Golems of Amgarrak Q&A and Trailer at MMORPG.com
#76
Posté 29 juillet 2010 - 07:47
#77
Posté 29 juillet 2010 - 08:36
#78
Posté 29 juillet 2010 - 08:40
Ferret A Baudoin wrote...
Chronologically Golems of Amgarrak takes place after Awakening (or Origins if you didn't play Awakening).
So, the Warden didn't really vanish after Awakening then? Or they didn't really go off with their LI or go off in search of Morrigan? They opted to go muck through the Deep Roads....again?
Modifié par Brockololly, 29 juillet 2010 - 08:40 .
#79
Posté 29 juillet 2010 - 08:49
Brockololly wrote...
Ferret A Baudoin wrote...
Chronologically Golems of Amgarrak takes place after Awakening (or Origins if you didn't play Awakening).
So, the Warden didn't really vanish after Awakening then? Or they didn't really go off with their LI or go off in search of Morrigan? They opted to go muck through the Deep Roads....again?
As it turns out the Warden really likes the place :innocent:
#80
Posté 29 juillet 2010 - 08:55
#81
Posté 29 juillet 2010 - 09:06
i friggn hope this waiting around for a friggn conclusion to "i intend to find morrigan" is startn to be frustrating. they cant seriously cliff hanger that can they?Oxtail Soup wrote...
So, the consensus isn't that it's two areas of golems, then you pop out on the Orlesian side of the Frostback mountains... outside Morrigan's cabin and god-baby nursery?
#82
Posté 29 juillet 2010 - 09:16
#83
Posté 29 juillet 2010 - 09:18
Don´t expect Morrigan DLC. Dark Ritual is optional, after all. If anything, the bay might change the outcome of whatever Flemeth agenda is.
#84
Posté 29 juillet 2010 - 09:31
Brockololly wrote...
Ferret A Baudoin wrote...
Chronologically Golems of Amgarrak takes place after Awakening (or Origins if you didn't play Awakening).
So, the Warden didn't really vanish after Awakening then? Or they didn't really go off with their LI or go off in search of Morrigan? They opted to go muck through the Deep Roads....again?
All my endings of Awakening seemed to indicate that the warden stayed on at Vigil's Keep for an indeterminate amount of time before heading off into the sunset.
#85
Posté 29 juillet 2010 - 09:32
Sure he/she did. The Warden vanished from court(or whatever) so he/she can hang around with a Golem and a Bronto.Brockololly wrote...
So, the Warden didn't really vanish after Awakening then?
They did already...Alexander1136 wrote...
i friggn hope this waiting around for a friggn conclusion to "i intend to find morrigan" is startn to be frustrating. they cant seriously cliff hanger that can they?
Twould be really awkward when you finally find her in DA2, huh?
"I FOUND YOU MORRIGAN"
"Oh, wait... I'm using the wrong guy. What am I supposed to say now?"
/facepalm
Modifié par blademaster7, 29 juillet 2010 - 09:34 .
#86
Posté 29 juillet 2010 - 09:41
#87
Posté 29 juillet 2010 - 09:43
Alexander1136 wrote...
i friggn hope this waiting around for a friggn conclusion to "i intend to find morrigan" is startn to be frustrating. they cant seriously cliff hanger that can they?Oxtail Soup wrote...
So, the consensus isn't that it's two areas of golems, then you pop out on the Orlesian side of the Frostback mountains... outside Morrigan's cabin and god-baby nursery?
I know your pain, same here. Lets give David time to flesh out that story arc, I know it's there but in time, in time, it will come! LOL. I hope so. I love my Warden character, it's not just hes a warden, its who he is and what he has done and I love to see more of it! Thanks so much!
#88
Posté 29 juillet 2010 - 09:47
#89
Posté 29 juillet 2010 - 11:59
Zy-El wrote...
Victor did mention that end of game flags set in Origins and Awakening would be imported into DA2. Since this GoA DLC allows import of the Warden character, does it also set or change game flags that will be imported into DA2?
In other words, do player choices and events in GoA have any effect on DA2?
I trust you will load it from "other modules" voice in start menu, like it was for Darkspawn Chronicles and Leliana's Song. Therefore it will have its own separated saved games which don't affect the game flags. Moreover I trust you could import only the character not all the flags from Origins/Awakening.. If this will be a short detached adventure, without any connection with the main story, (like I suppose it will be) I see no reason to import them.. especially if you consider that you can import your carachter either from Origins than from Awakening, as well as you can create a new Warden...
Modifié par MaxQuartiroli, 30 juillet 2010 - 12:07 .
#90
Posté 30 juillet 2010 - 12:08
#91
Posté 30 juillet 2010 - 12:10
#92
Posté 30 juillet 2010 - 02:01
#93
Posté 20 août 2010 - 06:32
#94
Posté 20 août 2010 - 07:36
#95
Posté 22 août 2010 - 11:07
It's almost disappointing that once I found the bug and reloaded to get rid of it final battle was a cakewalk with hi-dex rogue shadow.





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