Game Informer: A Look At The Qunari, Evolved
#976
Posté 30 juillet 2010 - 01:46
#977
Guest_Kordaris_*
Posté 30 juillet 2010 - 01:47
Guest_Kordaris_*
And turn into abominations;)Saibh wrote...
Can they shield themselves against guns? If they can, guns are useless. Mages can set traps, shield, heal, buff...
I don't think there is a spell that completely protects from missile fire.
But can they shield themselves from direct hit, fire, concussion, being ejected in the air by explosion, suffacation?
Such mage though would be very powerful, rare and had to be dealt individually. For mass warfare he would be not a problem.
#978
Posté 30 juillet 2010 - 01:47
#979
Posté 30 juillet 2010 - 01:47
Clockwork and clocks are not the same thing. Clockwork is a mechanism that uses gears and an internal power source (wound springs for example) to sustain its own function over a period of time (ie, not requiring constant human interaction).Kordaris wrote...
Clockwork only requires advancements in maths, engineering and perhaps a bit in metallurgy(although you can make non metal clocks from water and stones and such). Thus chemistry is missing which is required for firerarms possesed by qunari.Jimmy Fury wrote...
Both quotes were in response to me stating that clockwork is an equally impressive advancement that puts dwarves in the same realm as Qunari.
Since the clockwork in question was a giant metal door I'd say metalurgy was a pretty big component.
And again, smokeless coal would require knowledge of chemistry. Irrelivant to where it can be used the knowledge would still be required to invent it.
#980
Posté 30 juillet 2010 - 01:47
Yes. which is basically what i said a few posts back -- lot of mages and warriors beat not as many cannons and larger warriors. It doesn't really tell much about how well mages stack against the cannons when in comparable numbers.Grommash94 wrote...
Both numbers and magic seem to have had a part here.
#981
Guest_Kordaris_*
Posté 30 juillet 2010 - 01:48
Guest_Kordaris_*
Yes, they have mages.Gaxhung wrote...
Can anyone tell me if the Qunari can cast magic? I only recall sten ever talking about ships and canon balls, not magic, but can they wield magic or cannot do it due to racial shortcoming like the dwarfs?
Perhaps this is one pictured.
#982
Posté 30 juillet 2010 - 01:48
Khayness wrote...
Saibh wrote...
Depends. Can they shield themselves against guns? If they can, guns are useless. Mages can set traps, shield, heal, buff...
Even medieval armors protected you from gunfire in the 16th century. And the Ottoman Empire is similar to the quinari expansion.
Yep, you're right. In fact, gunpowder invigorated the advancement of plate armor.
#983
Posté 30 juillet 2010 - 01:49
Kordaris wrote...
Yes, they have mages.Gaxhung wrote...
Can anyone tell me if the Qunari can cast magic? I only recall sten ever talking about ships and canon balls, not magic, but can they wield magic or cannot do it due to racial shortcoming like the dwarfs?
Perhaps this is one pictured.
He's called "swordsman".
#984
Posté 30 juillet 2010 - 01:49
#985
Posté 30 juillet 2010 - 01:49
They can. But if they're caught they get their tongues cut out.Gaxhung wrote...
Can anyone tell me if the Qunari can cast magic? I only recall sten ever talking about ships and canon balls, not magic, but can they wield magic or cannot do it due to racial shortcoming like the dwarfs?
#986
Guest_Kordaris_*
Posté 30 juillet 2010 - 01:50
Guest_Kordaris_*
One of the developers said not to be confused by the name IIRC.Saibh wrote...
He's called "swordsman".
#987
Posté 30 juillet 2010 - 01:50
tmp7704 wrote...
Yes. which is basically what i said a few posts back -- lot of mages and warriors beat not as many cannons and larger warriors. It doesn't really tell much about how well mages stack against the cannons when in comparable numbers.Grommash94 wrote...
Both numbers and magic seem to have had a part here.
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport. And the fact that Minathrous still stands is a perfect example of magic being an advancement of its own.
Plus, as Vader once said: "The ability to destroy a planet is nothing compared to the the power of the Force"
Modifié par Grommash94, 30 juillet 2010 - 01:51 .
#988
Guest_Kordaris_*
Posté 30 juillet 2010 - 01:51
Guest_Kordaris_*
Yeah, a sentient being can die and we will need 20 years to gain another.Grommash94 wrote...
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport.
How long do you need to build a cannon.
#989
Posté 30 juillet 2010 - 01:51
Kordaris wrote...
And turn into abominations;)Saibh wrote...
