioware games invariably wind up being the best overall choices.  You almost never pay for making the 'right' choice over the 'easy' choice in a BW game.

-Polaris


You never know, just because its a paragon choice it doesnt mean its the right choice. What if keeping the Collector base was the way to go... you never know.

#55
IanPolaris

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PWENER wrote...

IanPolaris wrote...

PWENER wrote...

Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)


I seriously doubt this.  That's just not the way Bioware rolls in any of it's games.  Paragon choices in Bioware games invariably wind up being the best overall choices.  You almost never pay for making the 'right' choice over the 'easy' choice in a BW game.

-Polaris


You never know, just because its a paragon choice it doesnt mean its the right choice. What if keeping the Collector base was the way to go... you never know.


In this case I think I do.  Blowing up the base was clearly the 'right' (i.e. moral) choice, and in Bioware Games, the moral choice is invariably the best choice.

-Polaris

#56
PWENER

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IanPolaris wrote...

PWENER wrote...

IanPolaris wrote...

PWENER wrote...

Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)


I seriously doubt this.  That's just not the way Bioware rolls in any of it's games.  Paragon choices in Bioware games invariably wind up being the best overall choices.  You almost never pay for making the 'right' choice over the 'easy' choice in a BW game.

-Polaris


You never know, just because its a paragon choice it doesnt mean its the right choice. What if keeping the Collector base was the way to go... you never know.


In this case I think I do.  Blowing up the base was clearly the 'right' (i.e. moral) choice, and in Bioware Games, the moral choice is invariably the best choice.

-Polaris


Thats BULL and you know it... why is destroying a base that may save the universe taking a great moral standing!?

You my good man are a P*SSY who is afraid of doing whats necessary to win.

"Oh, no... a choice, well because Im a spineless excuse for a Shepard, Ill take the paragon choice, HOORAY for idiocracy!!!".

#57
PWENER

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Keeping the base is seen as "renegade" because your giving it to Cerberus...



(ie) If you were giving it to the Alliance or Council, the renegade choice wiould be destroying it.



Do you see now?



Cerberus is obviously gonna use the base to fight the Reapers, but also to secure human dominance in the galaxy... and im fine with that.

#58
MTN Dew Fanatic

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PWENER wrote...

IanPolaris wrote...

PWENER wrote...

IanPolaris wrote...

PWENER wrote...

Paragon Shepards are in for a nasty surprise in ME3...

(EVIL LAUGHTER)


I seriously doubt this.  That's just not the way Bioware rolls in any of it's games.  Paragon choices in Bioware games invariably wind up being the best overall choices.  You almost never pay for making the 'right' choice over the 'easy' choice in a BW game.

-Polaris


You never know, just because its a paragon choice it doesnt mean its the right choice. What if keeping the Collector base was the way to go... you never know.


In this case I think I do.  Blowing up the base was clearly the 'right' (i.e. moral) choice, and in Bioware Games, the moral choice is invariably the best choice.

-Polaris


Thats BULL and you know it... why is destroying a base that may save the universe taking a great moral standing!?

You my good man are a P*SSY who is afraid of doing whats necessary to win.

"Oh, no... a choice, well because Im a spineless excuse for a Shepard, Ill take the paragon choice, HOORAY for idiocracy!!!".




You've obviously never seen Doctor Who.

#59
LPPrince

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If people read Retribution, they'd second guess keeping the base.

#60
IanPolaris

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PWENER wrote...

Thats BULL and you know it... why is destroying a base that may save the universe taking a great moral standing!?

You my good man are a P*SSY who is afraid of doing whats necessary to win.

"Oh, no... a choice, well because Im a spineless excuse for a Shepard, Ill take the paragon choice, HOORAY for idiocracy!!!".


I have been polite to you.  Please do me the courtesy of the same.  As a matter of fact in real life, I do believe in "the hair of the dog".  Don't call people names unless you actually KNOW they deserve them....or don't at all (better yet).

