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Game Informer: A Look At The Qunari, Evolved


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#826
Haexpane

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Cavegeta wrote...
 
   In Origins you had Massive humans, regular humans, medium humans (with pointed ears) and small humans.  


THis is absolutely correct.  The debate I feel is more focussed on the result, not the originating defect.  I have an Elf for 2nd playthrough.  first time I missed Sten.  So I created a character, little did I realize I created almost the exact same face/hair as Sten... on an Elf.:?

I think most of us welcome more distinctions between the race.  It's just that many other RPG devs have done this before, and with very mixed results.

I don't like Dorfs in any game, so I'm excited to see the Elves.

I'm not a fan of the Spikey Darkspawn, but I wasn't a huge fan of the Darkspawn from DAO either.

I think the Humans look a little better.

Despite me teasing the Emo Hipster Bearded Hawke art, and the GothSpawnOrcs, I am fully expecting to enjoy the new Elf art and new Dragon Art

#827
Guest_Kordaris_*

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Because we think this looks better?

So no afterthought on why it "looks better". Just it looks  without why? That's surprisingly....shallow

I assume you'll just disregard any answer that doesn't register on your Conspiracy Theory Barometer, however, so perhaps I needn't bother?

What conspiracy theory?  

Anyway...You mean your company just thinks of something and then whooops "lets put it on the market and see what happens"?  No demographic studies, no consumer studies, no market analysis?


There is a fine line between "proven success" and "resting on one's laurels", and quite frankly just because a game is successful doesn't mean that everything about it was automatically good

I might add that what most reviewers and gamers liked about Dragon Age 1 and what made it succesfull was the wide selection of characters with unique background. Sadly it was cut from its supposed sequel. So it seems that is not your concern, but rather the completely different vision of the game.

If you prefer to play Origins and only Origins, the good news is you still can! The game's right there. Have fun!

Well I guess most of people here came because they played Dragon Age 1. If you want to make a completely different game why name it Dragon Age 2 ?

Most of us  expected a game set in the same world, with similiar game system and traits that made the game succesfull, with consequences of their choices being resolved or continued  so that plot lines can be finished. If you instead offer another world, with completely different game options and mostly unrelated to Dragon Age 1, then why call it Dragon Age 2 and not a separate other game or at least spin-off?

Modifié par Kordaris, 29 juillet 2010 - 11:56 .


#828
tmp7704

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Kordaris wrote...

There is difference between graphics quality and new art style. And they didn't explain the reasons why the new art style looks like it looks(less dark fantasy, more Kratos God of War).

What someone means by "graphics suck" will vary from person to person. Some will mean technical quality, some will mean art style, some will mean both. For what's worth, DA2 is trying to address both these areas by the looks of it.

As for why things looks the way they do, isn't that like demanding to "explain" why someone prefers red over blue? They think it looks good this way. Plus, i wasn't aware there's some certain predefined look for "dark fantasy" nor that DA is obliged to follow it, so that complain seems rather absurd. Not to mention wouldn't God of War games be "dark fantasy" as you put it, given their themes? So i really don't get the distinction you're trying to make here.

#829
Haexpane

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Lets try and focus on the Qunari ITT pls

#830
KnightofPhoenix

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I have a question Mr. Gaider.
Will the Qunari, with their new look, remain bronze skinned? Or will some have different skin color in the same manner in which some have horns and not others?

Furthermore, I assume that the Qunari horns were added so that Ogres = corrupted Qunari, makes more sense. But if I understand correctly, thsoe who do have horns are rare, or not as common place as those without. So how come all Ogres have horns?  

Thanks in advance.

#831
Malanek

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If the new visuals are better (and without seeing a lot more it's too early to judge) then it is worth a little bit of pain now to get things right. I do hope that even if they do look different, we can still recognise characters from the first game. I like the new qunari concept art.

Modifié par Malanek999, 29 juillet 2010 - 11:54 .


#832
Grommash94

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KnightofPhoenix wrote...

