New DLC Announced: Golems of Amgarrak
#51
Posté 28 juillet 2010 - 06:42
#52
Posté 28 juillet 2010 - 06:43
LOL
#53
Posté 28 juillet 2010 - 06:45
#54
Posté 28 juillet 2010 - 06:46
UndercoverDoctor wrote...
Was that Mass Effect 2 music I heard?
The Derelict Reaper starting one and The End Run. I was all
#55
Posté 28 juillet 2010 - 06:51
#56
Posté 28 juillet 2010 - 06:59
#57
Posté 28 juillet 2010 - 07:06
ICek81 wrote...
BIOWARE IMPORTANT QUESTION: will there be possibility to import character from this Golems DLC save to Awakenings expansion?
Probably not.
The announcement already says that you can import your Origins or Awakening Warden into GoA DLC. This would imply that the events in GoA happen AFTER Awakening. Just like you can't import your Awakening Warden into Origins, you won't be able to import your GoA Warden into Awakening or Origins.
#58
Posté 28 juillet 2010 - 07:07
Red Crow wrote...
Did you not have enough skills at lvl 35?
LOL
Is there such a thing as enough skills?
#59
Posté 28 juillet 2010 - 07:09
Red Crow wrote...
The trailer doesn't load for me.
I've uploaded the trailer on Youtube :
#60
Posté 28 juillet 2010 - 07:19
#61
Posté 28 juillet 2010 - 07:22
#62
Posté 28 juillet 2010 - 07:27
#63
Posté 28 juillet 2010 - 07:32
Still, can't wait for this, definately buying it as soon as I can.
#64
Posté 28 juillet 2010 - 07:52
#66
Posté 28 juillet 2010 - 08:00
DillanNZ wrote...
I'd love a DLC that centers around The Calling, or wherever the Warden disappears to in the Epilogue's. It would be fun to march into the deeproads on your own (or maybe with a group of the Legion of the Dead) and slaughter endless waves of darkspawn, with increasing difficulty.
Still, can't wait for this, definately buying it as soon as I can.
The entering the Deep Roads for your Warden's Calling as DLC is a great idea, especially for a combat-based DLC like this one apparently is. I'd buy it.
#67
Posté 28 juillet 2010 - 08:31
DIrishB wrote...
DillanNZ wrote...
I'd love a DLC that centers around The Calling, or wherever the Warden disappears to in the Epilogue's. It would be fun to march into the deeproads on your own (or maybe with a group of the Legion of the Dead) and slaughter endless waves of darkspawn, with increasing difficulty.
Still, can't wait for this, definately buying it as soon as I can.
The entering the Deep Roads for your Warden's Calling as DLC is a great idea, especially for a combat-based DLC like this one apparently is. I'd buy it.
=3 Glad someone agrees. It would just make it feel a proper end for my Wardens, cause right now with the Epilogue's they don't feel like a proper send-off.
The Calling DLC would give a proper send-off, a solid end.
They could even introduce new darkspawn, instead of basic Hurlock, Genlock, and Alpha versions and such, they could have really difficult boss versions with better weapons and new armor and a whole new look.
Near the end of the DLC (hopefully 3hrs+ long, with minor story elements, like going on a final mission for the dwarves during your calling. A dwarf could approach you before you enter the deeproads, asking you to help them clean out a portion of the roads and discover the fate of something/someone.) You could start staggering around and the taint would overcome you and then you turn into a ghoul or if your Legion of the Dead members are with you, they kill you (would be fun if you had to control the Legion and kill your ghoul self)
Just ideas
Modifié par DillanNZ, 28 juillet 2010 - 08:33 .
#68
Posté 28 juillet 2010 - 09:17
#69
Posté 28 juillet 2010 - 09:35
#70
Posté 28 juillet 2010 - 09:41
#71
Posté 28 juillet 2010 - 10:28
if we import a character directly from Origins, would it be the crew from Origins (Shale. Leliana,..)
and if we import a character from Awakening, would it be the crew from there?
#72
Posté 28 juillet 2010 - 10:30
#73
Posté 28 juillet 2010 - 10:35
#74
Posté 28 juillet 2010 - 10:37
#75
Guest_Antares1987_*
Posté 28 juillet 2010 - 10:47
Guest_Antares1987_*
DillanNZ wrote...
DIrishB wrote...
DillanNZ wrote...
I'd love a DLC that centers around The Calling, or wherever the Warden disappears to in the Epilogue's. It would be fun to march into the deeproads on your own (or maybe with a group of the Legion of the Dead) and slaughter endless waves of darkspawn, with increasing difficulty.
Still, can't wait for this, definately buying it as soon as I can.
The entering the Deep Roads for your Warden's Calling as DLC is a great idea, especially for a combat-based DLC like this one apparently is. I'd buy it.
=3 Glad someone agrees. It would just make it feel a proper end for my Wardens, cause right now with the Epilogue's they don't feel like a proper send-off.
The Calling DLC would give a proper send-off, a solid end.
They could even introduce new darkspawn, instead of basic Hurlock, Genlock, and Alpha versions and such, they could have really difficult boss versions with better weapons and new armor and a whole new look.
Near the end of the DLC (hopefully 3hrs+ long, with minor story elements, like going on a final mission for the dwarves during your calling. A dwarf could approach you before you enter the deeproads, asking you to help them clean out a portion of the roads and discover the fate of something/someone.) You could start staggering around and the taint would overcome you and then you turn into a ghoul or if your Legion of the Dead members are with you, they kill you (would be fun if you had to control the Legion and kill your ghoul self)
Just ideasbut maybe someone from Bioware will see and think "Hm. Interesting idea, we could do this"
As the Warden goes to the calling he/she would look back and reflect on what all they had done before going and have that answer many questions.





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