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Game Informer: A Look At The Qunari, Evolved


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#551
Originsmaster

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Quinari are just tall dwarves anyway lol

#552
Behindyounow

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I didn't have a problem with the armour. I mean, it makes more sense for them to have bits of scrap strapped to their bodies than finely crafted armour. Its just their faces. They look like lipless humans, which is IMO a step down from their skull like look.

#553
Guest_jln.francisco_*

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It's slowly beginning to dawn on me that a lot of the things about the universe of DA that I enjoyed were probably things the developers had intended to change before the games release.



sigh...

#554
Dynamomark

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Wonder how did those Qunari in the game fit their horns in their heavy armor helmets...

Modifié par Dynamomark, 29 juillet 2010 - 02:57 .


#555
MerrickShep

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Some people say we only see like 3 Qunari? hardly. we see Sten and his team when doing the circle quest that's three right there plus we fight like 30 or something through out the origins game alone not to mention Awakening.

Also not all Qunari have Horns only some do and the ones that do have an important place in society.

Modifié par MerrickShep, 29 juillet 2010 - 03:03 .


#556
the_one_54321

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Is anyone familiar with the turn of phrase "to wear horns?" From Shakespeare's Othello, for example.

#557
LdyShayna

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Aratham Darksight wrote...

Come on, people. Am I the only one here with a long memory full of trivia? Does no one else remember the Mysterious Fourth Race?

Back when Origins was first announced (and wasn't called Origins), the press and a few fans had a look at some DA concept art. Among these, they described an unknown race, which was characterised alternately as catlike or dragon-like. To which Bioware responded "we see why you might think that from looking at certain parts of them, but not really".

Much later, when the Qunari were revealed and we learned that there had been plans for a Qunari origin at one point, we asked LdyShayna (who saw the concepts) whether the 4th race and the Qunari were one and the same. And she said something along the lines of "not unless the Qunari were originally planned to be much more fierce and bestial looking, with horns and claws".

Seems to me like Bioware is not changing the Qunari, they're changing them back to the original concept.
I wish LdyShayna was still around to comment on this.:(


I rarely get the chance to grant wishes.  Indulge me.

I only saw the concept art for a few minutes a few years ago, but this does seem very similar to some of the pictures my brain dredges up.  It seems likely to me that they are indeed going back to previous concept of the qunari.  For whatever that is worth.

#558
Ticladesign

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Yay, 4th Edition Tieflings in Dragon Age2.

#559
the_one_54321

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Ticladesign wrote...
Yay, 4th Edition Tieflings in Dragon Age2.

Oh no, please, don't make that kind of comparison. If I start thinking about this game in the same frame of mind as 4e it will seal its fate as a cop-out, sell-out, second rate WoW wanabee piece of trash. No one wants that.

#560
PanosSmirnakos

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The new artistic approach for the qunari, is very unoriginal and cheesy, at least for my taste. Looks like a tiefling on steroids or as others already said, looks like Ifrit from the FF games. I don't see an improvement from the original qunari concept here. I still prefer Sten.

#561
Guest_Kordaris_*

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Well the design art showing a bruthish feral creature completely doesn't fit the civilised look of Qunari culture and technology we learned about from Codex.

I mean they have highly developed social hierarchy, ocean sailing ships, gunpowder weapons, and this picture looks like a monster living in a cave.

#562
Nerevar-as

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BW, are we going to see hornless Quanari or in DA2 we´ll only come across the horned ones?



Really scared about what they´ll do to elves, no matter they say it won´t be that radical. Tolkien based elves just have too much of an iconic image (even if Tolkien never said anything about pointed ears, I think. Hope they don´t give them japanese elf ears or WOW ones.

#563
Giubba

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Kordaris wrote...

Well the design art showing a bruthish feral creature completely doesn't fit the civilised look of Qunari culture and technology we learned about from Codex.
I mean they have highly developed social hierarchy, ocean sailing ships, gunpowder weapons, and this picture looks like a monster living in a cave.


Well you know they can look like brutish feral creature and at the same time they can have an evolved technology and culture.
Don't judge by apperance.

#564
ThePeregrinati

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I think this works. Sten is a special envoy, the mercenaries we saw in the game were clearly not following the Qun ("It is also not uncommon for qunari who abandon their beliefs to remove their own horns, for reasons not yet clear." ~ David Gaider), and that's why they were off working as mercenaries in a strange land. And even though the PC and crew journeyed from one end of the land to the other a hundred times most people in a medieval age didn't ever go that far from home. Someone two or three towns away hearing stories of giant horned invaders would probably pass it off as exaggeration.



Wait, scratch that. This is a world where monsters are commonly believed in. Plus, the Quanari actually occupied land for quite some time. I dunno, there's a lot of parallels with the Seanchan from the Wheel of Time. The Seanchan are humans from across the sea, wearing vaguely insectoid helmets and touting an alien philosophy, who suddenly arrive by boat and occupy and convert a huge area of the coast so suddenly that half the world doesn't believe they exist for quite some time, and the rumors talk of a race of monsters ('cause of the helmets being distorted in the telling). Maybe something similar happened with the Quanari? I can't remember, how long ago was the occupation?

#565
the_one_54321

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Personally, I think they should have left elves and dwarves out of DA entirely. They should have just come up with all their own new races. The changes they made were something of an insult to the original source work. Nothing was wrong with elves or dwarves to begin with. Nothing needed to be changed about their style. If they were looking for something original, they should have just come up with their own ideas. The fact that they are saying they've changed them further also bothers me a little bit.

#566
Irenie

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Kordaris wrote...

