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ME1- is it worth it?


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#51
FieryIceQueen

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darth_lopez wrote...

ME 1's combat system was Amazing in 07 and 08 it wasn't until 09 it became mediocre and it wasn't until ME 2 release that people started to say it sucks. the only complaint i have against it is it feels old but it's still a great deal of fun. and unlike ME 2 you will not get stuck on cover (sprint, interact, and cover are all different buttons not the same one ^^ i like this because in ME 2 i constantly get snagged which is my biggest Beef on ME 2s gameplay >.<) the only problem with the ME 1 cover system is that it's incredibly easy to leave it and you might do it with out realizing some times. the AI also prefers to get in close and mellee/shotgun you in ME 1 than stick it out at range.

You obviously haven't read many Mass Effect reviews. The weak combat was the most criticized part of the game... which is why it was improved for the sequel.

darth_lopez wrote...
furthermore your conversation choices aren't as limitted to your alignment as ME 2s. reason being in ME 1 you have charm and intimidate talents that open more convo options.

Which I think was a very poor design choice - a carryover from Knights of the Old Republic. Being forced to waste skill points on charm and intimidate was one of the most frustrating aspects of the game for me.

lots and lots of easily accessible side quests lots of fun exploration.

Very poorly constructed side quests which were interchangeable, annoying, and forgettable.

You should seriously just go to metacritic and read a few of the reviews. It is the best way to get a feel for the game.

#52
gethslayer7

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Ma3j wrote...

darth_lopez wrote...

ME 1's combat system was Amazing in 07 and 08 it wasn't until 09 it became mediocre and it wasn't until ME 2 release that people started to say it sucks. the only complaint i have against it is it feels old but it's still a great deal of fun. and unlike ME 2 you will not get stuck on cover (sprint, interact, and cover are all different buttons not the same one ^^ i like this because in ME 2 i constantly get snagged which is my biggest Beef on ME 2s gameplay >.<) the only problem with the ME 1 cover system is that it's incredibly easy to leave it and you might do it with out realizing some times. the AI also prefers to get in close and mellee/shotgun you in ME 1 than stick it out at range.

You obviously haven't read many Mass Effect reviews. The weak combat was the most criticized part of the game... which is why it was improved for the sequel.

darth_lopez wrote...
furthermore your conversation choices aren't as limitted to your alignment as ME 2s. reason being in ME 1 you have charm and intimidate talents that open more convo options.

Which I think was a very poor design choice - a carryover from Knights of the Old Republic. Being forced to waste skill points on charm and intimidate was one of the most frustrating aspects of the game for me.

lots and lots of easily accessible side quests lots of fun exploration.

Very poorly constructed side quests which were interchangeable, annoying, and forgettable.

You should seriously just go to metacritic and read a few of the reviews. It is the best way to get a feel for the game.




i like me1

#53
DarkSeraphym

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Ma3j wrote...

darth_lopez wrote...

ME 1's combat system was Amazing in 07 and 08 it wasn't until 09 it became mediocre and it wasn't until ME 2 release that people started to say it sucks. the only complaint i have against it is it feels old but it's still a great deal of fun. and unlike ME 2 you will not get stuck on cover (sprint, interact, and cover are all different buttons not the same one ^^ i like this because in ME 2 i constantly get snagged which is my biggest Beef on ME 2s gameplay >.<) the only problem with the ME 1 cover system is that it's incredibly easy to leave it and you might do it with out realizing some times. the AI also prefers to get in close and mellee/shotgun you in ME 1 than stick it out at range.

You obviously haven't read many Mass Effect reviews. The weak combat was the most criticized part of the game... which is why it was improved for the sequel.

darth_lopez wrote...
furthermore your conversation choices aren't as limitted to your alignment as ME 2s. reason being in ME 1 you have charm and intimidate talents that open more convo options.

Which I think was a very poor design choice - a carryover from Knights of the Old Republic. Being forced to waste skill points on charm and intimidate was one of the most frustrating aspects of the game for me.

lots and lots of easily accessible side quests lots of fun exploration.