The fact is there is an entire science team that thought as you did when they went to examine a dead Reaper.  They are now Reaper Chow.

The fact remains that IN THE GAME, you can NEVER use unadultrated REAPER tech without it coming back to bite you in some form and fashion (and yes I very much include the Mass Relays and Citedal as examples of this).

Given that, destroying the base is not only the paragon choice but the wise one.

-Polaris

#61
EtTuBrute

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PWENER wrote...
Thats BULL and you know it... why is destroying a base that may save the universe taking a great moral standing!?

You my good man are a P*SSY who is afraid of doing whats necessary to win.

"Oh, no... a choice, well because Im a spineless excuse for a Shepard, Ill take the paragon choice, HOORAY for idiocracy!!!".

Are you kidding me? Are you seriously calling a guy out and freaking out because he didn't follow the same path you did (in a video game, no less)? Wow.
Anyway, Renegade Shepard will come through but with a lot less friends. Paragon Shepard has friends.

Modifié par EtTuBrute, 28 juillet 2010 - 10:57 .


#62
MadCat221

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Pwener... You do realize that Cerberus has a bad track record with playing with things they do not understand, right? We have the Rachni, who they treated like animals instead of sapients during their ME1 mission, we have the transplanted Thorian creepers that went bonkers, and in ME2 we have the indoctrinated crew that went to the Derelict Reaper, and then the whole Operation Overlord mess.

I foresee only bad things happening with Cerberus playing with the Collector base. Timmay is packed to the brim with hubris, and it has been the undoing of at least four research cells. Samara's post-Suicide Mission comment on the Paragon path says it all.

Threatening Timmay to use the base deftly is empty.  He has it, there's nothing you can do about it.  You need to tell him "No." in the only way he will comprehend; blow up the collector base.

Modifié par MadCat221, 28 juillet 2010 - 11:34 .


#63
Ralnith

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I can see even a generally renegade Shepard blowing the base up:



- Cerberus will obviously use it for it's own personal gain. It's clear as day.

- As IanPolaris mentioned, it's Reaper tech. It can have indoctrination devices all over the place and Shepard has no way to know for sure because you need to stay around them for a prolonged period of time to notice any effects (and then it's too late for you...). The humans who were onboard had to be hastly escorted to the Normandy, so you can't tell if they are indoctrinated at this point. And yeah, Cerberus isn't especially careful with things like that.

- Chance of failure. The option to keep the base is a hastly "hey, maybe we could do that" type of plan. If it doesn't work, you have just lost your best chance to stop them and your whole attack ends up being merely a minor setback for Harbinger. When in doubt, it is best to stick with a plan that's guaranteed to work.

#64
MadCat221

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Ralnith wrote...

I can see even a generally renegade Shepard blowing the base up:

- Cerberus will obviously use it for it's own personal gain. It's clear as day.
- As IanPolaris mentioned, it's Reaper tech. It can have indoctrination devices all over the place and Shepard has no way to know for sure because you need to stay around them for a prolonged period of time to notice any effects (and then it's too late for you...). The humans who were onboard had to be hastly escorted to the Normandy, so you can't tell if they are indoctrinated at this point. And yeah, Cerberus isn't especially careful with things like that.
- Chance of failure. The option to keep the base is a hastly "hey, maybe we could do that" type of plan. If it doesn't work, you have just lost your best chance to stop them and your whole attack ends up being merely a minor setback for Harbinger. When in doubt, it is best to stick with a plan that's guaranteed to work.


Which is why there's a Renegade response to Timmay throwing a hissyfit at you: give him the Councilor Cutoff.  :P

Also, I think it takes prolonged exposure to get Indoctrinated.  I think even the Normandy crew weren't there long enough to be permanently altered, because Shepard came through no worse for wear there, and unless you took your time going after them, they weren't there much longer than you.

Then again, Shepard can potentially have the willpower to resist an Ardat-Yakshi's mind control...