Well the design art showing a bruthish feral creature completely doesn't fit the civilised look of Qunari culture and technology we learned about from Codex.
I mean they have highly developed social hierarchy, ocean sailing ships, gunpowder weapons, and this picture looks like a monster living in a cave.


Why do these have to be seperate things?
Just because Qunari look a bit 'brutish' doesn't mean that their minds are not inventive and imaginative. What you wear doesn't have to correlate to how you think. Besides, maybe to the Qunari this way of dress makes the most sense? Or maybe they just like it. :)

There is a saying; 'change is the only constant' that springs to my mind aswell ^^

Modifié par Gwawr, 29 juillet 2010 - 03:37 .


#567
Jimmy Fury

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LadyAly wrote...
Its a rather ... radical change in my eyes.
Fact is - Sten has set a mark how a Qunari has to look alike - right ?
And now suddenly horns ??? Claws ??? other Colors???


I don't know that I can agree with that being a fact at all... Who said Sten had to set the mark for how all Qunari look? Just because he was the first one you saw? That seems to be a bit of a logical stretch to me...

#568
Irenie

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Ooooh, Giubba1985 beat me to it! :P

#569
Jimmy Fury

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the_one_54321 wrote...

Personally, I think they should have left elves and dwarves out of DA entirely. They should have just come up with all their own new races. The changes they made were something of an insult to the original source work. Nothing was wrong with elves or dwarves to begin with. Nothing needed to be changed about their style. If they were looking for something original, they should have just come up with their own ideas. The fact that they are saying they've changed them further also bothers me a little bit.


What original source work?

#570
Aratham Darksight

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LdyShayna wrote...

Aratham Darksight wrote...

Come on, people. Am I the only one here with a long memory full of trivia? Does no one else remember the Mysterious Fourth Race?

Back when Origins was first announced (and wasn't called Origins), the press and a few fans had a look at some DA concept art. Among these, they described an unknown race, which was characterised alternately as catlike or dragon-like. To which Bioware responded "we see why you might think that from looking at certain parts of them, but not really".

Much later, when the Qunari were revealed and we learned that there had been plans for a Qunari origin at one point, we asked LdyShayna (who saw the concepts) whether the 4th race and the Qunari were one and the same. And she said something along the lines of "not unless the Qunari were originally planned to be much more fierce and bestial looking, with horns and claws".

Seems to me like Bioware is not changing the Qunari, they're changing them back to the original concept.
I wish LdyShayna was still around to comment on this.:(


I rarely get the chance to grant wishes.  Indulge me.

I only saw the concept art for a few minutes a few years ago, but this does seem very similar to some of the pictures my brain dredges up.  It seems likely to me that they are indeed going back to previous concept of the qunari.  For whatever that is worth.

:D Well, I've never had a wish granted over a forum before. That's really cool. Knowing that you're not completely gone is even cooler, though.

Anyway, if I remember you remembering the same thing you remember now, then it can't be completely off-base. Unless you were misremembering back then. Plus there's corroborating evidence from early previews (especially the ones that describe them as dragon-like) and as I remember, a developer even stated outright that the Qunari were meant to have horns at one point, but Bioware couldn't make it work with the helmets.

... none of which I can find at the moment. Damn it, I'm like a repository of hearsay.

I don't have a problem with the new look of the Qunari. They were always the scary conquering giants who added insult to injury by being more cultured and technologically advanced than you. Now having horns has been added to the list of ways in which they are better than you.

#571
Nithrakis Arcanius

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I approve of this change. I always thought the racial designs in DA:O were rather bland and uninspired. It will be interesting to see the changes to elves & dwarves (I hated the elves in DA:O).

#572
Khayness

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ashez2ashes wrote...

Good grief. So they've basically said screw continuity at this point.


They'll just blame it on the framed narrative!

Heat sinks? Framed narrative! :wizard:

#573
the_one_54321

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Jimmy Fury wrote...

the_one_54321 wrote...
Personally, I think they should have left elves and dwarves out of DA entirely. They should have just come up with all their own new races. The changes they made were something of an insult to the original source work. Nothing was wrong with elves or dwarves to begin with. Nothing needed to be changed about their style. If they were looking for something original, they should have just come up with their own ideas. The fact that they are saying they've changed them further also bothers me a little bit.

What original source work?

Tolkien. Who addapted his ideas from old fairy tales and folk legends. And the old tabletop RPGs addapted them slightly further for game use. And in the following decades elves and dwarves have become slightly more and more.... 4e..... WoW.... DA. It's not a good thing. They don't need to evolve. Nothing is wrong with them. If you want something different. Think up new ideas instead of bastardizing ideas that were never yours.

#574
David Gaider

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the_one_54321 wrote...
They don't need to evolve. Nothing is wrong with them. If you want something different. Think up new ideas instead of bastardizing ideas that were never yours.

Then who's are they, exactly?

Like it or not, they're part of the fantasy milieu. We're using them and we're going to put our own spin on them, and continue to evolve them in Dragon Age as we see fit.

#575
the_one_54321

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David Gaider wrote...

the_one_54321 wrote...
They don't need to evolve. Nothing is wrong with them. If you want something different. Think up new ideas instead of bastardizing ideas that were never yours.

Then who's are they, exactly?

Like it or not, they're part of the fantasy milieu. We're using them and we're going to put our own spin on them, and continue to evolve them in Dragon Age as we see fit.

Naturally! But I don't have to like it. :P
And what's done is done. You can't retcon them out. That would be worse. My point is that Tolkiens races were perfect as-is, and that Qunari were an awesome creation. I think you should do more of the latter, and make less alterations on the former. (I hope I got former and latter in the right order there, it always confuses me)