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Dear Bioware


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#51
kraze07

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triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.

#52
mopotter

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langelog wrote...

Dragon Age 2 will be amazing, have faith my friend and you will be happily surprised come March, I'm sure of it.


I'am also looking forward it it.  

#53
mopotter

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Saibh wrote...

AshiraShepard wrote...

Saibh wrote...

Okay. You know what. Someone explain this to me. I see it happen all over the forums and I've never once seen a reason why people just randomly quote people without commenting back.

I just don't geet eet! :crying:


I think its a silent variation of quoting someone and saying "This" underneath. :wizard:


Thank you. I was under the impression it was something other than odd bumping/trolling/failed quoting, but it never seemed to accomplish anything, and it's hard to tell if someone supports something when they just repeat it silently. It's like an internet echo.

"I like smoked ham"

"...--moked ham...am....am..."


You made me laugh  spit my coffee out. :D   ham  ...am....ammm

#54
triggerhappy456

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kraze07 wrote...

triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.


well then i wont start a thread complaining about it then
and your saying its my fault people keep on starting topics complaining about a game they know very little about?

#55
mopotter

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Kordaris wrote...

Too late, the God of War gamers have more money.And it seems money is everything that counts.


I'm not going to buy the god of war.  I am going to buy Dragon Age 2.  

#56
mopotter

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kraze07 wrote...

triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.


So you think the thread gets locked because people disagree?  Usually it's because they all get rude and persnickety.    But I agree that if they aren't interested in talking about the message, they shouldn't be waisting their time on them.  

#57
Kenrae

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elektrego wrote...

I have been playing RPGs in various forms for about 15 years now (including Pen&Paper and I even had the pleasure to join a Vampire-LARP group for two great weekends) and our focus was never on the style of combat, it was on story and character development. As for videogames and dialogue systems: I think a wheel system is faster and captures the dynamic of a real conversation much better. It breaks the flow if you have to read many very long possible answers before chosing one. When I am in real conversation, I don't lay out the words in my head before I start talking, I mostly have only an idea about what I want to say and I form my sentences as I speak.


I couldn't have said it better myself (the fact that English is my third language could be related to that :P).
IMHO, a wheel system suits RPGs much better. If you take into accout the "R" in RPG instead of focusing on combat like many people seem to do.

#58
Aradace

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Kordaris wrote...

.......And it seems money is everything that counts.


That it is....Without money, a business cant run....It literally makes the world go 'round as they say lol.  If BioWare can make more money by drawing in a different fanbase than appeasing the old one, guess what? They're going to do it.  Why? Because, say it with me, "It's ALL about the money..."

#59
Kenrae

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kraze07 wrote...
On topic, we really don't know enough about this game to come to any concrete conclusions, but from the info we do have it looks like Bioware is going the same route they did with ME2.


I don't see how someone could reach that conclusion with the information we have.

#60
FedericoV

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angj57 wrote...

They already changed the combat system and style radically from baldur's gate to dragon age. And, in fact, Baldur's Gate was a major change from traditional rpgs in that it was real time instead of turn based. Complainers and pessimists probably criticized that change at the time as well.


Oh, you could say that. I was there at the times :happy:!

Many complained about the loss of turn based combat and some so called hardcore players still does...

Infact, one of the key reason of BG success outside of D&D players, was real time combat that pleased many Diablo I players. For a purist, BG I & II combat's is a moderated form of action RPG (because of the pause feature and the importance of D&D ruleset).

#61
Bobad

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FedericoV wrote...

angj57 wrote...

They already changed the combat system and style radically from baldur's gate to dragon age. And, in fact, Baldur's Gate was a major change from traditional rpgs in that it was real time instead of turn based. Complainers and pessimists probably criticized that change at the time as well.


Oh, you could say that. I was there at the times :happy:!

Many complained about the loss of turn based combat and some so called hardcore players still does...

Infact, one of the key reason of BG success outside of D&D players, was real time combat that pleased many Diablo I players. For a purist, BG I & II combat's is a moderated form of action RPG (because of the pause feature and the importance of D&D ruleset).


it's like the old guys down the pub, I keep a tally every sunday lunchtime of how many times the conversation takes a 'things were better in my day' route.

