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Game Informer: A Look At The Qunari, Evolved


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#1251
Jezcentral

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This redesign is very cool. It makes them look a lot more like the Ogres from DAO.

#1252
Jarigan

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The new qunari look is what they should have looked like from the beginning so now they fixed it and made it right.

Lets just hope they are allowed some individuality like the other races and not just be clones like in DA:O

#1253
Nuitari79

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Good design.

#1254
RPGrogue

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I like it, but i hope very few have horns though to make it even more cool

#1255
hitorihanzo

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Kail Ashton wrote...

49 pages of this?? really?? there's dorky and then there's just sad, this debate over Qunari's is geting into star trekian levals of dork here, let's pull it back to acceptible dorkiness and not lower ourselves to that yes



LMFAO!  That may be the greatest post to ever be posted on these forums.  "Star Trek levels of dork" hahahahahahahahahaha Posted ImagePosted ImagePosted Image

#1256
hitorihanzo

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One more thing, I extremely happy that Elves and Dwarves are getting a cosmetic makeover as well. The reason that I didn't really play as either of those two races was because they were so gosh-darned ugly.

#1257
LaurenOD

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I think it's important to remember that all videogame franchises evolve over time- every detail of the canon isn't set in stone in the first game, and BioWare have at least had the courtesey to explain the abscene of horns in the Qunari we've seen already (and anyway, apart from the mercenaries etc. I'm pretty sure there were only 2 Qunari NPCs in DA:O and DA:A and that's not much to go on).
The Dragon Age universe doesn't end at Ferelden, and Seheron and Par Vollen are places we so far know very little about- surely we should be embracing these additions to the Thedas lore?
Take for example the Argonian and Khajiit races from the Elder Scrolls series- their Arena incarnations were basically humanoid with different colouring, but by Oblivion they had become fully-fledged beast races (although Bethesda have gone some way towards explaining these differences).
If everything stayed exactly the same as in DA:O it would get dull, and as long as BioWare aren't taking major liberties with the canon and start telling us Maric was actually a vampire or whatever I'm happy to embrace these changes.

#1258
Guest_Bella Stiletto_*

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double post

Modifié par Bella Stiletto, 02 août 2010 - 06:21 .


#1259
Werewolf2010

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 Cool, but it looks a little too much like the typical picture of a demon in my opinion. For an original race I thought any changes made would be a little more unique.

#1260
Guest_Bella Stiletto_*

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David Gaider wrote...

Those without horns are uncommon-- the horned qunari are more common. As for ogres, how do you know they all have horns?


This is so weird. First I find out qunari have horns, now it seem most of them have horns? I've played DA:O soooo many times and yet I feel like a big fat know-nothing... I love it!

 The qunari are a very interesting race and I hope all this focus means that they will be more prominant in DA2 than they were in the first game. 

#1261
macrocarl

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I think the new art direction is totally exciting and I'm looking forward to more solid writing too. Bring it!

Edit: Also wanted to say that the horns thing is no big deal. I think it looks great! We're a ways off from the game going gold and I'm always mildly sad to see people cry over little nit picky things. Posted Image

Modifié par macrocarl, 02 août 2010 - 06:45 .


#1262
Demoskinos_85

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I like it, if anyone needs an explanation about Sten the DragonAge wiki has some good info. That might have already been posted here somewhere but... I don't feel like sifting through 50 odd pages of posts.



I think they do a pretty good job of explaining it. And seeing as Qunari are only seen in two places in DA:O I think they had a good opportunity to really run with their imagination.

#1263
Woodstock-TC

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valleyman88 wrote...

Woodstock-TC wrote...

pointless change. design it right from start for a game world.

It's not pointless. They're horns. ^_^


generally " im all horn s" (NWN2 quote off btw :-)
innovation (or "evolution" ) is nice and design considerations are understandable.

Still if i would watch LOR and Peter Jackson or Joe Bleakley would have changed the design of the Orcs from one part to the other it would have been pretty lame for the sake of continuity, no ?  My point is to anticipate a longer lifecycle for art and story while moving in the same game universe of a given time frame.

In case of Klingons in old Star Trek vs. TNG, yes there was difference, but the whole series moved on. Nearly everything was redefined. There was AFAIR (Sorry never was that much into star trek) never a change from one episode to the other though about lets say Worf looks.

br,
wood

Modifié par Woodstock-TC, 02 août 2010 - 10:02 .


#1264
sidion77

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Seeing as how darkspawn are twisted versions of the races, Qunari with horns = Ogres with horns.



I personally like the design since I like horny things.

#1265
Sable Rhapsody

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Woodstock-TC wrote...

Still if i would watch LOR and Peter Jackson or Joe Bleakley would have changed the design of the Orcs from one part to the other it would have been pretty lame for the sake of continuity, no ?  My point is to anticipate a longer lifecycle for art and story while moving in the same game universe of a given time frame.


Not a valid analogy.  The Lord of the Rings trilogy, at least Jackson's, was filmed all together over the course of a year and a half.  They filmed, designed, and did pre-production and production for all three movies at once.  Of course there's no way they would have changed the design--it was all happening at the same time.

And since EVERYTHING is getting a stylistic facelift in DA2 and the qunari are just the most obvious example, I'm not going to bother calling inconsistency.  If the changes are cosmetic and everything looks better because of them, that's just dandy.