Very poorly constructed side quests which were interchangeable, annoying, and forgettable.

You should seriously just go to metacritic and read a few of the reviews. It is the best way to get a feel for the game.


A lot of this users comments are quite true.

Even back in 2007, the combat system was criticized because many players had just gotten to experience Gears of War and were used to the more polished combat system in that game.

Likewise, the side quests can be quite forgettable. Unlike Mass Effect 2, however, there seems to be a lot more of them in the first one and even then, I can safely say there is more substance to the side quests than in Mass Effect 2. I mean, who honestly enjoyed the space station quest that literally consisted of shutting down the security protocols? Who enjoyed the mission that was literally turning on a solar shield to prevent radiation damage to the colony? The side quests in Mass Effect 2 were, in my opinion, a bigger joke than those in Mass Effect 1.

I feel that I must warn you about exploration in Mass Effect 1. The Mako was easily the most annoying part of Mass Effect for me. The physics behind it were terrible, half of the planets were so mountainous that it took forever to cross them in it, and nothing sucked more than having to fight a Thresher Maw in it since the Thresher Maws attack pattern was entirely random as it spawned from the ground and you always ran the risk it would come right up from under you.

Regardless of these short comings, the first game IS a must play for anyone who enjoyed the second game. I am sorry you (the TC) did not play this one first. I remember playing it in 2008 and I fell in love with the game despite some of the obvious flaws that can be seen from criticism of it, as did countless other people on this thread. The story was entirely well written and just continued to build on itself until the epic conclusion at the Battle of the Citadel.

Modifié par DarkSeraphym, 29 juillet 2010 - 08:15 .


#54
Mister Mida

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I find it fascinating how people just seem to cast off ME (1) as a bad game as soon as they've got their hands on ME2.

#55
gethslayer7

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halo reach or me1 i still cant decide ive got to chose soon

#56
DarkSeraphym

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Mister Mida wrote...

I find it fascinating how people just seem to cast off ME (1) as a bad game as soon as they've got their hands on ME2.


I find this to be normal. As a developer makes more games in a series, they attempt to make the gameplay evolve for the most part. It just so happens that most of the gameplay issues that were in Mass Effect were more or less improved in the sequel.

Personally, I have no preference for one over the other. I loved the combat system in Mass Effect 2, however I absolutely hated the mining system (pre-Patch) and find most of the side missions to be not redundant, but just absolutely boring. There is nothing fun or engaging about appearing on a planet long enough to set-up a solar shield or to go onto a crashed ship long enough to steal data from its main computer before it collapses. The missions in Mass Effect do have repetitive environments, but they took FAR longer to complete than the ones in Mass Effect.

Likewise, I would have greatly prefered to have had the Mako over the Hammerhead. Even though the physics in the Mako are far inferior to that of the Hammerhead, the thing actually had durability. A horde of Geth took forever to even whittle down your shields. If they had an Armiture it still took a while and a Colossus took less time, but long enough that you could get out of its range. The Hammerhead just gets shot by a few Geth Troopers and it's already bursting into flames.

#57
DarkSeraphym

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gethslayer7 wrote...

halo reach or me1 i still cant decide ive got to chose soon


Do not take offense to this, but why can't you get both of these games? Most places sell Mass Effect as a $20 game. I don't see any reason why you have to give up a $60 game to buy a $20 game when buying them together is just under $100. Mass Effect has been out since the fall of 07 and Reach doesn't even come out until halfway into September roughly. There is no chance you could generate $60 by that time?

Modifié par DarkSeraphym, 29 juillet 2010 - 08:32 .


#58
piemanz

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Mister Mida wrote...

I find it fascinating how people just seem to cast off ME (1) as a bad game as soon as they've got their hands on ME2.


Indeed.It seems you have to like one or the other when in actual fact they are both great games.

