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Game Informer: A Look At The Qunari, Evolved


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#801
Guest_Capt. Obvious_*

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Capt. Obvious wrote...

Wow. This discussion has just gone off topic. There is, like, nothing to talk about anymore.


This post pretty much proves it.

#802
Giant ambush beetle

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Wait, horns are in fashion again? And I just cut....dammit! Posted Image

Modifié par The Woldan , 29 juillet 2010 - 10:54 .


#803
Sable Rhapsody

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Capt. Obvious wrote...

Wow. This discussion has just gone off topic. There is, like, nothing to talk about anymore.


And it's Captain Obvious to the--

...

Touche, sir.  Touche ^_^

#804
Guest_Puddi III_*

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Let's talk about the fact that the changes mentioned in this thread have been added to the wiki Qunari article under the heading "Retcon."

#805
filetemo

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now it's the right moment to post my dlc idea: reapers indoctrinated old gods to launch blights because sandal is an ancestor of shepard.

thoughts?

#806
Sable Rhapsody

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filaminstrel wrote...

Let's talk about the fact that the changes mentioned in this thread have been added to the wiki Qunari article under the heading "Retcon."


Yes, the wiki written by us the fans.  Who if the interwubs are to believed, are perpetually caught between wankery, whining, or just general DERPDERPDERP :P

</self-deprecating humor>

#807
Jimmy Fury

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filaminstrel wrote...

Let's talk about the fact that the changes mentioned in this thread have been added to the wiki Qunari article under the heading "Retcon."

Okie dokie.
wikis = poor sources that are generally unacceptable as "proof" or basis for valid arguments due to unrestricted nature of public editing without expert or peer review.
Anyone can make the wiki say anything. Doesn't make it so.

#808
killingsheep24

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Looks awesome.

#809
Grommash94

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Jimmy Fury wrote...

filaminstrel wrote...

Let's talk about the fact that the changes mentioned in this thread have been added to the wiki Qunari article under the heading "Retcon."

Okie dokie.
wikis = poor sources that are generally unacceptable as "proof" or basis for valid arguments due to unrestricted nature of public editing without expert or peer review.
Anyone can make the wiki say anything. Doesn't make it so.


Plus, it isn't even a retcon. A retcon would be BioWare saying: "Oh, hey, the elves always have been immortal. Its just that , when they 'die' in DA:O they simply become unconcious for a few hundred years, after which they rise as zombies to terrorize humans"

#810
Guest_Puddi III_*

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Sable Rhapsody wrote...

filaminstrel wrote...

Let's talk about the fact that the changes mentioned in this thread have been added to the wiki Qunari article under the heading "Retcon."


Yes, the wiki written by us the fans.  Who if the interwubs are to believed, are perpetually caught between wankery, whining, or just general DERPDERPDERP :P



heh, yes, well I was thinking about changing it by simply removing the heading "Retcon" and placing that information in the introduction, with some changes:

In Dragon Age 2, it is revealed that most Qunari have horns. Some are born without them, but it is not considered a defect—on the contrary, those born without horns are considered special, as they are meant for a special role in Qunari society such as a [[Qunari#Social | Ben-Hassrath]] or an envoy to the other races. Sten, presumably, is one such envoy. It is not uncommon for Qunari who betray their beliefs to remove their own horns, though the reason for this act is not yet clear.

The change in the Qunari appearance has practical reasons as well, as the artists at BioWare wanted to create more space between the various races of Thedas <ref>[http://gameinformer....ed.aspx]</ref>.


Although maybe that last part should be removed entirely. (except the citation)

Modifié par filaminstrel, 29 juillet 2010 - 11:08 .


#811
AbounI

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media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/dragonage2/Qunari_swordman728-610c.jpg

Just as us, it seems he's very dubitativ of his new look.That is a fact: a 33 pages thread.

