10 million sales is BioWare's new target
#26
Posté 28 juillet 2010 - 02:25
#27
Posté 28 juillet 2010 - 02:35
Insult UnlockedTooneyman wrote...
It seems either its Mario or FPS then it won't go that high. Plus most of those people are power gamers. They buy the game play it then throw it away. Thats not an achievement thats an insult.
Played Call of Duty only once and never again
Modifié par Ecael, 28 juillet 2010 - 02:36 .
#28
Posté 28 juillet 2010 - 02:37
kraze07 wrote...
I guess we can say goodbye to quality Bioware games unless they're talking about SWTOR.
Q: I was going to say. If Mass Effect 2 is a 'minor hit', I can't wait to see a major one. GZ:
Well, we need to sell 10 million units. That's actually the new target,
right? We do Top 10 games, our stuff is quite successful. I know Mass
[Effect 2] is number eight so far this year, in North America. Sometimes
I'm facetious when I say some of those things, knowing that we can sell
a few million but seeing that someone else can sell 25. You're kinda
like, 'Well, that's a hit!' We always joke that if we only do half as
well as Blizzard on Star Wars: The Old Republic, we'll be quite
satisfied. We've been very fortunate. I always joke about that, but...
Read into it what you will.
Modifié par Azdeus, 28 juillet 2010 - 02:37 .
#29
Posté 28 juillet 2010 - 02:42
#30
Posté 28 juillet 2010 - 02:46
Modifié par javierabegazo, 28 juillet 2010 - 03:02 .
#31
Posté 28 juillet 2010 - 03:25
#32
Posté 28 juillet 2010 - 03:28
#33
Guest_Kordaris_*
Posté 28 juillet 2010 - 03:31
Guest_Kordaris_*
But not impossible for ME3. Which I doubt will be much more then glorified shooter. And I am having doubts DA2 will have many RPG elements as well.GreenSoda wrote...
10 mil ? Impossible for RPGs.
.
Remeber-the larger the consumer base, the shallower the game becomes.
It's very sad to see them blinded so much by money. DA2 should be about quality and plot, not just And about "10 million" sales
But I guess its EA now...
Modifié par Kordaris, 28 juillet 2010 - 03:34 .
#34
Posté 28 juillet 2010 - 03:33
Gaxhung wrote...
Will DA still be DA if it becomes less of an adult themed game? Are there any games that sells 10mil that is 18+.
It depends really. They could make an adult and mature game with a rating lower than 18+. Blood, gore and nudity/sex are'nt really what defines such things. I think DA2 would benefit greatly if they reduced that. I was really annoyed that a romance was'nt as much of an optional thing in the end of origins as it was recommended for you to have one. Besides the tacky presentation of romances that is.
I think it would be possible for them to make an adult themed and great game without previously listed things, if they had more thought provoking, difficult content.
Modifié par Azdeus, 28 juillet 2010 - 03:33 .
#35
Posté 28 juillet 2010 - 03:33
Modifié par Rubbish Hero, 28 juillet 2010 - 03:36 .
#36
Posté 28 juillet 2010 - 03:35
Rubbish Hero wrote...
Blizzard not screw over user-base big time style. Starcraft IIStarcraft, but better. True to hart, old school update.,Sell New York big time like winner. Dragon Age 2 no CRPG, Mass Effect, Not super Starcraft sales, big failure, canceled.
Suffering from lyrium withdrawal are you?
#37
Posté 28 juillet 2010 - 03:43
A corporation having a financial target?
#38
Posté 28 juillet 2010 - 03:48
#39
Posté 28 juillet 2010 - 03:50
#40
Posté 28 juillet 2010 - 03:53
#41
Posté 28 juillet 2010 - 04:29
AntiChri5 wrote...
This is what the latest forum-freakout is about?
A corporation having a financial target?
Whose freaking out, most people are stating that 10 million is a ridiculous number that seems like it was pulled out of thin air, (which may have been the case). Oblivion, Origins, and The Witcher combined might have barely passed 10 million copies sold, a single Western fantasy RPG is not going to reach that number for a long time, if ever.
If the number was more tongue in cheek or referring solely to ToR then whatever, if that is a legit goal of theirs then they'll have to have some serious philosophy changes and design overhauls because DA2 won't even sniff the half way mark no matter it's level of quality.
#42
Posté 28 juillet 2010 - 04:32
Kordaris wrote...
It's very sad to see them blinded so much by money. DA2 should be about quality and plot, not just And about "10 million" sales
But I guess its EA now...
Not really. I want Bioware to make an absolute metric frackton of money from their games. I want David Gaider & co. to be well off, and in continual supply of Mountain Dew and porn, so that they can keep turning out these excellent games.
You should go out into the sun or something. There's such a sad whiff of pajamas-at-noon about your posts here.
#43
Posté 28 juillet 2010 - 04:38
Only way they are reaching 10 million is if they drop the price of DA2 to 40 dollars. Considering the market now a days, even ****ty ass games don't go for 40, so that'll never happen. I think we can expect 2 - 5 million copies sold.
#44
Posté 28 juillet 2010 - 04:40
Look at StarCraft II: RTS's are an even smaller niche than RPG's and the pre-orders for SCII were over 800,000, with analyst predicting 8 million sales when it's all said and done.
Think about it - that's more pre-orders than most games (Halo: Reach for example only managed a bit over 400,000) and it's an under-representation as well, since those 800,000 are US RETAIL only, when most PC gamers have gone completely digital download, and when there's a hell of a lot of world outside the US. AND It's a single platform game (PC only).
I think a multi-platform game like ME3 or DA 2 could hit that target. I just don't think that removing complexity and intricacy are necessarily always the way to go about it.
Modifié par Kinthalis ThornBlade, 28 juillet 2010 - 04:41 .
#45
Posté 28 juillet 2010 - 04:41
#46
Posté 28 juillet 2010 - 04:43
Chanegade wrote...
No because very few people play RPGs. I think Bioware should just target Nerds (us) But that's just my opinion.
hey im a jock with nerd tendencies
#47
Posté 28 juillet 2010 - 04:46
o.O
#48
Posté 28 juillet 2010 - 05:01
10 mill for TOR, nice they not being greedy or anything! $70x 10,000,000 = 700,000,000 x $15.00/month. Looks like the wat to pay that entire $161,000,000 price tag off in first month of release!
I expect TOR will doe 2-3 million and EA/Bioware should be damn happy with that!
10 million my arse!
#49
Posté 28 juillet 2010 - 05:05
I don't see the problem with shooting for that goal, however. If you don't aim for the stars, you're not going to get into orbit around the planet, ya know?
Also people seem to forget this is a business; there is a part of Bioware that has to look at the sales of each game. Hopefully there is an appropriate balance between the bottom line numbers and the creative side of their developers.
The only worry with such a number - and I should pull back and say that this is assuming such a number even applies to DA2 - would be if DA2 not meeting that number will cause it to be classed as a failure (like how movies have to open big and win a weekend to be considered a success, no matter how much money they actually make).
Modifié par Amentep, 28 juillet 2010 - 05:06 .
#50
Posté 28 juillet 2010 - 05:08




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