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Game Informer: DA2 Video - "Dragon Age II: An Epic in Progress"


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#101
Residentz

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Awesome :D

#102
AbounI

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it seems that the clouds are animated, perhaps a management of day/night cycle if it can represant time that goes on.


Now about Nicholas Thornborrow and his work. (from 1min50 to 2min55), here is my analyse:

It seems for me that it is showing in a narrativ and artistic way the battle of Ostagar, perhaps the way Varric is telling a story of what happened in Ostagar.
check it out:
the man with with a Golden armor could be King Cailan, he is surrounded by two stylized dragon, he is the main aim of the darkspawn.(2min52)
the man with a dark armor could be Loghain(2min33)or Duncan,but not sure, unless it could be a particular darkspawn, or even Hawke.Who knows?
the design of the bridge and the tower could be the Ishal Tower,
the guys in a circle with some trees could be the darkspawn coming from a the forest( remember the battle of Ostagar trailer).This part of video show  how they expanded with the bloody progress, and perhaps how it is saw by the Cassandra's Chantry


So if this is a part of the intro, I got the impression we will start our Hawke Story with those fresh Ostagar events

Modifié par AbounI, 27 juillet 2010 - 12:52 .


#103
Divine Justinia V

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 The art is immaculate! I'm very optimistic for this game to come out. DAO is my favorite game, so to have a follow up game that's (so far) looking this incredible is exciting ^_^

#104
Saibh

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AbounI wrote...

it seems that the clouds are animated, perhaps a management of day/night cycle if it can represant time that goes on.


Now about Nicholas Thornborrow and his work. (from 1min50 to 2min55), here is my analyse:

It seems for me that it is showing in a narrativ and artistic way the battle of Ostagar, perhaps the way Varric is telling a story of what happened in Ostagar.
check it out:
the man with with a Golden armor could be King Cailan, he is surrounded by two stylized dragon, he is the main aim of the darkspawn.(2min52)
the man with a dark armor could be Loghain(2min33)or Duncan,but not sure, unless it could be a particular darkspawn, or even Hawke.Who knows?
the design of the bridge and the tower could be the Ishal Tower,
the guys in a circle with some trees could be the darkspawn coming from a the forest( remember the battle of Ostagar trailer).This part of video show  how they expanded with the bloody progress, and perhaps how it is saw by the Cassandra's Chantry


So if this is a part of the intro, I got the impression we will start our Hawke Story with those fresh Ostagar events



I believe we already have confirmation that the opening sequence will be a recap of the Battle of Ostagar, so yeah, you're right. :)

#105
DarthValo81

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It looked better seeing it in action but I'm still not digging the new art style personally. That being said, I'm sure the final product will look much better than that little clip and hopefully the environment won't look so drab. I will say that my initial apprehensions about the direction this game is taking have started to be allayed.

#106
Unknown Username

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Are there any alternate links for this video that don't use the same player? For some reason, I can't get either vidoe to load. :(

#107
Wynne

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Thanks to Bioware for this inside look into DA2, and to Brockololly for posting this. :) 

If anybody still can't get it to load, try here: It's been uploaded to Youtube.

Big_Chief wrote...

Admittedly I was already sold on the game, but it looked really good in motion, and that's presumably a fairly early build. Am very excited now.

Precisely how I feel. I seriously geeked out watching that. I sort of bounced in my chair like a little kid, and then felt really silly. And happy. This feels like a new take on what I loved about DAO. You can see the influences in the art, but the color scheme and some of the aesthetics are different. It feels like its own thing, but it still feels like a Dragon Age game to me.

andar91 wrote...

Cool. Am I the only one that finds it fascinating to see inside the offices? I mean, I'm interested in the game, of course, but I always find it fascinating to see how things come together behind the scenes. I just wish they'd have visited the writers! I'm really curious as to what that office looks like. I want to know if they all work in the same room, or if they work in conjunction, or on their own...I mean, that's a whole lot of writing.

Definitely not! I was fascinated myself. We got a look at how they work. That's some awesome-looking equipment. Makes you wish you could sneak in there some Saturday and play around with it all. That would be a cool job to have. :)

We can hope that they'll do a writer feature in the future. Sure, it's not as high-tech, but I think we all love having them pop up on here and talk to us; it would be nice to have their perspectives on this new project, too.

Andrastee wrote...

I demand that all future DA2 publicity portrays Hawke as a shirtless man in jeans. With a giant sword.

*giggles* Now there's a sound marketing strategy! Dragon Age 2: The Legend of Lots of Shirtless Guys, Including Hawke. You'd corner most of the female gamer market  and some of the male right there. ;)

Brockololly wrote...

Thats one thing I wasn't fond of in Origins and Awakening- the stealthy rogues just disappearing looked sort of cheesy. Most of the warrior/rogue ability effects in general were a bit over the top- especially in Awakening. It just doesn't make much sense to me why warrior and rogues should have goofy effects all over them- mages you can justify with magic, but for warriors and rogues it just makes things look like an arcade game, IMO.