Ma3j wrote...
You should seriously just go to metacritic and read a few of the reviews. It is the best way to get a feel for the game.


I think a metacritic score of 91 and a user score of 8.7 speaks for itself.

#59
FieryIceQueen

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Mister Mida wrote...

I find it fascinating how people just seem to cast off ME (1) as a bad game as soon as they've got their hands on ME2.

I bought both games a few months ago and I played them back to back, so your comment does not apply to me. Mass Effect was a good game with a lot of flaws - the poorly executed side missions, the abomination known as the Mako, the awkward stat-based aiming system, the finicky cover mechanics, and the god awful inventory menu. Mass Effect 2, on the other hand, was a near-flawless game that was just a little lacking in depth - in terms of story and role playing elements.

I would recommend the first game to any serious western-style RPG fan, but I think that a lot of shooter fans would get really annoyed with it. I like just about every genre of games - other than fighting and driving games - and Mass Effect's numerous problems were not bad enough to annoy me all that much. It was a good RPG (if not great), but a mediocre-to-poor third person shooter..

Modifié par Ma3j, 29 juillet 2010 - 08:44 .


#60
DarkSeraphym

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Ma3j wrote...

Mister Mida wrote...

I find it fascinating how people just seem to cast off ME (1) as a bad game as soon as they've got their hands on ME2.

I bought both games a few months ago and I played them back to back, so your comment does not apply to me. Mass Effect was a good game with a lot of flaws - the terrible side missions, the abomination known as the mako, the awkward stat-based aiming system, and the god awful inventory menu. Mass Effect 2, on the other hand, was a near-flawless game that was just a little lacking in depth - in terms of story and roleplaying elements.

I would recommend the first game to any serious western-style RPG fan, but I think that a lot of shooter fans would get really annoyed with it. I like just about every genre of games - other than fighting and driving games - and Mass Effect's numerous problems were not bad enough to annoy me all that much. It was a good game, but not great.



The second reason you have mentioned is another reason why people were so quick to cast off Mass Effect for Mass Effect 2. Mass Effect is a genre specific game. I am a serious RPG player, so I absolutely loved the game; including it's stat-based aiming system that is otherwise quite common to other RPG games (Fallout 3 is an example that comes to mind). However it is just as you said, a shooter fan is not going to pick up this game and see it the same way. Mass Effect 2 tends to appeal to a wider base than the first game does.

Modifié par DarkSeraphym, 29 juillet 2010 - 08:45 .


#61
gethslayer7

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DarkSeraphym wrote...

gethslayer7 wrote...

halo reach or me1 i still cant decide ive got to chose soon


Do not take offense to this, but why can't you get both of these games? Most places sell Mass Effect as a $20 game. I don't see any reason why you have to give up a $60 game to buy a $20 game when buying them together is just under $100. Mass Effect has been out since the fall of 07 and Reach doesn't even come out until halfway into September roughly. There is no chance you could generate $60 by that time?


coud and have already bruought  them both [pre order reach]  

#62
Foune

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ME1 has another sense of touch, it feels like it's a completly diffrent game but it's not. I dunno if you'll enjoy ME1 as much as others do if you've played ME2 first, but I can tell you that I enjoy it more than ME2. It's rather cheap, I bought mine for 9.9€.

#63
HBC Dresden

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To OP: wait, you played ME2 without an import?! ME1's story and atmosphere is arguably better than ME2 (combat not so much but it is still distinctive; my main gripe is the frame-rate issue on the 360), but the main reason to get ME1 is so your choices (minor and major) carry over to ME2 and eventually ME3 and change all the little details. For example, making it so Udina isn't Councilor.

EDIT: DLC-wise, defintely get Bring Down the Sky (great story, great mission, it's free on the PC, and the ending decision can affect ME2: you might get an email and you might get a different news report). Not sure about Pinnacle Station; if you don't really like the combat, don't get Pinnacle Station (also, it has no effect on ME2), but on the plus side, you do get an apartment, but that is a lot of work.