But let's go further, can't he be a bard, which could be a proof of the existence of the Qunari rogue class.It seems he strongly appreciate theatre, or at least Shakespear Shriekespear : handling a skull, he's very impressed, unless he's wondering who he is.Am I or Am I not a Qunari?To be or not to be?That is the question. :whistle:

Modifié par AbounI, 29 juillet 2010 - 11:16 .


#812
packardbell

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They look like savages which fits them pretty well, but one thing to remember is that they are advanced savages.

#813
David Gaider

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For those who are concerned:

Yes, on one level the qunari look different-- just as the darkspawn look different, or the elves and dwarves look different or any other model in the game will look different. The artistic style has changed, and that will affect everything you see to one degree or another. If you met Sten now he would no doubt look different.

Would he have horns? No, he would not. We are telling you that not all qunari have horns. Is that different than what you saw before? Yes it is. We never said then that qunari could have horns, but neither did we say they couldn't. In this case both appearances are possible.

If someone wishes to say that a change in the artistic style is a ret-con, then by all means do so. We aren't saying that all qunari have horns and the ones you saw were a figment of your imagination, but we certainly could have if we'd wanted to. Is that a big deal? I don't know-- was it a big deal when Klingons in Star Trek started having carapaces on their foreheads? Maybe to some, but speaking personally I always wanted qunari to look more strikingly different-- and I really like their new look.

Maybe some people thought whatever we had before was good enough, and if people mistook qunari for large humans then that was their problem? Fair enough, but this is where we wanted to go with it. Like it or not, the look of the game is changing. We look on this as a positive development.

#814
Vaeliorin

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Mary Kirby wrote...

Bryy_Miller wrote...
Oh, we were just finishing up the "What's Better? Dragon Age or DC Comics" thing anyway. :D

This question is near the top of my list. Right after, "Who would win in a fight between The Tick and the Yellowstone Caldera?"

It depends which Tick, animated or live action.  Live action Tick would get his butt kicked, because he pretty much sucks.  Animated Tick, however, would win through sheer awesome.

Also, I really need to re-read Good Omens.

#815
MerinTB

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David Gaider wrote...
...this is where we wanted to go with it. Like it or not, the look of the game is changing. We look on this as a positive development.


Thus spoke Thomas Andrews.

:whistle:

sorry, couldn't help myself

#816
Sable Rhapsody

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David Gaider wrote...
I always wanted qunari to look more strikingly different-- and I really like their new look.

Maybe some people thought whatever we had before was good enough, and if people mistook qunari for large humans then that was their problem? Fair enough, but this is where we wanted to go with it. Like it or not, the look of the game is changing. We look on this as a positive development.


I ran into the problem of Sten acting very "alien," so to speak, but still looking pretty human.  It was weird being called "human" by him because half the time I ended up doing a double take.

And as for their new look?  I've slept on it and decided that yes it's strange and new, and I hope the dwarf and elf changes are subtler, but HOT DIGGITY DAAAAAMN.

#817
Haexpane

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David Gaider wrote...

 Like it or not, the look of the game is changing. We look on this as a positive development.


That message has been clear since the first DA2 shots.  

I think most would agree that the Qunari and Elves for that matter just looked like variations on humans in DAO.

It is what it is, I don't really care about "retcons" or being married to canon.  Merely posting impressions of the art is all.

#818
tmp7704

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David Gaider wrote...

For those who are concerned:

Yes, on one level the qunari look different-- just as the darkspawn look different, or the elves and dwarves look different or any other model in the game will look different. The artistic style has changed, and that will affect everything you see to one degree or another. If you met Sten now he would no doubt look different.

Would he have horns? No, he would not. We are telling you that not all qunari have horns. Is that different than what you saw before? Yes it is. We never said then that qunari could have horns, but neither did we say they couldn't. In this case both appearances are possible.