I know it was mentioned in the Comic Con previews that the effects are back more than ever, which is kind of disappointing- I don't need flames to emphasize Hawke is dashing forward- a solid animation will do just fine.

Now, normally I would agree with you--it does annoy me when the effects are really unnecessarily bright in color (like that horrid neon plum-magenta) or overly obtrusive, and I did feel like some of the effects in DAO were like that. They were distracting and looked over-the-top. But in this case, Varric seems very much the type to narrate like, "and then, they all disappeared in a flash of smoke and stars, and before we knew it they were at our throats! But Hawke felled the lot of them with a mighty..." so in this case, certain things will be justified. I would prefer subtlety, but certain things will no doubt fit better with Varric's personality. That, I can accept.

Modifié par Wynne, 27 juillet 2010 - 02:13 .


#108
Anarya

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Oh yay more of the 2d stylized stuff. I loved the way that looked in the first one. Interesting look at what goes on behind the scenes. I just wish it were longer. The male human model looks good too. Nice jeans, Hawke. :P

#109
ironcreed2

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What little footage we got a glimpse of here is looking fine and you can indeed spot a visual upgrade. The screens from Game Informer does not do it justice at all. The first thing I noticed was the rolling clouds in the sky and a richer, more crisp overall visual flare going on.

#110
Code2010

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The only effect that ever bothered me was a sustained one for my warrior which every few seconds a ring of light would burst out at his feet with a thrump sound and the controller would vibrate just a little. Had a nice effect and it was fun to look at but playing over a long time being sustained I had to remove the effect for my own sanity, the constant vibration alone was maddening over a few hours ;)
I loved all the other ones though :) Especially loved the Ranger spells.

Always love to hear the behind the scenes info on stuff.  Nice.
Looking forward to this game.

Modifié par Code2010, 27 juillet 2010 - 02:21 .


#111
Andraste_Reborn

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Wynne wrote...

*giggles* Now there's a sound marketing strategy! Dragon Age 2: The Legend of Lots of Shirtless Guys, Including Hawke. You'd corner most of the female gamer market  and some of the male right there. ;)


Shirtless Hawke can corner my market any time.

#112
nuclearpengu1nn

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i love the graphics almost like Brutal Legend graphics

theres no circles on the feet anymore awesome!!!!

#113
KillTheLastRomantic

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Whats Hawke wearing? I didn't realize there was Topman in the Dragon Age universe. Anyway, the audio sounded good.

#114
Lady_Scarlett

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Residentz wrote...

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Awesome :D


Why is Hawke shirtless?

Wait...

Holy cow, does this mean we have different slots for tops, bottoms, hands, and feet? Mismatched outfits for all!

#115
twincast

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GreyWarden36 wrote...

i love the graphics almost like Brutal Legend graphics
theres no circles on the feet anymore awesome!!!!

this one does not agree

#116
AbounI

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As a refugee, I could imagine he has left behind him everything he owns.
or pehaps he was in a hurry before the darkspawn's ambush, so no time for him to suit his armor.
or perhaps also, the skin of his armor is not yet finish, and Bioware does not want us to see it: i don't think this is the real intention of this first short demo
I don't think anyway it's so important except the fact that armor now can be distinguished from top and bottom parts

Modifié par AbounI, 27 juillet 2010 - 03:33 .


#117
Awildawn

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Still, he may have lost everything... he still has his pants on and a sword that could cause some damages if he manages to strike anybody.

Still, cool art !

#118
epoch_

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From the very little combat I saw it looks like it handled the same as origins. And this was on an xbox.

#119
epoch_

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Oh god, of course everyone's talking about how he's shirtless. Its just a dev build. You noticed he was invincible, right?

#120
Jimmy Fury

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Lady_Scarlett wrote...

Posted Image

Why is Hawke shirtless?

Wait...

Holy cow, does this mean we have different slots for tops, bottoms, hands, and feet? Mismatched outfits for all!

I hope so but I'm going to be caustiously doubtful.
The main thing I'm noticing there is that the musculature looks more organic. His abs actually look tensed in that pose. Course that might just be the lighting and shadows playing tricks but still... the shoulders and neck look better too.

and of course there's the joy of finally getting an official statement that says "super early on"

Modifié par Jimmy Fury, 27 juillet 2010 - 03:59 .


#121
Lomopingseph

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I sense darkspawn!



SHIRTS OFF, BOYS!

#122
Anarya

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epoch_ wrote...

Oh god, of course everyone's talking about how he's shirtless. Its just a dev build. You noticed he was invincible, right?


I now plan on roleplaying my Hawke as a Calvin Klein model.

#123
David Gaider

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Lady_Scarlett wrote...
Why is Hawke shirtless?


Because that's video of an early build, before we had any PC armor assets in the game. We still have lots of shirtless bald characters running amok, but it's not quite at that level any more.

#124
Bobad

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I liked the Templar Seeker as an adversary, interesting, in the same tone Morrigan says it.



I especially like the Jeans of Geniality - +10% all smiles received.

#125
Elvis_Mazur

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Looks a lot better in video than in those pics. Also, nice to see the offices.