#1266
Cyanide Disaster

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Honestly, I like the change. Because unlike what most people assumed, Qunari are NOT just large, dark-skinned humans with a bit of giant-ism, they are entirely different humaniod race. Saying, "oh, well STEN didn't look like that," isn't much of an argument, think about it. It was said that they were able to remove them (think Hellboy) and if you were sent on a mission to go to a new country and see what the hell a 'Blight' was, wouldn't you send the ones that would be less likely to attract attention?



But again, love the horns and the tattoos. Hope we get to see female ones.

#1267
Haexpane

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Cyanide Disaster wrote...
 

But again, love the horns and the tattoos. Hope we get to see female ones.

No!  Tatts on females are forever ruined thanks to myspace/facebook .

Tatts were cool from like 1992-1997, after that, every stripper in FLA got one, then the Myspace thing happened and every 15 year old try ing to be a Webstar got a bunch.  Horrible

Tatts are like Croc shoes, every **** on the planet has a pair, and every **** thinks they are some trendy scenester or radical counter culture type :sick:

#1268
AlanC9

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Actually, they were never cool.

#1269
Cyanide Disaster

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Haexpane wrote...

Cyanide Disaster wrote...
 

But again, love the horns and the tattoos. Hope we get to see female ones.

No!  Tatts on females are forever ruined thanks to myspace/facebook .

Tatts were cool from like 1992-1997, after that, every stripper in FLA got one, then the Myspace thing happened and every 15 year old try ing to be a Webstar got a bunch.  Horrible

Tatts are like Croc shoes, every **** on the planet has a pair, and every **** thinks they are some trendy scenester or radical counter culture type :sick:


But... but... I like my tattoos...

NEVER THE LESS, game-wise, if the female Qunari have tattoos they gonna mean something. Probably... most likely. It seems a Qunari-like thing to do, I believe at least.

But it would be strange if male ones had them and the women didn't.
Plus, full-body female tattoos on warrior women with horns would be... umm... AWESOME.

#1270
Guest_simfamUP_*

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This is a cool approach to something new. But you must be a bit short sighted to see that not all qunari are like that. These people must be ones with great importance, even greater than Sten. A chief, king, prince...I think these are the Horned qunari we see.

#1271
Sable Rhapsody

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simfamSP wrote...

This is a cool approach to something new. But you must be a bit short sighted to see that not all qunari are like that. These people must be ones with great importance, even greater than Sten. A chief, king, prince...I think these are the Horned qunari we see.


Other way around.  The non-horned qunari are the minority, and considered special.  The horned ones are the majority of qunari.

#1272
Guest_Isabelle Mortello_*

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Sable Rhapsody wrote...

simfamSP wrote...

This is a cool approach to something new. But you must be a bit short sighted to see that not all qunari are like that. These people must be ones with great importance, even greater than Sten. A chief, king, prince...I think these are the Horned qunari we see.


Other way around.  The non-horned qunari are the minority, and considered special.  The horned ones are the majority of qunari.

Possibly, since the whole thing looks like the evovled backwards............into demons.

#1273
Demx

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Isabelle Mortello wrote...

Sable Rhapsody wrote...

simfamSP wrote...

This is a cool approach to something new. But you must be a bit short sighted to see that not all qunari are like that. These people must be ones with great importance, even greater than Sten. A chief, king, prince...I think these are the Horned qunari we see.


Other way around.  The non-horned qunari are the minority, and considered special.  The horned ones are the majority of qunari.

Possibly, since the whole thing looks like the evovled backwards............into demons.


Reminds me of DBZ, Human to Ape; or in this case to bull. :lol:

#1274
Guest_Isabelle Mortello_*

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Siradix wrote...

Isabelle Mortello wrote...

Sable Rhapsody wrote...

simfamSP wrote...

This is a cool approach to something new. But you must be a bit short sighted to see that not all qunari are like that. These people must be ones with great importance, even greater than Sten. A chief, king, prince...I think these are the Horned qunari we see.


Other way around.  The non-horned qunari are the minority, and considered special.  The horned ones are the majority of qunari.

Possibly, since the whole thing looks like the evovled backwards............into demons.


Reminds me of DBZ, Human to Ape; or in this case to bull. :lol:


High five on that one.

#1275
Woodstock-TC

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Sable Rhapsody wrote...

Woodstock-TC wrote...

Still if i would watch LOR and Peter Jackson or Joe Bleakley would have changed the design of the Orcs from one part to the other it would have been pretty lame for the sake of continuity, no ?  My point is to anticipate a longer lifecycle for art and story while moving in the same game universe of a given time frame.


Not a valid analogy.  The Lord of the Rings trilogy, at least Jackson's, was filmed all together over the course of a year and a half.  They filmed, designed, and did pre-production and production for all three movies at once.  Of course there's no way they would have changed the design--it was all happening at the same time.


its not the point actually wheather it was filmed all together or not. getting in the movie one year later and recognize the world as "ah yes thats an orc from LOR, or ah yes thats a Qnari from DAO, or ah yes, thats Alien, a Prädator or an overhauled Klingon after initial TNG redefinition", that is.
The change itself can be good and nice looking. For the world itself as a whole its my be not (imho).

br,
wood