Pacifien wrote...
Hated the point allocation system for ME2, since it meant you could only max out three powers for squadmates, and only in a very particular pattern. I didn't want Tali to have AI Hacking, I wanted her to have Attack Drone and Level 4 Energy Drain.Water Dumple wrote...
Adressing the shotgun question, I don't think she's meant to be used at long range or even for direct damage so much. Seems more of a last resort if an enemy gets through the line past her cover, and she's better used just for support powers (hacking a tough synthetic, using the drone to distract enemies, or sapping shields off of a tough foe).
Her default weapon was the shotgun. If only there was an easier way of getting her to flank the enemy without putting the priority of flanking over cover.
Come to think of it, why do the enemies flank so much better than my own squadmates?
because the yhave a computer controled pathing system? While we have to rely on inaccurate squad commands?
TOPS:
Tali, likes the close quaters action.
Modifié par Andaius20, 29 juillet 2010 - 02:50 .




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