Monthly CC Challenge
#226
Posté 29 septembre 2011 - 03:11
#227
Posté 29 septembre 2011 - 03:31
#228
Posté 29 septembre 2011 - 03:41
#229
Posté 29 septembre 2011 - 04:25
#230
Posté 16 octobre 2011 - 04:55
I'd like to add a theme for consideration :-)
Sea, Air & Land Travel
On the sea, under the sea, through the air, over (through?) the land. What contrivances, what wondrous beasts of burden, what amazing scripts are lurking out there, just around the next bend of someone's mind :-)
Specifically, Galleys & triremes are under represented. Submarine artifacts are nearly non-existant. We *do* have a good selection of airships... What about aerial tilesets to travel through? And land. We really need a place to showcase Draygoth's excellent contrivances ;-) I'd also like to see fortified inns, caravanserai and toll houses. Romany wagons. Then there's all the items that are particular to certain sub-cultures. I'd like to see a ship pulled by matched hippocampus, or an airship pulled by matched Greater Swans. Let's get some creatures in there, and some cargo...
I think that is a broad enough category to interest people :-)
<...and pouring salt water out>
Modifié par Rolo Kipp, 16 octobre 2011 - 04:57 .
#231
Posté 19 octobre 2011 - 06:36
#232
Posté 26 octobre 2011 - 03:04
#233
Posté 26 octobre 2011 - 09:18
#234
Posté 26 octobre 2011 - 09:24
Think he means the SeAL Travel theme I proposed above ;-)TheSpiritedLass wrote...
@Androrc - Sure. I'll just need a description of what the heck "Overland Stuff" is. Both for the poll and for myself as I have no clue what you are talking about. *grins* I'll need the info by the 31st so I can update the poll data before actually having to start the new poll. You can post it here or send me a PM. Which ever you like.
Could be wrong, though.
<...the moon>
Modifié par Rolo Kipp, 26 octobre 2011 - 09:25 .
#236
Posté 26 octobre 2011 - 10:10
Quite probable, since he's the OP for that thread :-)
Still, overland material and world/regional map systems would tie into the SeAL Travel theme as well ;-)
<...himself>
#238
Posté 28 octobre 2011 - 01:50
#239
Posté 29 octobre 2011 - 10:09
This is an example of overland map material:
http://nwvault.ign.c...d=46806&id=7774
Material like that can be used to create areas in which characters travel between cities and etc., removing the need for extensive wilderness maps between them: http://nwvault.ign.c...e.php?id=138299
Modifié par Androrc, 29 octobre 2011 - 10:09 .
#240
Posté 29 octobre 2011 - 05:43
Theme: Overland areas and world maps
Resources and systems to produce Overland areas and world maps, including miniature representations of towns, towers and towering peaks; miniaturized weather and environmental conditions and the systems to tie them all together for lilliputian (and quick) travel.
Something like that, Andorc?
<...at the last tiny crumb of cheese on the tectonic plate>
#241
Posté 29 octobre 2011 - 06:28
*laughing merrily*olivier leroux wrote...
Skill Check: Discipline *success*Jez_fr wrote...
*Shameless Taunt of Power*
Saving Throw: Will *success*
Expeditious retreat! * * * * * *
(Reputation -1)
Oh! You are delightful!
#242
Posté 29 octobre 2011 - 08:29
Rolo Kipp wrote...
<taking a stab...>
Theme: Overland areas and world maps
Resources and systems to produce Overland areas and world maps, including miniature representations of towns, towers and towering peaks; miniaturized weather and environmental conditions and the systems to tie them all together for lilliputian (and quick) travel.
Something like that, Andorc?
<...at the last tiny crumb of cheese on the tectonic plate>
Precisely like that
#243
Posté 01 novembre 2011 - 01:31
#244
Posté 01 novembre 2011 - 03:32
#245
Posté 01 novembre 2011 - 04:44
#246
Posté 01 novembre 2011 - 05:53
Oriental Additions
While we do have some oriental CC material on the vault, I'd love to see what the monthly team would do for this theme. Some examples... placeables for monks in training, big sleeved chinese robes, paper umbrellas, large intricate tattoos, fighting style animations, sozu, etc. (http://en.wikipedia....i/Shishi_odoshi)
Modifié par Jenna WSI, 01 novembre 2011 - 06:14 .
#247
Posté 02 novembre 2011 - 11:59
Title: Rogues and other shadow-walkers.
Summary: NPCs, creatures, bosses who rule and run the underworld. Weapons and tools of the trade. Not just daggers and an old icon of fat, clumsy picks, but tools for slavers and torturers, smugglers and cat-burglers. Tiles of dark and twisty alleys, crowded markets and a rooftop landscape where only the most surefooted assassin would run. Effects and animations for garroting, poisoning (hands to throat or chest and a better spasm), blowing a cloud of powder in an enemies face, more and more-inventive traps. The sounds of a "pssst!" or a bawd calling his living wares. Scripts for bodyguards named Bones, Sticks and Mac the Knife.
That do ya?
#248
Posté 05 novembre 2011 - 06:19
#249
Posté 28 novembre 2011 - 06:56
+1 sticky.
Edit: Moderator says only popular and active threads get stickied... Am I missing something?
<...under his breath>
Modifié par Rolo Kipp, 29 novembre 2011 - 12:17 .
#250
Posté 29 novembre 2011 - 06:27





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