Heh, this whole "everything is going to look different" thing kind of makes me want to see a re-released DAO with DA2 engine, to take advantage of the visual facelift... Posted Image

#819
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David Gaider wrote...
 The artistic style has changed

We get I assure you. But one thing is missing. Explanation WHY has it changed has not been provided. Surely it didn't happen just because, and there is a detailed reason while the whole world is being redisigned.
New target demographic?
There is no need to state the obvious really, I thirst for knowledge why was it determined that proved success like the world of Dragon Age 1 needed such radical shift.


We look on this as a positive development.

Some of worked in corporations, you know. We know the language and phrases like "positive development".<_<

Modifié par Kordaris, 29 juillet 2010 - 11:35 .


#820
tmp7704

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Kordaris wrote...

We get I assure you. But one thing is missing. Explanation WHY has it changed has not been provided. Surely it didn't happen just because, and there is a detailed reason while the whole world is being redisigned.
New target demographic?

They did provide it, actually. DAO was pretty widely criticized for its visuals. In these recent articles they said they basically took long hard look at the end effects and said "you know, you're right; here's a new take on it".

Modifié par tmp7704, 29 juillet 2010 - 11:36 .


#821
Cavegeta

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David Gaider wrote...

For those who are concerned:

Yes, on one level the qunari look different-- just as the darkspawn look different, or the elves and dwarves look different or any other model in the game will look different. The artistic style has changed, and that will affect everything you see to one degree or another. If you met Sten now he would no doubt look different.

Would he have horns? No, he would not. We are telling you that not all qunari have horns. Is that different than what you saw before? Yes it is. We never said then that qunari could have horns, but neither did we say they couldn't. In this case both appearances are possible.

If someone wishes to say that a change in the artistic style is a ret-con, then by all means do so. We aren't saying that all qunari have horns and the ones you saw were a figment of your imagination, but we certainly could have if we'd wanted to. Is that a big deal? I don't know-- was it a big deal when Klingons in Star Trek started having carapaces on their foreheads? Maybe to some, but speaking personally I always wanted qunari to look more strikingly different-- and I really like their new look.

Maybe some people thought whatever we had before was good enough, and if people mistook qunari for large humans then that was their problem? Fair enough, but this is where we wanted to go with it. Like it or not, the look of the game is changing. We look on this as a positive development.


Personally, I like the change.  In Origins you had Massive humans, regular humans, medium humans (with pointed ears) and small humans.  The dwarves didn't bother me that much but the Quinari and Elves did.  I think that the differentiation between the races will only be a good thing regardless of what they looked like in Origins and won't hurt the story at all.  To me, it should have been more like this in Origins.  Having said that, I would have really liked to have played as a Quinari in DA:2 

#822
Haexpane

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Kordaris wrote...
 
  But one thing is missing. Explanation WHY has it changed has not been provided. 


No, they have stated the art was changed because they want it to stand out more.  Mission accomplished.  It stands out

#823
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tmp7704 wrote...

They did provide it, actually. DAO was pretty widely criticized for its visuals. In these recent articles they said they basically took long hard look at the end effects and said "you know, you're right; here's a new take on it".

There is difference between graphics quality and new art style. And they didn't explain the reasons why the new art style looks like it looks(less dark fantasy, more Kratos God of War).

#824
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packardbell wrote...

They look like savages which fits them pretty well, but one thing to remember is that they are advanced savages.

Except qunari were most advanced civilization on Thedas, not "advanced savages".Although perhaps they will retcon them to barbaric berserkers as well.

#825
David Gaider

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Kordaris wrote...
We get I assure you. But one thing is missing. Explanation WHY has it changed has not been provided.


Because we think this looks better? I assume you'll just disregard any answer that doesn't register on your Conspiracy Theory Barometer, however, so perhaps I needn't bother?

There is no need to state the obvious really, I thirst for knowledge why was it determined that proved success like the world of Dragon Age 1 needed such radical shift.


There is a fine line between "proven success" and "resting on one's laurels", and quite frankly just because a game is successful doesn't mean that everything about it was automatically good-- any more than an unsuccessful game means everything about it is bad. If you prefer to play Origins and only Origins, the good news is you still can! The game's right there. Have fun!