Furthermore, I assume that the Qunari horns were added so that Ogres = corrupted Qunari, makes more sense. But if I understand correctly, thsoe who do have horns are rare, or not as common place as those without. So how come all Ogres have horns?  


It is the opposite, actually. The ones without horns are considered special.

#833
tmp7704

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KnightofPhoenix wrote...

But if I understand correctly, thsoe who do have horns are rare, or not as common place as those without. So how come all Ogres have horns?  

It's supposedly the other way around KoP -- the qunari are commonly with horns, and the ones born without are considered somewhat special. Sten was apparently one of them.

#834
filetemo

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Gaider just changed his avatar. I liked the old one better. Is that the art style you are heading to with your forum account?



You did it to appeal wider audiences, and do not care about the hardcore forum members who made you who you are.

#835
marquiseondore

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KnightofPhoenix wrote...

I have a question Mr. Gaider.
Will the Qunari, with their new look, remain bronze skinned? Or will some have different skin color in the same manner in which some have horns and not others?

Furthermore, I assume that the Qunari horns were added so that Ogres = corrupted Qunari, makes more sense. But if I understand correctly, thsoe who do have horns are rare, or not as common place as those without. So how come all Ogres have horns?  

Thanks in advance.


Those without horns are uncommon.

#836
tmp7704

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filetemo wrote...

Gaider just changed his avatar.

omg, retcon. Posted Image

#837
David Gaider

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KnightofPhoenix wrote...
Will the Qunari, with their new look, remain bronze skinned? Or will some have different skin color in the same manner in which some have horns and not others?

Qunari have different skin tones, just as humans do. Many are bronze, while others are not.


Furthermore, I assume that the Qunari horns were added so that Ogres = corrupted Qunari

No, sorry. Other way around.


But if I understand correctly, thsoe who do have horns are rare, or not as common place as those without. So how come all Ogres have horns?

Those without horns are uncommon-- the horned qunari are more common. As for ogres, how do you know they all have horns? Even if they do, you'll note that darkspawn are not carbon copies of the races their brood mothers are created from.

Modifié par David Gaider, 30 juillet 2010 - 12:02 .


#838
Herr Uhl

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tmp7704 wrote...

filetemo wrote...

Gaider just changed his avatar.

omg, retcon. Posted Image

And he is totally ripping off Mary. For shame.

#839
Grommash94

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filetemo wrote...

You did it to appeal wider audiences, and do not care about the hardcore forum members who made you who you are.


Oh. Wait. You were joking. 'facepalm'

Modifié par Grommash94, 30 juillet 2010 - 12:04 .


#840
Saibh

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Grommash94 wrote...

filetemo wrote...

You did it to appeal wider audiences, and do not care about the hardcore forum members who made you who you are.


Oh. Wait. You were joking. 'facepalm'




Caught you before the edit. There is no denying.

TROLL.

TROLL.

TROLL.

You've been branded, my friend. :D

#841
filetemo

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Grommash94 wrote...

filetemo wrote...

You did it to appeal wider audiences, and do not care about the hardcore forum members who made you who you are.


Oh. Wait. You were joking. 'facepalm'




Gaider's rule 24: without further information, fans always choose the worst possible outcome

#842
Guest_slimgrin_*

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Good lord people. Every sequel to every game usually has updated artistic direction. There doesn't have to be an explanation for that, does there?



I suspect the art team simply had one predominant goal in mind: give DA2 a cool new look.

#843
Cavegeta

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Haexpane wrote...

Cavegeta wrote...
 
   In Origins you had Massive humans, regular humans, medium humans (with pointed ears) and small humans.  


THis is absolutely correct.  The debate I feel is more focussed on the result, not the originating defect.  I have an Elf for 2nd playthrough.  first time I missed Sten.  So I created a character, little did I realize I created almost the exact same face/hair as Sten... on an Elf.:?

I think most of us welcome more distinctions between the race.  It's just that many other RPG devs have done this before, and with very mixed results.

I don't like Dorfs in any game, so I'm excited to see the Elves.

