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Golems of Amgarrak Q&A and Trailer at MMORPG.com


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#51
Goldrock

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Nothing wrong with that lots of the music in games come from composers who do their music for other games and movies get use too it. this site really getting a very whiney gamer base im just noticing. i think some of the bones heads complainin. need too go make their own games since they know more than the developers do about their own game.

#52
Nerevar-as

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I think it´s a cut from the Suicide Mission theme?
Do we know when the DLC takes place. Getting a bonus plot item (as the Provocateur leather) for Origins and Awakening if it is set later would be strange.

Modifié par Nerevar-as, 29 juillet 2010 - 01:23 .


#53
Funker Shepard

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Nerevar-as wrote...

I think it´s a cut from the Suicide Mission team?
Do we know when the DLC takes place. Getting a bonus plot item (as the Provocateur leather) for Origins and Awakening if it is set later would be strange.


Not really any stranger than Blightblood or the Provocateur armor were. :P

#54
BFBHLC

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Khayness wrote...

Mass Effect 2 music. Really?


The trailer music is the same theme used in the
"Suicide Mission" from ME2. I guess this Golems DLC will be showing just
how 'massively effected' Dragon Age 2 is going to be.
B)

#55
Kaiser Shepard

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Nerevar-as wrote...

Do we know when the DLC takes place. Getting a bonus plot item (as the Provocateur leather) for Origins and Awakening if it is set later would be strange.

Given the fact that you can apparently play it either between Origins and Awakening or just after the latter, it seems like it can take place whenever you want it to.

Modifié par Kaiser Shepard, 29 juillet 2010 - 01:21 .


#56
Nerevar-as

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Is it canon story or a what if starring the Warden?

#57
Ferret A Baudoin

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Chronologically Golems of Amgarrak takes place after Awakening (or Origins if you didn't play Awakening). Image IPB

Modifié par Ferret A Baudoin, 29 juillet 2010 - 01:27 .


#58
Nuitari79

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yupppeeeeee!

#59
Nerevar-as

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Thank you.

#60
Ser Pounce-a-lot

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After finishing DA:W... something felt missing...

#61
Ronnan

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I'm really looking forward to this.



And hoping that they're supporting Dragon Age: Origins for 2 years as previously stated.



I don't mind starting a new character for DA2, but I'd like playing the warden more.

#62
Leonia

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Ferret A Baudoin wrote...

Chronologically Golems of Amgarrak takes place after Awakening (or Origins if you didn't play Awakening). Image IPB


Hmm, so not between Origins and Awakening but sometime after the death of the Archdemon.. heh, cool I think I get it now. I was trying to figure out why we would be importing our characters when in past DLCs we have basically been able to do them in any chronological order. It's kind of like a mini-expansion pack, in a way. Cool deal, glad to see more DLC coming out :)

#63
Nerevar-as

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Haven´t been through Awakenings yet, but from what I heard new skills where way overpowered. that should make a hell of a difference between playing after Origins or Awakenings. Feel curious if they took that in mind when they did the level scaling.

#64
HopHazzard

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BFBHLC wrote...

Khayness wrote...

Mass Effect 2 music. Really?


The trailer music is the same theme used in the
"Suicide Mission" from ME2. I guess this Golems DLC will be showing just
how 'massively effected' Dragon Age 2 is going to be.
B)

Or they could've just repurposed music they already had the rights to instead of paying the money to license or compose something new for a 1 minute trailer.

Seriously. Sometimes a cigar is just a cigar.

#65
Teddie Sage

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Why can't you add more stuff to the main campaing anymore? I enjoyed Soldier's Peak, Return to Ostagar and stuff like that... I just wish there was more stuff like them in the future DLCs, because they do add a lot of stuff to play and they also change the gameplay a little. Maybe I'm asking too much, but the more time I spend playing on a game, the more rewarding it feels.