Modifié par HBC Dresden, 29 juillet 2010 - 09:48 .


#64
darth_lopez

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Ma3j wrote...

darth_lopez wrote...

ME 1's combat system was Amazing in 07 and 08 it wasn't until 09 it became mediocre and it wasn't until ME 2 release that people started to say it sucks. the only complaint i have against it is it feels old but it's still a great deal of fun. and unlike ME 2 you will not get stuck on cover (sprint, interact, and cover are all different buttons not the same one ^^ i like this because in ME 2 i constantly get snagged which is my biggest Beef on ME 2s gameplay >.<) the only problem with the ME 1 cover system is that it's incredibly easy to leave it and you might do it with out realizing some times. the AI also prefers to get in close and mellee/shotgun you in ME 1 than stick it out at range.

You obviously haven't read many Mass Effect reviews. The weak combat was the most criticized part of the game... which is why it was improved for the sequel.


no no i haven't most of the user reviews.

and the combat was only moderately improved in the sequel adding bullet count and a cover/use/sprint button that can often get you killed if you are running away is not great combat. Furthermore what happened in ME 2 to shield by-passing rounds? they don't exist anymore and they were an interesting part of ME 1s combat system (in me 2 they even took the shield bypass out of cryo rounds which was lame)

and combat in ME 1 is not broken or even bad. being criticized and being bad are 2 completely different things. and not to many ME fans had come out and said the combat system in ME down right sucks until after ME 2 was released. you had a few but not as many as you have now.

darth_lopez wrote...
furthermore your conversation choices aren't as limitted to your alignment as ME 2s. reason being in ME 1 you have charm and intimidate talents that open more convo options.

Which I think was a very poor design choice - a carryover from Knights of the Old Republic. Being forced to waste skill points on charm and intimidate was one of the most frustrating aspects of the game for me.


obviously you haven't played Kotor. While there was a persuasion ability it was never affected by your alignment and it wasn't necessary good options for persuasion would've shown as force persuade if you got the talent. which wasn't a waste if you were a good player. Furthermore your Alignment in Kotor never affected your convo options. I suggest either playing it for the first time or go a second time through.


lots and lots of easily accessible side quests lots of fun exploration.

Very poorly constructed side quests which were interchangeable, annoying, and forgettable.

You should seriously just go to metacritic and read a few of the reviews. It is the best way to get a feel for the game.


they're side quests i don't believe they need to be memorable. and i was kinda thinking that sidequest were also supposed to be interchangeable and in some cases annoying (that's why their optional) though i find most of them fun and do alot of them  in 1 play through i can see what your saying about interchangeable, sometimes annoying, and forgettable. But the comment on poorly constructed, considering i'm guessing you feel ME2 a game constructed on side quests alone is bettter than number 1 each side quest being almost exactly the same thing with nearly the same merc groups each time alll to get party members and the actual side quests in ME 2 aren't even worth doing most of the time. and are even more irritating than the 'poorly constructed' constructed predecessor.

Compare any ME 1 side quest to an ME 2 one and you will more often than not get more depth out of it and have more fun. for example lets compare ME 1 Cerberus Mission to ME 2 cerberus mission

ME1 good use of cerberus interesting back story associated with it (a whole other quest is involved in that back story) interesting out come and results in contact with the shadow broker 

ME 2 cerb side quest (the one you get in the same area as omega to recover data)
consists of a 5 minute shoot out a run through a base a torture chamber find some data, we don't get to see what the data is, and at the end we can choose to send it to the alliance send it to cerberus or keep it for our self....even if we keep it for ourself we can't see the data....... furthermore nothign romotely interesting happens in it.

we can also compare the quest given to you by crazy asari chick on the citadel (or aquired on noveria as i recently discovered) and the quest given to you by Aria.

so an asari diplomat asks us to save her sister from pirates, we end up shooting her turns out she was a pirate leader we go back and get mad at the asari for an interesting reaction and some payment.

