CryEngine 2 and 3 allow for scalable animation skeletons, UE3 does not. <_< (Or at least, not without any adjustments)Calinstel wrote...
I can't believe a 3d engine does not have a scaling factor in it. Quarians are shorter than humans and should have been shown as such through the whole game. Correcting that now will just make it look odd.
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Modifié par Thundertactics, 30 juillet 2010 - 11:22 .




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