#62
kraze07

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triggerhappy456 wrote...

kraze07 wrote...

triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.


well then i wont start a thread complaining about it then
and your saying its my fault people keep on starting topics complaining about a game they know very little about?


I wasn't saying it's you're fault exactly, but it's common for threads on this site to be locked due to comments like your first one and whenever a thread like this is closed another pops up in it's place. It's is okay for someone to complain about a game they know very little about, that way if a lot of people agree with them and the devs liisten to the fans then they can change something people don't like before the game is released.

#63
kraze07

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mopotter wrote...

kraze07 wrote...

triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.


So you think the thread gets locked because people disagree?  Usually it's because they all get rude and persnickety.    But I agree that if they aren't interested in talking about the message, they shouldn't be waisting their time on them.  


That's basically what I was saying. If they can't bring something constructive to the conversation, whether negative or positive, then they shouldn't participate in it at all.

#64
kraze07

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Kenrae wrote...

kraze07 wrote...
On topic, we really don't know enough about this game to come to any concrete conclusions, but from the info we do have it looks like Bioware is going the same route they did with ME2.


I don't see how someone could reach that conclusion with the information we have.


I can.

#65
FedericoV

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Cynical Being wrote...

Well, from all I have seen.. Which actually is the little we have been shown. BioWare is just trying to do what everyone else is, keep what gamers as a whole like, improve what they don't. Maybe that's not specifically what an individual wants, but they aren't just destroying everything. Attempt at being calm? Maybe patient to see more? Say how terrible you thought it was after it comes out.


I do not understand the complainers too. If you do not like a game, don't buy it. Crying in the forums will not change DA2 with only few months before its publication. And I really don't understand all those talk about Dragon Effect... I mean, it would be a nonsense for Bioware to turn the DA franchise in a ME with swords from a business point of view.

From what I've read so far, Bioware is trying to make a cost/time effective game with DA2, a more focused game, since the development cycle is short, while trying to change something in the design of the game here and there, listening to the more popular remarks that the critics and players alike have made about DA:O.

One of the most popular critic was about the silent protagonist, since the Warden for many players have less personality than (say) Alistair or Morrigain.  So they have choosen VO. Dialogue tree do not work well with VO and they have chosen to go for the dialogue wheel (wich is becoming the standard for Bioware games).

Another popular critic was about the control scheme in the console game and they are trying to fix it while the game should remain the same for PC. DA:O was allready an action RPG, so I don't understand the histerya about "strategy" (there is not even a single strategy element in DA:O's combat).

Finally, many players have complained about DA:O's story and they called it unoriginal and boring (not the writing wich was great, not npcs or the choices in the game, that were great too, I mean the overall story). So, Bioware is trying to change approach to the story.

Then, a DA:O's player can like those change or not, but complaining about them will unlikely change DA2. For me, it's more interesting to see how they will turn out at the end and to express my judgement after I've played the game.

#66
Max Knight

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i thi i will sumit up to this.



Every game BW made was good ..well with exception of SWKOTOR II taht was a bit rushed so i thin DA 2 will be pretty dam good.

#67
Bobad

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Max Knight wrote...

i thi i will sumit up to this.

Every game BW made was good ..well with exception of SWKOTOR II taht was a bit rushed so i thin DA 2 will be pretty dam good.


Wasn't Bioware I don't think, maybe Obsidion, or am I thinking NWN2?

Modifié par Bobad, 28 juillet 2010 - 12:17 .


#68
Kail Ashton

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kraze07 wrote...

triggerhappy456 wrote...

why do people keep on starting these whiny threads?
if they dont like the game so much, dont buy it
we are not all dying to here about why you dislike the changes


We are not all dying to here about why you dislike hearing about people's complaints on the changes, and yet for some reason you guys keep clicking on these threads and commenting, then the mods come through and lock the threads, then another thread like this pops up. If you're not part of the solution, then you're part of the problem.


lol yet if you didn't make whiney threads about a game that's not even out with barely any info on it we wouldn't have to waste time comenting that we dislike these pointless complaints and thus mods wouldn't have to lock them them down forcing you to whine in a new thread

Breaking the cycle starts with YOU~!

