TheMadCat wrote...
Except he gave a direct number, (Albeit with an unclear use). You don't need to sell 10 million units of a game to have a blockbuster, 10 million is well beyond the level of a blockbuster especially for an RPG/Hybrid. We're looking at the exact number stated, not the fact he wants to sell lots and lots of copies.
So? He considers 10 million to be a major hit. His goal is to make a game that sells 10 million copies. What's wrong with that? If Blizzard can do it with a RTS why can't Bioware do it with an RPG? Especially a RPG/FPS hybrid like Mass Effect. I would say that ME falls into a far less niche category than Starcraft (there are far more FPS players than RTS players). Or SWTOR, or whatever their next big project is going to be.
He didn't say 10 million is his goal for DA2. Just that a future goal is to create a game that sells 10 million copies. I seriously doubt he expects DA2 to sell 10 million. The man is not an idiot. Just because he wants a game that sells 10 million does not mean he expects every game they make to sell 10 million. The man even said "Sometimes I'm facetious when I say some of those things, knowing that we can sell a few million"




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