#66
Zy-El

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I don't own ME2 so I don't know the music. As long as the music is appropriate to the situation, I'm fine. In fact, music can also enhance the playing experience as it did for a lot of players in Leliana's Song DLC. For me, it did the trick!

#67
Nicnacman

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Wonderful. Could be the best Dragon Age DLC so far. I'm looking forward to this.

Thanx again, Bioware.

#68
Zy-El

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Teddie Sage wrote...
Why can't you add more stuff to the main campaing anymore? I enjoyed Soldier's Peak, Return to Ostagar and stuff like that... I just wish there was more stuff like them in the future DLCs, because they do add a lot of stuff to play and they also change the gameplay a little. Maybe I'm asking too much, but the more time I spend playing on a game, the more rewarding it feels.


There's only so much you can add to the Origins campaign.  For PC players, there are mods that do add to the Origins map.  For myself, I've added 5 new map areas and in all of my play-throughs, I can easily reach the level 25 cap.  I don't even need to play all the newly added areas, in fact.  So, there is a limit as to how much can be added that would be of benefit.  Image IPB

These expansion DLC's (ie Awakening and GoA) do add to the Warden's story and should be viewed as such.  On all my play-throughs, I go from Origins to Awakening.  And when GoA comes out, I'll add that one to do after Awakening since that's the correct chronological ordering.  Image IPB

#69
zwkgb2009

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That looks awesome. Though I wonder how long can I play that DLC. But it is good to know that Bioware actually extends the storyline of the warden character.

#70
Bobad

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I remember some other music from Mass Effect being in one other DLC's, the underground bit that was a copy of the underground part of the Dalish Origin was very similar, if not the same as some of ME's incidental music.



It's good music!

#71
Zy-El

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Victor did mention that end of game flags set in Origins and Awakening would be imported into DA2. Since this GoA DLC allows import of the Warden character, does it also set or change game flags that will be imported into DA2?

In other words, do player choices and events in GoA have any effect on DA2?

#72
Teddie Sage

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Zy-El wrote...

Teddie Sage wrote...
Why can't you add more stuff to the main campaing anymore? I enjoyed Soldier's Peak, Return to Ostagar and stuff like that... I just wish there was more stuff like them in the future DLCs, because they do add a lot of stuff to play and they also change the gameplay a little. Maybe I'm asking too much, but the more time I spend playing on a game, the more rewarding it feels.


There's only so much you can add to the Origins campaign.  For PC players, there are mods that do add to the Origins map.  For myself, I've added 5 new map areas and in all of my play-throughs, I can easily reach the level 25 cap.  I don't even need to play all the newly added areas, in fact.  So, there is a limit as to how much can be added that would be of benefit.  Image IPB

These expansion DLC's (ie Awakening and GoA) do add to the Warden's story and should be viewed as such.  On all my play-throughs, I go from Origins to Awakening.  And when GoA comes out, I'll add that one to do after Awakening since that's the correct chronological ordering.  Image IPB


You do have a point... But I kinda like the fact I can involve the other companions in my DLCs, if you see what I mean. I love bringing Zevran, Leliana and Wynne along while I explore new regions. Hehe.

#73
Zy-El

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Teddie: Oh, completely agree. I'd like to bring my original pals along too.

Cost-wise, it's not possible for Bioware to develop such and make it profitable within the confines of a $5 - $10 DLC because of all the voice-acting that would be involved. I'd like to be able to hear my companions say something about the new map areas; otherwise, you're bringing them only for their contributions to battle.

#74
Xephyr829

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What armor is the Warden wearing in the trailer ?

#75
AbounI

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Zy-El wrote...

Victor did mention that end of game flags set in Origins and Awakening would be imported into DA2. Since this GoA DLC allows import of the Warden character, does it also set or change game flags that will be imported into DA2?
In other words, do player choices and events in GoA have any effect on DA2?


I got the same question.: social.bioware.com/forum/1/topic/94/index/3268903/5#3280046
Still witing for the answer