The more you know *jingle plays*

#69
FedericoV

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Max Knight wrote...

i thi i will sumit up to this.

Every game BW made was good ..well with exception of SWKOTOR II taht was a bit rushed so i thin DA 2 will be pretty dam good.


Kotor II was an Obsidian game.

#70
thesuperdarkone

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 Seeing as this thread will get closed, I believe that this is appropriate:
Posted Image

#71
Nerys

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ArjunaAle wrote...

I like the fact my Warden is not the main character in the next game. I mean, geez, the chick just saved the world and seen some pretty damn horrible things along the way. She's retired. Living it up on a beach somewhere. Drinkin' an alcoholic coconut concoction with a little umbrella in it, watching Alistair doin' a poor attempt at an erotic dance in nothing but a hula skirt.

 
Exactly Posted Image 

#72
AndarianTD

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tjm335 wrote...

It seems that something has gone awry. In DA:O you made a nearly perfect game... The DA universe was teeming with posibility... Then the news of DA2 comes. However, it seems that instead of sticking to what brought the franchise so much success, you guys at Bioware have changed the formula (emphasis added).


In my opinion, this concern about "changing the formula" is where many of the people complaining about DA2 are going profundly wrong at the outset. On that premise, we'd still be riding horses and slicing our own bread. It reminds me of the attitude of the architects in "The Fountainhead," who proclaimed that everything good in architecture had already been discovered and that all we could do now was to copy and create variations on those known styles.

Computer gaming is a brand new field for artistic and creative expression. It provides a new and interactive paradigm for storytelling that we're just beginning to even try to figure out how to work with. And yet, some people are so tied to what's been done in the past that they don't want to see innovation, or experimentation with new forms of the art. They like what they've seen before and just want to see more of it. In my view this attitude is a big reason why we keep getting endless and typically mindless sequels in movies.

Re-hashing known formulas from the past rather than trying something new is a prescription for killing any kind of creative endeavor. That's why I don't want to see a formulaic sequel to Dragon Age: Origins. I want to see something new: a new story concept that's not necessarily chained to the tale or characters from DA:O, a new approach to play dynamics that's not necessarily tied to what's been done before, and so on. I want to see growth and innovation in gaming, not stagnation.

Modifié par AndarianTD, 28 juillet 2010 - 12:45 .


#73
Johnson45

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And... here... we.... go.



The Warden was the main character in Dragon Age: Origins.



Dragon Age 2 is NOT Dragon Age: Origins and the return of the Warden 2.



The Dragon Age games themselves are not based around the Warden, they are based in Thedas and in the DA universe, during the time of the Dragon Age.



Bioware are not obligated neither is it compulsory to have the Warden in the next DA game that they make, and not having the same character does not mean it isn't a "true" sequel.



For example, the Bioshock games.

#74
FedericoV

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AndarianTD wrote...


That's why I don't want to see a formulaic sequel to Dragon Age: Origins. I want to see something new: a new story concept that's not necessarily chained to the tale or characters from DA:O, a new approach to play dynamics that's not necessarily tied to what's been done before, and so on.


May I repeat myself? I do not want to support complaints or whining wich are naive at best... but we should be honest about the changes with ourselves. A part VO, I do not see all those artistic changes in DA2.

The changes I've heard so far are mostly cuts introduced because of cost/time effectiveness. And Bioware is selling those cuts as new feature, wich is an old rule of marketing and selling :lol:. That could be the only valid complaint about DA2 so far, but people are too taken away by their romance with Morrigain to think about that...

I'm not against cuts, they could make a better game. For example, Origins was a good feature in theory but at the end the result was not that great: a lot of wasted resources that (for example) could have been used to give more personality and depth to a charachter like Loghain, that (imho) was the real antagonist of the Warden and that was only sketched in the game.

I just like to call things with their name.

Modifié par FedericoV, 28 juillet 2010 - 12:52 .


#75
Mycrus Ironfist

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well the other EA game that changed the formula was C&C4... and we all know how that tanked...



jury is still out, but the leliana dlc made me see that a preset voiced character ain't so bad at all...



btw, i don't think me2 is watered down.