we get a mission to go to this storage world and blow mechs up with in a 2 minute, is it?, period whoopdie bloody do. go back to aria and we get an interesting but pathetically written response >.<

now the verdict ME 1 side quests are better than those of ME 2. you can do this comparrison with any number of actual ME 2 side quests everyone (short of the 12 or more sidequests that make up the story of ME 2) of which sucks in comparisson to ME 1's.



and on the Metacritic comment it's only useful for the reviews from review companies. i wouldn't trust the user reviews some people rate games down for how long they take to download i've seen it sadly. You'd be better off just checking IGN Game Informer and Gamespot.



EDIT: on a side note you don't see many people criticizing the combat on Metacritic and it has a score of 89 not 91.

Modifié par darth_lopez, 29 juillet 2010 - 05:19 .


#65
hooahguy

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HBC Dresden wrote...

To OP: wait, you played ME2 without an import?! ME1's story and atmosphere is arguably better than ME2 (combat not so much but it is still distinctive; my main gripe is the frame-rate issue on the 360), but the main reason to get ME1 is so your choices (minor and major) carry over to ME2 and eventually ME3 and change all the little details. For example, making it so Udina isn't Councilor.

I know, I know, it was a mistake. I didnt realize how awesome the ME series until I began ME2.

Two more questions:
Are there ammo powers like there are in ME2? Id love to see my AP ammo come back!
How long is the campaign, including side missions? I beat ME2 on normal in 30 hours.

#66
theelementslayer

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hooahguy wrote...

HBC Dresden wrote...

To OP: wait, you played ME2 without an import?! ME1's story and atmosphere is arguably better than ME2 (combat not so much but it is still distinctive; my main gripe is the frame-rate issue on the 360), but the main reason to get ME1 is so your choices (minor and major) carry over to ME2 and eventually ME3 and change all the little details. For example, making it so Udina isn't Councilor.

I know, I know, it was a mistake. I didnt realize how awesome the ME series until I began ME2.

Two more questions:
Are there ammo powers like there are in ME2? Id love to see my AP ammo come back!
How long is the campaign, including side missions? I beat ME2 on normal in 30 hours.


Ammo powers, kinda, you just have actual ammos
Campaign is about the same length

#67
Woodstock-TC

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gethslayer7 wrote...

halo reach or me1 i still cant decide ive got to chose soon


why is the decision above our problem

Modifié par Woodstock-TC, 29 juillet 2010 - 07:25 .


#68
sanadawarrior

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gethslayer7 wrote...

Spartas Husky wrote...

if you loved ME2, your gona idolize ME1. they are both very good, although personally.

I love ME1, and like ME2.


Until now, ME2, hasn't made my want to pass it more than 7 times... ME1 had me addicted to it, until I had more than 15 playthroughs lol



how long doess it take to complete mass effect 1




Rush playthrough can be as low as 6-8 hours, do everything can go as high as 50 or so hours.

#69
theelementslayer

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sanadawarrior wrote...

gethslayer7 wrote...

Spartas Husky wrote...

if you loved ME2, your gona idolize ME1. they are both very good, although personally.

I love ME1, and like ME2.


Until now, ME2, hasn't made my want to pass it more than 7 times... ME1 had me addicted to it, until I had more than 15 playthroughs lol



how long doess it take to complete mass effect 1




Rush playthrough can be as low as 6-8 hours, do everything can go as high as 50 or so hours.


50? really I can stretch it out to like 30 with all investigates and all that stuff

#70
sanadawarrior

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theelementslayer wrote...

sanadawarrior wrote...

gethslayer7 wrote...

Spartas Husky wrote...

if you loved ME2, your gona idolize ME1. they are both very good, although personally.

I love ME1, and like ME2.


Until now, ME2, hasn't made my want to pass it more than 7 times... ME1 had me addicted to it, until I had more than 15 playthroughs lol



how long doess it take to complete mass effect 1




Rush playthrough can be as low as 6-8 hours, do everything can go as high as 50 or so hours.