Can they shield themselves against guns? If they can, guns are useless. Mages can set traps, shield, heal, buff...
I don't think there is a spell that completely protects from missile fire.
But can they shield themselves from direct hit, fire, concussion, being ejected in the air by explosion, suffacation?
Such mage though would be very powerful, rare and had to be dealt individually. For mass warfare he would be not a problem.
It was pointed out above, but only when guns were fired at close range could penetrate full plate armor.
#990
Guest_Kordaris_*
Posté 30 juillet 2010 - 01:51
Guest_Kordaris_*
And cannons?Saibh wrote...
It was pointed out above, but only when guns were fired at close range could penetrate full plate armor.
#991
Posté 30 juillet 2010 - 01:52
Kordaris wrote...
Yeah, a sentient being can die and we will need 20 years to gain another.Grommash94 wrote...
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport.
How long do you need to build a cannon.
I'm still waiting for an explanation for Minathrous.
#992
Posté 30 juillet 2010 - 01:53
Kordaris wrote...
Yeah, a sentient being can die and we will need 20 years to gain another.
How long do you need to build a cannon.
Yet infantry and cavarly still existed, battles weren't just cannons shooting at cannons.
#993
Posté 30 juillet 2010 - 01:55
Perhaps; on the other hand, one would need to consider that when Qunari landed in Thedas for the first time, their armies armed with cannons tore through city walls and made great advancements into territories which were quite familiar with mages. That would imply the destructive strength of cannons against fortifications is quite larger than what mages can do (since if it was as easy or easier with the mages, any country could easily match what the Qunari did) So maybe it's a situation of having excellent tool for one purpose (cannons) vs not as focused tool but much more versatile one (mages)Grommash94 wrote...
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport.
#994
Posté 30 juillet 2010 - 01:56
kordaris do you masterbate over cannons?
also your signature is stupid, you are a troll and you know full well you will still buy this game.
get the tissue ready kordaris....
CANNONS CANNONS CANNONS CANNONS BOOM BOOM BOOM BANG CANNONS CANNONS CANNONS.
#995
Posté 30 juillet 2010 - 01:57
tmp7704 wrote...
So maybe it's a situation of having excellent tool for one purpose (cannons) vs not as focused tool but much more versatile one (mages)Grommash94 wrote...
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport.
I suppose so.
#996
Guest_Puddi III_*
Posté 30 juillet 2010 - 01:57
Guest_Puddi III_*
All of this arguing over which magical race's magical penis is the biggest is really unnecessary, though.
#997
Posté 30 juillet 2010 - 01:57
tmp7704 wrote...
Perhaps; on the other hand, one would need to consider that when Qunari landed in Thedas for the first time, their armies armed with cannons tore through city walls and made great advancements into territories which were quite familiar with mages. That would imply the destructive strength of cannons against fortifications is quite larger than what mages can do (since if it was as easy or easier with the mages, any country could easily match what the Qunari did) So maybe it's a situation of having excellent tool for one purpose (cannons) vs not as focused tool but much more versatile one (mages)Grommash94 wrote...
The way I see it though, a sentient being that can literally rain fire down on their enemy, and create earthquakes beats a weapon that can only be used as that; a weapon, which is not easy to maneuvor, or transport.
Sounds more like a preparation issue. Thedas wasn't prepared for cannons and the Qunari weren't prepared for mages that aren't pets.
#998
Posté 30 juillet 2010 - 01:58
filaminstrel wrote...
All of this arguing over which magical race's magical penis is the biggest is really unnecessary, though.
But the peasants can turn into abominations!
#999
Posté 30 juillet 2010 - 01:59
filaminstrel wrote...
A troll has gotten all of you guys to argue that cannons are primitive and useless... the Qunari are still a fighting force to be reckoned with. Their cannons help in this. The Chantry were able to repel them for a number of reasons, but that doesn't mean the Qunari are wimps. The Chantry hasn't gone over to their land and crushed the Qunari there, and the Qunari still seem intent on taking over Thedas.
All of this arguing over which magical race's magical penis is the biggest is really unnecessary, though.
It is mostly my fault, I always find the need to have the last say in an argument. I'll stop now.
Modifié par Grommash94, 30 juillet 2010 - 02:00 .
#1000
Posté 30 juillet 2010 - 02:00
But the maths goes, if you can only do harm to an armored thing up close, and you need a gun, gun power, bullets and reloading of gun, why use guns at all? I can crit harder and more with mah 1h sword sans the hassle! And how come arrows never run out?Saibh wrote...
It was pointed out above, but only when guns were fired at close range could penetrate full plate armor.





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