

G4 got a hands on demo with DA 2.

Modifié par BlackyBlack, 28 juillet 2010 - 08:14 .
I think it will be like DAO's intro of how the darkspawn were createdfchopin wrote...
Thank you for the link.
I don't understand this, does it mean they will show the story in black and white like the 40's?
"Tapestries" are what they are calling their interstitial animations. These are the equivalent of newsreels from the 1940s, although done in a woven tapestry art style. They will update you on the story, and fill in information between missions.
BlackyBlack wrote...
I think it will be like DAO's intro of how the darkspawn were createdfchopin wrote...
Thank you for the link.
I don't understand this, does it mean they will show the story in black and white like the 40's?
"Tapestries" are what they are calling their interstitial animations. These are the equivalent of newsreels from the 1940s, although done in a woven tapestry art style. They will update you on the story, and fill in information between missions.
Or better than that, it could be like what we saw from the 1st demo:Dragon Age II/An Epic progressBlackyBlack wrote...
I think it will be like DAO's intro of how the darkspawn were createdfchopin wrote...
Thank you for the link.
I don't understand this, does it mean they will show the story in black and white like the 40's?
"Tapestries" are what they are calling their interstitial animations. These are the equivalent of newsreels from the 1940s, although done in a woven tapestry art style. They will update you on the story, and fill in information between missions.
Modifié par AbounI, 28 juillet 2010 - 09:12 .
Yadk wrote...
"...DLC from Origins will be tied to this game as well. You will see characters from that DLC in this game."
- interesting!
Yes this part is the intro, and this is surely how Varic is telling Cassandra what happened in Ostagar, but the graphical and animated style could also work with the narrative parts, imagine how he will describe the coronnation of the King ofSiradix wrote...
From what I saw on Game Informer, the part they showed in the video looked similar to the intro.
Modifié par AbounI, 28 juillet 2010 - 09:44 .
Guest_Cynical Being_*
Games4ever wrote...
The last two hands on I have read, both says the game looks better then the first, so I better keep my mouth shut with the graphics till I see some gameplay.
Don't you think the version you played was only a beta or something that's not finished yet?We didn't saw the armor skin cause it's too early, not ready yet.So graphics will surely be improvedBryy_Miller wrote...
Games4ever wrote...
The last two hands on I have read, both says the game looks better then the first, so I better keep my mouth shut with the graphics till I see some gameplay.
The graphics will most likely still be rudimentary in any footage we are shown at Gamecon. What we played at SDCC was basically the screenshots we've seen so far.
Modifié par AbounI, 28 juillet 2010 - 10:07 .
Bryy_Miller wrote...
Games4ever wrote...
The last two hands on I have read, both says the game looks better then the first, so I better keep my mouth shut with the graphics till I see some gameplay.
The graphics will most likely still be rudimentary in any footage we are shown at Gamecon. What we played at SDCC was basically the screenshots we've seen so far.
Modifié par Firky, 28 juillet 2010 - 10:52 .
Firky wrote...
Well, I'm quite disturbed by this remark... "We definitely want to reward characters who have played Origins and the DLC, and we want to reward them in a way that can also continue past Dragon Age II."
Dammit. I didn't get the pantaloons on my last playthrough. If they make some 3 game combination pantaloon item... That's it, I'm playing again.
PS. Did anyone import their pantaloons into Awakening?
Cynical Being wrote...
New, distinct graphic style? Not going to lie, I'm a little afraid for the combat.. More blood and explosions doesn't make it better.. Hopefully they aren't going to make the combat more like GoW.(Meaning all the gore and owning everything you see.) Everything else sounds like an improvement.
Modifié par Firky, 28 juillet 2010 - 11:16 .
Guest_Puddi III_*
Controls: Are now more responsive. Orders are easier to issue, and happen immediately. According to Laidlaw, "I want something awesome to happen every time I hit a button."
PC interface: "The PC interface will definitely be more robust."
Modifié par filaminstrel, 28 juillet 2010 - 11:33 .
Firky wrote...
The dirty ones dug up by Dog!