50? really I can stretch it out to like 30 with all investigates and all that stuff


That would be your first time through though. Once you know where everything is its about 30 you are right.

#71
cachx

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Get ME1, it's a pretty good game.

If anything it will make your experience richer on ME2

#72
FieryIceQueen

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darth_lopez wrote...
no no i haven't most of the user reviews.

I'm not talking about user reviews. I'm talking about game critic reviews.

darth_lopez wrote...
and the combat was only moderately improved in the sequel adding bullet count and a cover/use/sprint button that can often get you killed if you are running away is not great combat. Furthermore what happened in ME 2 to shield by-passing rounds? they don't exist anymore and they were an interesting part of ME 1s combat system (in me 2 they even took the shield bypass out of cryo rounds which was lame)

Moderately improved? It was basically rebuilt from the ground up. They took the shield bypass out of the game in order to make combat more challenging and strategic. If you could just bypass a person's shields by using a certain type of ammo, everyone would use that ammo all the time.

darth_lopez wrote...
obviously you haven't played Kotor. While there was a persuasion ability it was never affected by your alignment and it wasn't necessary good options for persuasion would've shown as force persuade if you got the talent. which wasn't a waste if you were a good player. Furthermore your Alignment in Kotor never affected your convo options. I suggest either playing it for the first time or go a second time through.

If I hadn't played it, why would I bother bringing it up? KotOR is one of my favorite games. I've played through it multiple times, and I think it is a much better game than Mass Effect.

As for your comment above, I'm not even sure how to respond. You missed my
point completely. I was trying to say that tying conversation options to
your player's stats was a bad idea - ie. having to increase your charisma
to improve your persuade skill or waste a skill point on Force
persuade.

darth_lopez wrote...
they're side quests i don't believe they need to be memorable. and i was kinda thinking that sidequest were also supposed to be interchangeable and in some cases annoying (that's why their optional) though i find most of them fun and do alot of them  in 1 play through i can see what your saying about interchangeable, sometimes annoying, and forgettable.

If a side quest isn't fun, why is it in the game?

darth_lopez wrote...
But the comment on poorly constructed, considering i'm guessing you feel ME2 a game constructed on side quests alone is bettter than number 1 each side quest being almost exactly the same thing with nearly the same merc groups each time alll to get party members and the actual side quests in ME 2 aren't even worth doing most of the time. and are even more irritating than the 'poorly constructed' constructed predecessor.

I much preferred the side quests in the sequel. They were few and far between, but at least they were unique and polished. The side quests in the first game were obviously an afterthought, and they didn't fit into the structure of the game.

Shepard is on this incredibly time sensitive mission to stop Saren and save the galaxy. So why would he be wasting his time doing a bunch of pointless collection quests? Virtually every mission outside of the main story arc had really poor production values. Sure, there were more side quests in the first game, and a few of the quests had decent writing and ineteresting character interactions, but the actual gameplay was boring, repetitive, and sloppily designed.

darth_lopez wrote...
EDIT: on a side note you don't see many people criticizing the combat on Metacritic and it has a score of 89 not 91.

There is a separate page for the xbox 360 version and the pc version.

Modifié par Ma3j, 30 juillet 2010 - 07:21 .


#73
Foune

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I did a playthrough with absolutley 0 side quests, took me 17 hours to finish and it was on easy. Doing many side quests in the game can result in 50+ hours, my friend made a playthrough with 95% achievements and it took him 90 hours.

#74
Gibb_Garrus

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definately buy it, i played me 2 first aswell then bought me 1, the story is much better in me 1 and i like the characters a lot more too. It also gives you a better understanding of whats going on in the me universe.

#75
gethslayer7

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Gibb_Garrus wrote...

definately buy it, i played me 2 first aswell then bought me 1, the story is much better in me 1 and i like the characters a lot more too. It also gives you a better understanding of whats going on in the me universe.


i realise that now i got mass effect