That's true. Heck, I don't even remember any decisions I spent more than 2 minutes deciding. Of course, that doesn't necessarily mean all of the choices are clear cut to everyone.Someone With Mass wrote...
Collider wrote...
The Collector Base decision kind of reminds me of the ME1 end game decision. It's not particularly balanced. Well, I think the ME1 decision was more lopsided. I liked Udina as a character, but Bioware very much made him easily dislikable - which was likely the point. That itself is fine, but it kind of reduces the end game choice to "Awesome guy who's been helping you this entire time," or "Jerkface who almost doomed the entire galaxy."
Shepard: HMM, WHO DO I PICK?
Very few of the major plot decisions are difficult to take side on.
It was a little tempting, actually. But I ended up destroying it with little regrets.Handing over a base full of unknown and possibly very powerful alien technology to a terrorist organization which only goal is to dominate all aliens, or destroy it, rub it in their faces and hope you'll find a better solution to your Reaper problem.
Is that supposed to be a hard choice?




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