Modifié par MadCat221, 29 juillet 2010 - 12:34 .


#65
MsKlaussen

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EtTuBrute wrote...

Alright, so you've finished ME2. The Illusive Man is not too happy with you and you're now cruising around the galaxy in a superpowered Cerberus boat filled with fugitives and Cerberus personnel. It's not like you're going to be able to return to Cerberus and get away with what you've done. And I don't think that you'll be able to return to the Alliance very easily with an uprgraded Cerberus Normandy full of operatives. The Council won't like you running around with an unshackled AI onboard. Where can Shepard go?


Up. Past the fleshy things. :P

#66
Destroy Raiden_

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Well. I think Cerberus can start gunning for you T.I. M wants you back I'm sure he's peeved to no end that you cut your ties with him but also stole his ship maybe they can capture Shep Torture him and maybe try to make him into an VI and then your team have to go save him. A "reward" for your good deeds other foes should come back and reward you too like that gang girl from the Citadel who wanted you to kill all her rival red sands guys.



Sure the concil will take you back...as long as they can keep you in line!



Anderson never left you maybe if all fractions hate or fail you he has a trick up his sleeve like corsiars hidding in the wings to give you an army of ships to take on the reapers with or atleast make sure your ship can hold out agenst all your new found " friends".



As you go to the other major worlds of Palvin, Manovi, and other concil and non concil worlds to try and warn, negociate, and barter your way into making them join your cause.





If you were evil Shep then you just joined Cerberus and have no worries as to who else hates you.

#67
Heavensrun

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ReconTeam wrote...

Zinoviy wrote...

Shepard's a hero, he'll go wherever he wants. He *could* go back to the Alliance if he wanted to. Imagine the Alliance turning away Shepard and his upgraded and improved Normandy...it would be stupid of them.


True, but politics leads to stupidity. Would Shepard be worth the political baggage? And what about the Cerberus crew?


You mean the crew that is only alive because Shepard said "screw the danger", and went directly after the collector base to rescue?  That crew?  I have a funny feeling they'll stay loyal to shep.  And Shep has pull.  Especially if (s)he put Anderson on the council.

Point being,  Shepard has an absolutely loyal crew, her own ship, (and since EDI is on Shep's side, it is, entirely, -his/her- ship.)  Ties in the alliance, pull with the council, and has, at this point, saved the galaxy -twice-.

Shep can do whatever the heck Shep wants, believe me.

#68
formshifter

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Does anyone think that Shepard will actually have trouble?



He's got the most advanced ship in the galaxy, a crew of highly trained and utterly loyal specialists, and he's Shepard! To quote Tali, Shepard is a force of nature. He can take down two Ymmirs at once (when one is enough to take down a fire team of Quarian elite), he's defeated Praetorians, Colossi, Gunships, and Thresher Maws *on foot*.



Considering he's got a team of fighters close (but never at) his level, squad leaders that could put generals to shame (Garrus, Jacob), unrivaled tech experts (a quarian genius and a geth collective!), the scientist who developed the Genophage, biotics so powerful they can fly, the best pilot in the galaxy, and the most advanced weapons (several of which cannot be used by normal humans) in the galaxy!



I don't think there's really going to be a problem for Shepard at any point in ME3. At this point I'd say he can kill the Reapers from the sheer awesomeness :D

#69
Destroy Raiden_

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But he needs to have issues otherwise if everything was handed to him by all fractions what fun would that be?



Also what happened to the Rachni? I mean she says she'll help you but you've got no clue where they are or if she's telling the truth? Part of ME3 should be showing up to their world and talking face to face or color to color with her.

#70
TheBull

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It's not Bull i call when its Bull.^^

you know whats spineless letting FEAR decide who you are, being afraid of the unkown Reapers, which got there asses handed to them twice already by one man and his crew.
And you know being a good guy feels almost everytime better than being a dick.
I don't fear the Reapers.
And as far as i read you don't know the definition of a P*ssy
a **** hides behind some large weapon or machinery, a hero stands in front of them all and laughs at danger or fear better rethink your comment, Renegade my ***

"There's always another way" as Paragons like to say.