I'm not a fan of the Spikey Darkspawn, but I wasn't a huge fan of the Darkspawn from DAO either.

I think the Humans look a little better.

Despite me teasing the Emo Hipster Bearded Hawke art, and the GothSpawnOrcs, I am fully expecting to enjoy the new Elf art and new Dragon Art


Okay.. but what if it was Duncan's Beard?

Seriously though, I've seen nothing so far that has made me think the art direction is going backward.  What about the frames have been shown would make anybody say that it's worse?  The race distinction SHOULD be welcomed as an improvement over what was in Origin.  As for the horns on the Quinari...I could see people having problems with it, but I think it will make it more enjoyable, ultimately.  Wouldn't it be more fun in DA:3 to be more diversified across the board?  I think that that was the original goal and we'll all be happier for it in the end.

Having said that, how many different ways has Link looked?  Did we still accept him? Or Mario? Or James Bond?

#844
David Gaider

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Kordaris wrote...
Most of us  expected a game set in the same world, with similiar game system and traits that made the game succesfull, with consequences of their choices being resolved or continued  so that plot lines can be finished. If you instead offer another world, with completely different game options and mostly unrelated to Dragon Age 1, then why call it Dragon Age 2 and not a separate other game or at least spin-off?

Because this is Dragon Age to us, and still encompasses the things that we consider important about the original. If you disagree, that's fine. It doesn't make what we're doing accidental.

#845
KnightofPhoenix

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David Gaider wrote...
Those without horns are uncommon-- the horned qunari are more common. As for ogres, how do you know they all have horns? Even if they do, you'll note that darkspawn are not carbon copies of the races their brood mothers are created from.


Oh, I misunderstood.
I admit, my initial reaction was, bluntly stated, "wtf?". But I am starting to like the new look.
Thanks for the answer!

And thanks to the others posters for clarifying.

#846
Bryy_Miller

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Herr Uhl wrote...

tmp7704 wrote...

filetemo wrote...

Gaider just changed his avatar.

omg, retcon. Posted Image

And he is totally ripping off Mary. For shame.


I know, he's confusing us. First the Qunari, now this BS.

#847
Viroquet

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Personally i love the new look, even though I know taht this one Qunari does not and will not look exactly like the rest of his race. I mean C'mon, they've said they changed the art style, so they have to translate thier characters over to that artsyle. And I'm not even talking about the horns, which i think look crazy cool.
My Sten was constantly stoic and cold to me so i have to trouble associating him with a demonic looking badass with horns. Plus Sten always had a Native american feel to me and this guy keeps that feel in my eyes.

Modifié par Viroquet, 30 juillet 2010 - 12:16 .


#848
Sable Rhapsody

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Cavegeta wrote...

Having said that, how many different ways has Link looked?  Did we still accept him? Or Mario? Or James Bond?


That's an excellent point, though I will say that nowadays it's almost the opposite where people expect these classic characters to look fresh every incarnation.

#849
Jimmy Fury

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Kordaris wrote...

packardbell wrote...

They look like savages which fits them pretty well, but one thing to remember is that they are advanced savages.

Except qunari were most advanced civilization on Thedas, not "advanced savages".Although perhaps they will retcon them to barbaric berserkers as well.


I'm constantly amazed by the things you write. Where did you get that the Qunari are the most advanced civilization on Thedas? The only advancement we know of is gunpowder (maybe, it could be that explosive lyrium dust that dwarf was making).
The dwarves had something that looked almost like clockwork on that one door. Not to mention an extensive knowledge of architecture and engineering. You don't build cities underground without understanding the nature of structural integrity and how to maintain it. Those are pretty major advancements and we have no knowledge of whether the Qunari have anything similar.

#850
dewcrowe

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I didn't go through all 34 pages so I don't know if this has been brought up. My theory is that Flemeth is a Qunari. If you look at the concept art she has the same style horns as them. From the screen of her coming out of the fire she looks younger and her hair is White. Her hair in DAO was more of a dirty gray. I'm kinda wondering if she had another Girl lined up behind Morrigan that she could take the body of. Any theory's?