Modifié par TheBull, 29 juillet 2010 - 09:55 .


#71
Guest_Ketsueki_Ninja_*

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TheBull wrote...

It's not Bull i call when its Bull.^^

you know whats spineless letting FEAR decide who you are, being afraid of the unkown Reapers, which got there asses handed to them twice already by one man and his crew.
And you know being a good guy feels almost everytime better than being a dick.
I don't fear the Reapers.
And as far as i read you don't know the definition of a P*ssy
a **** hides behind some large weapon or machinery, a hero stands in front of them all and laughs at danger or fear better rethink your comment, Renegade my ***

"There's always another way" as Paragons like to say.


You know what else doesn't fear the Reaper(s)?  Seasons  Posted Image

#72
TheBull

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Ketsueki_Ninja wrote...

TheBull wrote...

It's not Bull i call when its Bull.^^

you know whats spineless letting FEAR decide who you are, being afraid of the unkown Reapers, which got there asses handed to them twice already by one man and his crew.
And you know being a good guy feels almost everytime better than being a dick.
I don't fear the Reapers.
And as far as i read you don't know the definition of a P*ssy
a **** hides behind some large weapon or machinery, a hero stands in front of them all and laughs at danger or fear better rethink your comment, Renegade my ***

"There's always another way" as Paragons like to say.


You know what else doesn't fear the Reaper(s)?  Seasons  Posted Image


I was going for that one, nice that saw through that one:whistle:

#73
Thompson family

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Heavensrun wrote...


You mean the crew that is only alive because Shepard said "screw the danger", and went directly after the collector base to rescue?  That crew?  I have a funny feeling they'll stay loyal to shep.  And Shep has pull.  Especially if (s)he put Anderson on the council.

Point being,  Shepard has an absolutely loyal crew, her own ship, (and since EDI is on Shep's side, it is, entirely, -his/her- ship.)  Ties in the alliance, pull with the council, and has, at this point, saved the galaxy -twice-.

Shep can do whatever the heck Shep wants, believe me.


That about sums things up.

#74
KalosCast

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Hi, I'm Paragon Shepard, I have friendly contacts within the Salarian STG, I'm friends with an information broker good enough to take on the Shadow Broker, I have several high-ranking friends in the Alliance military, (if choosing Anderson) I have a personal friend on the Council, I'm a Spectre (probably), I'm in good standing with the most powerful Krogan Warlord on Tuchanka, one of my incredibly loyal crew-members is an Asari Matriarch and Justicar, I have the best pilot in the Alliance fleet flying the best ship anywhere in the Milky Way, I have a loyal crew that makes up the best of the best in what they do, and can fight through any situation unscathed.



Oh no, I pissed off a relatively small organization of some human extremists noted for almost every one of their projects blowing up in their face and killing them? I'm so worried.

#75
TheBull

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KalosCast wrote...

Hi, I'm Paragon Shepard, I have friendly contacts within the Salarian STG, I'm friends with an information broker good enough to take on the Shadow Broker, I have several high-ranking friends in the Alliance military, (if choosing Anderson) I have a personal friend on the Council, I'm a Spectre (probably), I'm in good standing with the most powerful Krogan Warlord on Tuchanka, one of my incredibly loyal crew-members is an Asari Matriarch and Justicar, I have the best pilot in the Alliance fleet flying the best ship anywhere in the Milky Way, I have a loyal crew that makes up the best of the best in what they do, and can fight through any situation unscathed.

Oh no, I pissed off a relatively small organization of some human extremists noted for almost every one of their projects blowing up in their face and killing them? I'm so worried.


Very good
basically what grunt said at the aftermath: "if you killed the most dangerous threat in the Galaxy, that leaves us"